1#[cfg(not(target_arch = "wasm32"))]
3mod net;
4#[cfg(not(target_arch = "wasm32"))]
5mod ai;
6use std::cell::RefCell;
7use std::collections::HashMap;
8use crate::parser::ast::*;
9use crate::gfx::{GfxState, Light};
10#[cfg(not(target_arch = "wasm32"))]
11use crate::gfx::raster::{fill_triangle, draw_line};
12#[cfg(not(target_arch = "wasm32"))]
13use ling_audio::{AudioEngine, ToneParams, Wave};
14
15#[cfg(not(target_arch = "wasm32"))]
16use ling_audio::FftAnalyzer;
17
18#[cfg(not(target_arch = "wasm32"))]
19use ling_mic;
20
21#[derive(Debug, Clone)]
24pub enum Value {
25 Str(String),
26 Number(f64),
27 Bool(bool),
28 Unit,
29 List(Vec<Value>),
30 Ok(Box<Value>),
31 Err(Box<Value>),
32 Fn(Vec<String>, Vec<Stmt>, Env),
33}
34
35type Env = HashMap<String, Value>;
36
37impl std::fmt::Display for Value {
38 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
39 match self {
40 Value::Str(s) => write!(f, "{s}"),
41 Value::Number(n) => {
42 if n.fract() == 0.0 && n.abs() < 1e15 { write!(f, "{}", *n as i64) }
43 else { write!(f, "{n}") }
44 }
45 Value::Bool(b) => write!(f, "{b}"),
46 Value::Unit => write!(f, "()"),
47 Value::List(v) => {
48 write!(f, "[")?;
49 for (i, x) in v.iter().enumerate() {
50 if i > 0 { write!(f, ", ")?; }
51 write!(f, "{x}")?;
52 }
53 write!(f, "]")
54 }
55 Value::Ok(v) => write!(f, "Ok({v})"),
56 Value::Err(v) => write!(f, "Err({v})"),
57 Value::Fn(_, _, _) => write!(f, "<fn>"),
58 }
59 }
60}
61
62#[derive(Debug)]
65enum EvalErr {
66 Runtime(String),
67 Return(Value),
68 #[allow(dead_code)] Break,
70}
71
72impl From<String> for EvalErr {
73 fn from(s: String) -> Self { EvalErr::Runtime(s) }
74}
75
76type EvalResult = Result<Value, EvalErr>;
77
78struct SvgWriter {
83 path: String,
84 width: f64,
85 height: f64,
86 elements: Vec<String>,
87}
88
89impl SvgWriter {
90 fn new(path: String, width: f64, height: f64) -> Self {
91 let bg = format!(
92 "<rect width=\"{width}\" height=\"{height}\" fill=\"#0a0a0a\"/>"
93 );
94 Self { path, width, height, elements: vec![bg] }
95 }
96
97 fn save(&self) -> std::io::Result<()> {
98 let w = self.width;
99 let h = self.height;
100 let mut out = format!(
101 "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n\
102 <svg xmlns=\"http://www.w3.org/2000/svg\" \
103 width=\"{w}\" height=\"{h}\" viewBox=\"0 0 {w} {h}\">\n"
104 );
105 for elem in &self.elements {
106 out.push_str(" ");
107 out.push_str(elem);
108 out.push('\n');
109 }
110 out.push_str("</svg>\n");
111 if let Some(parent) = std::path::Path::new(&self.path).parent() {
113 if !parent.as_os_str().is_empty() {
114 let _ = std::fs::create_dir_all(parent);
115 }
116 }
117 std::fs::write(&self.path, out.as_bytes())
118 }
119}
120
121fn hsl_to_hex(h: f64, s: f64, l: f64) -> String {
122 let s = s / 100.0;
123 let l = l / 100.0;
124 let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
125 let x = c * (1.0 - ((h / 60.0) % 2.0 - 1.0).abs());
126 let m = l - c / 2.0;
127 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
128 else if h < 120.0 { (x, c, 0.0) }
129 else if h < 180.0 { (0.0, c, x) }
130 else if h < 240.0 { (0.0, x, c) }
131 else if h < 300.0 { (x, 0.0, c) }
132 else { (c, 0.0, x) };
133 let r = ((r1 + m) * 255.0).round() as u8;
134 let g = ((g1 + m) * 255.0).round() as u8;
135 let b = ((b1 + m) * 255.0).round() as u8;
136 format!("#{r:02x}{g:02x}{b:02x}")
137}
138
139fn tex_hash(x: i32, y: i32, seed: u32) -> f32 {
142 let mut h = (x as u32).wrapping_add((y as u32).wrapping_mul(2654435769)).wrapping_add(seed.wrapping_mul(1234567891));
143 h ^= h >> 16; h = h.wrapping_mul(0x45d9f3b); h ^= h >> 16;
144 h as f32 / u32::MAX as f32
145}
146
147fn tex_vnoise(x: f32, y: f32, seed: u32) -> f32 {
148 let xi = x.floor() as i32; let yi = y.floor() as i32;
149 let sm = |t: f32| t * t * (3.0 - 2.0 * t);
150 let xf = sm(x - xi as f32); let yf = sm(y - yi as f32);
151 let a = tex_hash(xi, yi, seed); let b = tex_hash(xi+1, yi, seed);
152 let c = tex_hash(xi, yi+1, seed); let d = tex_hash(xi+1, yi+1, seed);
153 a + (b-a)*xf + (c-a)*yf + (a-b-c+d)*xf*yf
154}
155
156fn tex_fbm(x: f32, y: f32, octaves: u32, seed: u32) -> f32 {
157 let mut v = 0.0f32; let mut amp = 0.5f32; let mut f = 1.0f32;
158 for i in 0..octaves {
159 v += tex_vnoise(x * f, y * f, seed.wrapping_add(i * 7919)) * amp;
160 amp *= 0.5; f *= 2.0;
161 }
162 v
163}
164
165fn tex_palette(name: &str, t: f32) -> [f32; 3] {
166 let (a, b, c, d): ([f32;3],[f32;3],[f32;3],[f32;3]) = match name {
167 "fire" => ([0.8,0.4,0.1],[0.7,0.3,0.1],[1.0,0.5,0.3],[0.0,0.5,0.8]),
168 "ocean" => ([0.1,0.4,0.7],[0.3,0.3,0.4],[0.8,1.0,0.5],[0.3,0.0,0.6]),
169 "psychedelic" => ([0.5,0.5,0.5],[0.8,0.8,0.8],[1.0,1.3,0.7],[0.0,0.15,0.3]),
170 "neon" => ([0.5,0.5,0.5],[0.5,0.5,0.5],[2.0,1.0,0.0],[0.5,0.2,0.25]),
171 "forest" => ([0.3,0.5,0.2],[0.2,0.3,0.1],[1.0,0.5,0.8],[0.1,0.3,0.6]),
172 _ => ([0.5,0.5,0.5],[0.5,0.5,0.5],[1.0,1.0,1.0],[0.0,0.333,0.667]),
173 };
174 [0,1,2].map(|i| (a[i] + b[i] * (std::f32::consts::TAU * (c[i] * t + d[i])).cos()).clamp(0.0, 1.0))
175}
176
177#[cfg(not(target_arch = "wasm32"))]
179fn key_char(k: minifb::Key) -> Option<char> {
180 use minifb::Key::*;
181 Some(match k {
182 A=>'a',B=>'b',C=>'c',D=>'d',E=>'e',F=>'f',G=>'g',H=>'h',I=>'i',J=>'j',K=>'k',L=>'l',M=>'m',
183 N=>'n',O=>'o',P=>'p',Q=>'q',R=>'r',S=>'s',T=>'t',U=>'u',V=>'v',W=>'w',X=>'x',Y=>'y',Z=>'z',
184 Key0=>'0',Key1=>'1',Key2=>'2',Key3=>'3',Key4=>'4',Key5=>'5',Key6=>'6',Key7=>'7',Key8=>'8',Key9=>'9',
185 Space=>' ', Minus=>'-', Period=>'.',
186 _ => return None,
187 })
188}
189
190fn hex_encode(bytes: &[u8]) -> String {
192 let mut s = String::with_capacity(bytes.len() * 2);
193 for b in bytes { s.push_str(&format!("{b:02x}")); }
194 s
195}
196
197#[cfg(not(target_arch = "wasm32"))]
199fn decode_blob(s: &str) -> Result<Vec<u8>, String> {
200 use base64::Engine as _;
201 use std::io::Read as _;
202 let comp = base64::engine::general_purpose::STANDARD
203 .decode(s.trim())
204 .map_err(|e| format!("base64: {e}"))?;
205 let mut out = Vec::new();
206 flate2::read::ZlibDecoder::new(&comp[..])
207 .read_to_end(&mut out)
208 .map_err(|e| format!("inflate: {e}"))?;
209 Ok(out)
210}
211
212fn hex_decode(s: &str) -> Vec<u8> {
214 let s = s.trim();
215 (0..s.len() / 2)
216 .filter_map(|i| u8::from_str_radix(s.get(i * 2..i * 2 + 2)?, 16).ok())
217 .collect()
218}
219
220fn hex_to_32(s: &str) -> [u8; 32] {
222 let v = hex_decode(s);
223 let mut out = [0u8; 32];
224 let n = v.len().min(32);
225 out[..n].copy_from_slice(&v[..n]);
226 out
227}
228
229fn tex_rgb(r: f32, g: f32, b: f32) -> u32 {
230 ((r * 255.0) as u32) << 16 | ((g * 255.0) as u32) << 8 | (b * 255.0) as u32
231}
232
233const PERM: [u8; 512] = [
236 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
237 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
238 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
239 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
240 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
241 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
242 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
243 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
244 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
245 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
246 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
247 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
248 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
249 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
250 8,186,120,37,46,28,166,180,198,232,221,116,31,75,189,139,
251 138,112,62,181,102,72,3,246,14,97,53,87,185,134,193,29,
252 158,225,248,152,17,105,217,142,148,155,30,135,233,206,85,40,
253 223,140,161,137,13,191,230,66,104,153,199,167,147,99,179,92,
254 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
256 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
257 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
258 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
259 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
260 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
261 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
262 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
263 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
264 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
265 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
266 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
267 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
268 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
269];
270
271fn fade(t: f32) -> f32 {
272 t * t * t * (t * (t * 6.0 - 15.0) + 10.0)
273}
274
275fn grad(hash: u8, x: f32, y: f32, z: f32) -> f32 {
276 let h = hash & 15;
277 let u = if h < 8 { x } else { y };
278 let v = if h < 8 { y } else { z };
279 (if (h & 1) == 0 { u } else { -u }) + (if (h & 2) == 0 { v } else { -v })
280}
281
282fn perlin3(x: f32, y: f32, z: f32) -> f32 {
283 let xi = (x.floor() as i32) & 255;
284 let yi = (y.floor() as i32) & 255;
285 let zi = (z.floor() as i32) & 255;
286
287 let xf = x - x.floor();
288 let yf = y - y.floor();
289 let zf = z - z.floor();
290
291 let u = fade(xf);
292 let v = fade(yf);
293 let w = fade(zf);
294
295 let p0 = PERM[xi as usize] as usize;
296 let p1 = PERM[((xi + 1) & 255) as usize] as usize;
297 let pa = PERM[(p0 + yi as usize) & 255] as usize;
298 let pb = PERM[(p0 + ((yi + 1) & 255) as usize) & 255] as usize;
299 let pc = PERM[(p1 + yi as usize) & 255] as usize;
300 let pd = PERM[(p1 + ((yi + 1) & 255) as usize) & 255] as usize;
301
302 let g000 = grad(PERM[(pa + zi as usize) & 255], xf, yf, zf);
303 let g001 = grad(PERM[(pa + ((zi + 1) & 255) as usize) & 255], xf, yf, zf - 1.0);
304 let g010 = grad(PERM[(pb + zi as usize) & 255], xf, yf - 1.0, zf);
305 let g011 = grad(PERM[(pb + ((zi + 1) & 255) as usize) & 255], xf, yf - 1.0, zf - 1.0);
306 let g100 = grad(PERM[(pc + zi as usize) & 255], xf - 1.0, yf, zf);
307 let g101 = grad(PERM[(pc + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf, zf - 1.0);
308 let g110 = grad(PERM[(pd + zi as usize) & 255], xf - 1.0, yf - 1.0, zf);
309 let g111 = grad(PERM[(pd + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf - 1.0, zf - 1.0);
310
311 let l00 = g000 + u * (g100 - g000);
312 let l01 = g001 + u * (g101 - g001);
313 let l10 = g010 + u * (g110 - g010);
314 let l11 = g011 + u * (g111 - g011);
315
316 let l0 = l00 + v * (l10 - l00);
317 let l1 = l01 + v * (l11 - l01);
318
319 l0 + w * (l1 - l0)
320}
321
322fn fast_rand_f64(state: &mut u64) -> f64 {
323 *state = state.wrapping_mul(6364136223846793005).wrapping_add(1442695040888963407);
324 ((*state >> 32) as u32) as f64 / 4294967296.0
325}
326
327#[inline]
331fn put_px(buf: &mut [u32], idx: usize, color: u32, blend: u8) {
332 if idx >= buf.len() { return; }
333 if blend == 0 {
334 buf[idx] = color;
335 } else {
336 let old = buf[idx];
337 let r = (((old >> 16) & 255) + ((color >> 16) & 255)).min(255);
338 let g = (((old >> 8) & 255) + ((color >> 8) & 255)).min(255);
339 let b = ((old & 255) + (color & 255)).min(255);
340 buf[idx] = (r << 16) | (g << 8) | b;
341 }
342}
343
344fn draw_circle_outline(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
345 let r = r.clamp(0, 20000); if r == 0 { return; }
347 let mut x = 0;
348 let mut y = r;
349 let mut d = 3 - 2 * r;
350 while x <= y {
351 plot_circle_points(buf, w, h, cx, cy, x, y, color, blend);
352 if d < 0 {
353 d += 4 * x + 6;
354 } else {
355 d += 4 * (x - y) + 10;
356 y -= 1;
357 }
358 x += 1;
359 }
360}
361
362fn plot_circle_points(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, x: i32, y: i32, color: u32, blend: u8) {
363 let points = [(cx+x, cy+y), (cx-x, cy+y), (cx+x, cy-y), (cx-x, cy-y),
364 (cx+y, cy+x), (cx-y, cy+x), (cx+y, cy-x), (cx-y, cy-x)];
365 for &(px, py) in &points {
366 if px >= 0 && px < w && py >= 0 && py < h {
367 put_px(buf, (py * w + px) as usize, color, blend);
368 }
369 }
370}
371
372fn draw_circle_filled(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
373 if r <= 0 { return; }
374 for dy in -r..=r {
375 let dx_max = ((r*r - dy*dy) as f64).sqrt() as i32;
376 let py = cy + dy;
377 if py < 0 || py >= h { continue; }
378 for dx in -dx_max..=dx_max {
379 let px = cx + dx;
380 if px >= 0 && px < w {
381 put_px(buf, (py * w + px) as usize, color, blend);
382 }
383 }
384 }
385}
386
387#[cfg(test)]
388mod draw_tests {
389 use super::*;
390
391 #[test]
392 fn filled_circle_actually_writes_pixels() {
393 let mut buf = vec![0u32; 100 * 100];
394 draw_circle_filled(&mut buf, 100, 100, 50, 50, 10, 0xFF00FF, 0);
395 assert_eq!(buf[50 * 100 + 50], 0xFF00FF, "centre pixel must be filled");
396 assert_eq!(buf[0], 0, "far corner must stay clear");
397 let n = buf.iter().filter(|&&p| p != 0).count();
398 assert!(n > 200 && n < 500, "r=10 disc area ≈ 314, got {n}");
399 }
400
401 #[test]
402 fn circle_outline_writes_a_ring() {
403 let mut buf = vec![0u32; 100 * 100];
404 draw_circle_outline(&mut buf, 100, 100, 50, 50, 20, 0x00FF00, 0);
405 assert_eq!(buf[50 * 100 + 50], 0, "outline must NOT fill the centre");
406 assert!(buf.iter().any(|&p| p == 0x00FF00), "outline must draw a ring");
407 }
408
409 #[test]
410 fn additive_blend_accumulates_channels() {
411 let mut buf = vec![0x202020u32; 1];
412 put_px(&mut buf, 0, 0x404040, 1);
413 assert_eq!(buf[0], 0x606060);
414 }
415}
416
417#[derive(Clone, Copy)]
423pub struct UiTheme {
424 pub primary: u32,
425 pub accent: u32,
426 pub track: u32,
427 pub warn: u32,
428 pub text: u32,
429 pub bg: u32,
430}
431
432impl Default for UiTheme {
433 fn default() -> Self {
434 Self {
435 primary: 0x00D2FF, accent: 0x28FFB4, track: 0x2C3E64, warn: 0xFF5A5A, text: 0xBEEBFF, bg: 0x0A1018, }
442 }
443}
444
445pub struct Interpreter {
446 globals: HashMap<String, Expr>,
447 global_seed: Env,
450 functions: HashMap<String, FnDef>,
451 _modules: HashMap<String, Vec<FnDef>>,
452 gfx: RefCell<GfxState>,
453 svg: RefCell<Option<SvgWriter>>,
454 pub source_dir: Option<std::path::PathBuf>,
456 loaded_files: std::collections::HashSet<String>,
458 #[cfg(not(target_arch = "wasm32"))]
460 audio: Option<AudioEngine>,
461 #[cfg(not(target_arch = "wasm32"))]
462 fft: RefCell<FftAnalyzer>,
463 fft_bands_cache: RefCell<Vec<f32>>,
464 start_time: std::time::Instant,
466 frame_num: u64,
468 rand_state: u64,
470 #[cfg(not(target_arch = "wasm32"))]
472 mic: Option<ling_mic::MicInput>,
473 #[cfg(not(target_arch = "wasm32"))]
475 crypto_ids: Vec<ling_crypto::KnotIdentity>,
476 text_buffer: String,
478 record_n: u32,
480 #[cfg(not(target_arch = "wasm32"))]
482 mic_buffer: Vec<f32>,
483 #[cfg(not(target_arch = "wasm32"))]
485 fonts: Vec<ling_graphics::VectorFont>,
486 ui_theme: UiTheme,
488 mouse_was_down: bool,
490 #[cfg(not(target_arch = "wasm32"))]
492 music: Option<ling_music::MusicEngine>,
493 #[cfg(not(target_arch = "wasm32"))]
494 music_init: bool,
495 #[cfg(not(target_arch = "wasm32"))]
497 tracks: Vec<ling_music::DecodedAudio>,
498 #[cfg(not(target_arch = "wasm32"))]
500 lyrics: Vec<ling_music::Lyrics>,
501 #[cfg(not(target_arch = "wasm32"))]
503 midis: Vec<ling_music::MidiSong>,
504 soft_bodies: Vec<ling_physics::soft::SoftBody>,
506 rigid_world: ling_physics::rigid::PhysicsWorld,
508 liquids: Vec<ling_physics::liquid::LiquidGrid>,
510 dialog: Option<ling_game::dialog::Dialog>,
512 dialog_colors: [u32; 4],
514}
515
516impl Interpreter {
517 pub fn new() -> Self {
518 #[cfg(not(target_arch = "wasm32"))]
519 let audio = AudioEngine::new()
520 .map_err(|e| eprintln!("audio init failed (no sound): {e}"))
521 .ok();
522 Self {
523 globals: HashMap::new(),
524 global_seed: HashMap::new(),
525 functions: HashMap::new(),
526 _modules: HashMap::new(),
527 gfx: RefCell::new(GfxState::new()),
528 svg: RefCell::new(None),
529 source_dir: None,
530 loaded_files: std::collections::HashSet::new(),
531 #[cfg(not(target_arch = "wasm32"))]
532 audio,
533 #[cfg(not(target_arch = "wasm32"))]
534 fft: RefCell::new(FftAnalyzer::new(2048, 44100)),
535 fft_bands_cache: RefCell::new(vec![]),
536 start_time: std::time::Instant::now(),
537 frame_num: 0,
538 rand_state: 0x123456789ABCDEF,
539 #[cfg(not(target_arch = "wasm32"))]
540 mic: None,
541 #[cfg(not(target_arch = "wasm32"))]
542 crypto_ids: Vec::new(),
543 text_buffer: String::new(),
544 record_n: 0,
545 #[cfg(not(target_arch = "wasm32"))]
546 mic_buffer: Vec::new(),
547 #[cfg(not(target_arch = "wasm32"))]
548 fonts: Vec::new(),
549 ui_theme: UiTheme::default(),
550 mouse_was_down: false,
551 #[cfg(not(target_arch = "wasm32"))]
552 music: None,
553 #[cfg(not(target_arch = "wasm32"))]
554 music_init: false,
555 #[cfg(not(target_arch = "wasm32"))]
556 tracks: Vec::new(),
557 #[cfg(not(target_arch = "wasm32"))]
558 lyrics: Vec::new(),
559 #[cfg(not(target_arch = "wasm32"))]
560 midis: Vec::new(),
561 soft_bodies: Vec::new(),
562 rigid_world: ling_physics::rigid::PhysicsWorld::new(),
563 liquids: Vec::new(),
564 dialog: None,
565 dialog_colors: [0xE6F2FF, 0xFFD24A, 0x4AD2FF, 0x6CFF8C], }
567 }
568
569 #[cfg(not(target_arch = "wasm32"))]
573 fn render_dialog(&mut self, x: f32, y: f32, w: f32, h: f32, font: i64, t: f32) {
574 let (runs, typing) = match &self.dialog {
575 Some(d) if !d.is_closed() => {
576 let runs: Vec<(String, usize, bool)> = d.visible_runs().into_iter()
577 .map(|r| (r.text, r.role.index(), r.newline_before)).collect();
578 (runs, d.is_typing())
579 }
580 _ => return,
581 };
582 let colors = self.dialog_colors;
583 let b = 12.0;
585 let corners: Vec<[f32; 2]> = vec![
586 [x+b,y],[x+w-b,y],[x+w,y+b],[x+w,y+h-b],[x+w-b,y+h],[x+b,y+h],[x,y+h-b],[x,y+b],[x+b,y],
587 ];
588 {
589 let mut gfx = self.gfx.borrow_mut();
590 let (bw, bh) = (gfx.width, gfx.height);
591 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x0A1018, false, std::slice::from_ref(&corners));
592 for seg in corners.windows(2) {
593 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false, seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
594 }
595 }
596 let px = 22.0f32;
598 let pad = 20.0f32;
599 let line_h = px * 1.45;
600 let mut cx = x + pad;
601 let mut cy = y + pad;
602 let use_font = font >= 0 && (font as usize) < self.fonts.len();
603 for (text, role, nl) in &runs {
604 if *nl { cx = x + pad; cy += line_h; }
605 for word in text.split_inclusive(' ') {
606 let wpx = if use_font { self.fonts[font as usize].measure(word, px) }
607 else { ling_ui::holo::text_width(word, px * 0.6, px * 0.24) };
608 if cx + wpx > x + w - pad && cx > x + pad + 1.0 { cx = x + pad; cy += line_h; }
609 if cy + line_h > y + h { break; }
610 let col = colors[(*role).min(3)];
611 if use_font {
612 let glyphs = self.font_layout_2d_glyphs(font as usize, cx, cy, px, word);
613 let mut gfx = self.gfx.borrow_mut();
614 let (bw, bh, add) = (gfx.width, gfx.height, gfx.blend == 1);
615 for contours in &glyphs {
616 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, col, add, contours);
617 }
618 } else {
619 let segs = ling_ui::holo::text_lines(word, cx, cy, px * 0.6, px, px * 0.24);
620 let mut gfx = self.gfx.borrow_mut();
621 let (bw, bh) = (gfx.width, gfx.height);
622 for s in segs { draw_line(&mut gfx.buffer, bw, bh, col, s[0], s[1], s[2], s[3]); }
623 }
624 cx += wpx;
625 }
626 }
627 if !typing && (t * 3.0).sin() > 0.0 {
629 let ax = x + w - 26.0; let ay = y + h - 22.0;
630 let mut gfx = self.gfx.borrow_mut();
631 let (bw, bh) = (gfx.width, gfx.height);
632 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false,
633 std::slice::from_ref(&vec![[ax-7.0,ay],[ax+7.0,ay],[ax,ay+9.0],[ax-7.0,ay]]));
634 }
635 }
636
637 #[cfg(not(target_arch = "wasm32"))]
640 fn ensure_music(&mut self) -> bool {
641 if self.music.is_some() { return true; }
642 if self.music_init { return false; }
643 self.music_init = true;
644 match ling_music::MusicEngine::new() {
645 Ok(m) => { self.music = Some(m); true }
646 Err(e) => { eprintln!("music engine init failed (no music playback): {e}"); false }
647 }
648 }
649
650 #[cfg(not(target_arch = "wasm32"))]
654 fn font_layout_2d(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<[f32; 2]>> {
655 let mut out = Vec::new();
656 for g in self.font_layout_2d_glyphs(id, x, y, px, text) { out.extend(g); }
657 out
658 }
659
660 #[cfg(not(target_arch = "wasm32"))]
663 fn font_layout_2d_glyphs(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<Vec<[f32; 2]>>> {
664 let font = &mut self.fonts[id];
665 let asc = font.ascent();
666 let tol = 0.3 / px;
667 let mut pen = 0.0f32;
668 let mut glyphs = Vec::new();
669 for ch in text.chars() {
670 let go = font.glyph_outline(ch, tol);
671 let mut contours = Vec::with_capacity(go.polylines.len());
672 for pl in &go.polylines {
673 let mapped: Vec<[f32; 2]> = pl.iter()
674 .map(|p| [x + (pen + p[0]) * px, y + (asc - p[1]) * px])
675 .collect();
676 contours.push(mapped);
677 }
678 glyphs.push(contours);
679 pen += go.advance;
680 }
681 glyphs
682 }
683
684 pub fn run_program(&mut self, program: &Program) -> Result<(), String> {
685 for item in &program.items {
686 self.register_item("", item)?;
687 }
688 let entry = self.find_entry()
689 .ok_or("no entry point — need `bind start = do {...}` or `ผูก เริ่ม = ทำ {...}`")?;
690 let mut env = Env::new();
693 let non_do: Vec<_> = self.globals.iter()
694 .filter(|(_, e)| !matches!(e, Expr::Do(_)))
695 .map(|(k, e)| (k.clone(), e.clone()))
696 .collect();
697 let mut pending: Vec<(String, Expr)> = Vec::new();
698 for (k, expr) in &non_do {
699 let mut tmp = Env::new();
700 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
701 env.insert(k.clone(), v);
702 } else {
703 pending.push((k.clone(), expr.clone()));
704 }
705 }
706 for (k, expr) in &pending {
707 let mut tmp = env.clone();
708 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
709 env.insert(k.clone(), v);
710 }
711 }
712 self.global_seed = env.clone();
715 self.eval_expr(&entry, &mut env).map(|_| ()).map_err(|e| match e {
716 EvalErr::Runtime(s) => s,
717 EvalErr::Return(_) => "unexpected top-level return".to_string(),
718 EvalErr::Break => "unexpected break at top level".to_string(),
719 })
720 }
721
722 fn register_item(&mut self, ns: &str, item: &Item) -> Result<(), String> {
723 match item {
724 Item::Bind(name, expr) => {
725 let key = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
726 self.globals.insert(key, expr.clone());
727 }
728 Item::Fn(def) => {
729 let key = if ns.is_empty() { def.name.clone() } else { format!("{ns}::{}", def.name) };
730 self.functions.insert(key, def.clone());
731 }
732 Item::Mod(name, body) => {
733 let child_ns = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
734 for child in body {
735 self.register_item(&child_ns, child)?;
736 }
737 }
738 Item::TypeAlias(_, _) => {}
739 Item::Use { path, alias } => {
740 self.load_module(path, alias.as_deref(), ns)?;
741 }
742 }
743 Ok(())
744 }
745
746 fn load_module(&mut self, path: &str, alias: Option<&str>, parent_ns: &str) -> Result<(), String> {
751 let base_dir = self.source_dir.clone().unwrap_or_else(|| std::path::PathBuf::from("."));
753 let raw = std::path::Path::new(path);
754 let candidates: Vec<std::path::PathBuf> = vec![
755 base_dir.join(format!("{}.ling", path)),
756 base_dir.join(format!("{}.灵", path)),
757 base_dir.join(format!("{}.령", path)),
758 base_dir.join(format!("{}.霊", path)),
759 base_dir.join(format!("{}.ลิง", path)),
760 base_dir.join(raw),
762 std::path::PathBuf::from(format!("{}.ling", path)),
763 std::path::PathBuf::from(path),
764 ];
765
766 let resolved = candidates.into_iter().find(|p| p.exists())
767 .ok_or_else(|| format!("use: cannot find module '{path}'"))?;
768
769 let canonical = resolved.canonicalize()
770 .unwrap_or_else(|_| resolved.clone())
771 .to_string_lossy()
772 .to_string();
773
774 if self.loaded_files.contains(&canonical) {
776 return Ok(());
777 }
778 self.loaded_files.insert(canonical.clone());
779
780 let source = std::fs::read_to_string(&resolved)
781 .map_err(|e| format!("use: failed to read '{path}': {e}"))?;
782
783 let prev_dir = self.source_dir.clone();
785 self.source_dir = resolved.parent().map(|p| p.to_path_buf());
786
787 let program = crate::parser::parse(&source)
788 .map_err(|e| format!("use: parse error in '{path}': {e}"))?;
789
790 let target_ns = match (parent_ns.is_empty(), alias) {
792 (_, Some(a)) if !parent_ns.is_empty() => format!("{parent_ns}::{a}"),
793 (_, Some(a)) => a.to_string(),
794 (false, None) => parent_ns.to_string(),
795 (true, None) => String::new(),
796 };
797
798 for item in &program.items {
799 self.register_item(&target_ns, item)?;
800 }
801
802 self.source_dir = prev_dir;
803 Ok(())
804 }
805
806 fn find_entry(&self) -> Option<Expr> {
807 for key in &[
809 "start", "main",
810 "启",
811 "เริ่ม", "시작",
813 "начать", "начало",
814 "inicio", "comenzar",
815 "début", "commencer",
816 "anfang", "starten",
817 "início",
818 "शुरू",
819 "ابدأ",
820 ] {
821 if let Some(e) = self.globals.get(*key) { return Some(e.clone()); }
822 }
823 self.globals.values().find(|e| matches!(e, Expr::Do(_))).cloned()
824 }
825
826 fn eval_expr(&mut self, expr: &Expr, env: &mut Env) -> EvalResult {
829 match expr {
830 Expr::Str(s) => Ok(Value::Str(s.clone())),
831 Expr::Number(n) => Ok(Value::Number(*n)),
832 Expr::Bool(b) => Ok(Value::Bool(*b)),
833 Expr::Unit => Ok(Value::Unit),
834 Expr::Array(elems) => {
835 let vs: Vec<_> = elems.iter()
836 .map(|e| self.eval_expr(e, env))
837 .collect::<Result<_,_>>()?;
838 Ok(Value::List(vs))
839 }
840
841 Expr::Ident(name) => self.lookup(name, env),
842
843 Expr::Path(segs) => {
844 if segs.len() == 1 { return self.lookup(&segs[0], env); }
845 Ok(Value::Str(segs.join("::")))
846 }
847
848 Expr::Ref(inner) => self.eval_expr(inner, env),
849 Expr::Await(inner) => self.eval_expr(inner, env),
850
851 Expr::Do(stmts) => {
852 let mut local = env.clone();
853 Ok(self.exec_block(stmts, &mut local)?.unwrap_or(Value::Unit))
854 }
855
856 Expr::BinOp(op, lhs, rhs) => {
857 let l = self.eval_expr(lhs, env)?;
858 let r = self.eval_expr(rhs, env)?;
859 self.apply_binop(op, l, r)
860 }
861
862 Expr::If { cond, then, elseifs, else_body } => {
863 let cond_val = self.eval_expr(cond, env)?;
864 if self.is_truthy(&cond_val) {
865 return Ok(self.exec_block(then, env)?.unwrap_or(Value::Unit));
866 }
867 for (ei_cond, ei_body) in elseifs {
868 let ei_cond_val = self.eval_expr(ei_cond, env)?;
869 if self.is_truthy(&ei_cond_val) {
870 return Ok(self.exec_block(ei_body, env)?.unwrap_or(Value::Unit));
871 }
872 }
873 if let Some(eb) = else_body {
874 return Ok(self.exec_block(eb, env)?.unwrap_or(Value::Unit));
875 }
876 Ok(Value::Unit)
877 }
878
879 Expr::While { cond, body } => {
880 loop {
884 let cv = self.eval_expr(cond, env)?;
885 if !self.is_truthy(&cv) { break; }
886 match self.exec_block(body, env) {
887 Ok(_) => {}
888 Err(EvalErr::Break) => break,
889 Err(e) => return Err(e),
890 }
891 }
892 Ok(Value::Unit)
893 }
894
895 Expr::For { var, iter, body } => {
896 let iter_val = self.eval_expr(iter, env)?;
897 let items = self.value_to_iter(iter_val)?;
898 for item in items {
899 let mut local = env.clone();
900 local.insert(var.clone(), item);
901 match self.exec_block(body, &mut local) {
902 Ok(_) => {}
903 Err(EvalErr::Break) => break,
904 Err(e) => return Err(e),
905 }
906 }
907 Ok(Value::Unit)
908 }
909
910 Expr::Match(subject, arms) => {
911 let subj = self.eval_expr(subject, env)?;
912 for arm in arms {
913 if let Some(bindings) = self.match_pattern(&arm.pattern, &subj) {
914 let mut local = env.clone();
915 local.extend(bindings);
916 return self.eval_expr(&arm.body, &mut local);
917 }
918 }
919 Ok(Value::Unit)
920 }
921
922 Expr::Range(lo, hi) => {
923 let lo_v = self.eval_expr(lo, env)?;
924 let hi_v = self.eval_expr(hi, env)?;
925 let lo_n = self.to_number(&lo_v)? as i64;
926 let hi_n = self.to_number(&hi_v)? as i64;
927 Ok(Value::List((lo_n..hi_n).map(|i| Value::Number(i as f64)).collect()))
928 }
929
930 Expr::Index(base, idx) => {
931 let b = self.eval_expr(base, env)?;
932 let i = self.eval_expr(idx, env)?;
933 let n = self.to_number(&i)? as usize;
934 match b {
935 Value::List(v) => v.get(n).cloned()
936 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
937 Value::Str(s) => s.chars().nth(n)
938 .map(|c| Value::Str(c.to_string()))
939 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
940 other => Err(EvalErr::from(format!("cannot index {:?}", other))),
941 }
942 }
943
944 Expr::Call(callee, args) => {
945 let arg_vals: Vec<Value> = args.iter()
946 .map(|a| self.eval_expr(a, env))
947 .collect::<Result<_,_>>()?;
948 match callee.as_ref() {
949 Expr::Ident(name) => self.call_named(name, arg_vals, env),
950 Expr::Path(segs) => self.call_named(&segs.join("::"), arg_vals, env),
951 _ => {
952 let v = self.eval_expr(callee, env)?;
953 self.call_value(v, arg_vals)
954 }
955 }
956 }
957
958 Expr::MethodCall { receiver, method, args } => {
959 let recv = self.eval_expr(receiver, env)?;
960 let arg_vals: Vec<Value> = args.iter()
961 .map(|a| self.eval_expr(a, env))
962 .collect::<Result<_,_>>()?;
963 self.call_method(recv, method, arg_vals)
964 }
965
966 Expr::Closure(params, body) => {
967 Ok(Value::Fn(params.clone(), vec![Stmt::Expr(*body.clone())], env.clone()))
968 }
969 }
970 }
971
972 fn exec_block(&mut self, stmts: &[Stmt], env: &mut Env) -> Result<Option<Value>, EvalErr> {
975 let mut last: Option<Value> = None;
976 for stmt in stmts {
977 match stmt {
978 Stmt::Bind(name, expr) => {
979 let v = self.eval_expr(expr, env)?;
980 env.insert(name.clone(), v);
981 last = None;
982 }
983 Stmt::Return(expr) => {
984 let v = self.eval_expr(expr, env)?;
985 return Err(EvalErr::Return(v));
986 }
987 Stmt::Expr(expr) => {
988 last = Some(self.eval_expr(expr, env)?);
989 }
990 }
991 }
992 Ok(last)
993 }
994
995 fn lookup(&self, name: &str, env: &Env) -> EvalResult {
998 if let Some(v) = env.get(name) { return Ok(v.clone()); }
999 if self.functions.contains_key(name) {
1000 let def = &self.functions[name];
1001 return Ok(Value::Fn(def.params.clone(), def.body.clone(), Env::new()));
1002 }
1003 match name {
1005 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
1006 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
1007 _ => {}
1008 }
1009 Err(EvalErr::from(format!("undefined: '{name}'")))
1010 }
1011
1012 fn call_named(&mut self, name: &str, args: Vec<Value>, env: &Env) -> EvalResult {
1013 match name {
1014 "print" | "println" | "印" | "打印" | "印刷" | "พิมพ์" | "출력" | "вывести" | "imprimir" | "afficher" => {
1016 let s = args.iter().map(|v| v.to_string()).collect::<Vec<_>>().join("");
1017 println!("{s}");
1018 return Ok(Value::Unit);
1019 }
1020 "format" | "格式" | "フォーマット" | "서식" | "รูปแบบ" | "форматировать" | "formatear" | "formater" => {
1022 return Ok(Value::Str(self.builtin_format(&args)?));
1023 }
1024 "格式::拼接" | "format::join" => {
1026 match args.first() {
1027 Some(Value::List(items)) => {
1028 return Ok(Value::Str(items.iter().map(|v| v.to_string()).collect()));
1029 }
1030 _ => return Ok(Value::Str(self.builtin_format(&args)?)),
1031 }
1032 }
1033 "ok" | "好" | "良し" | "좋아" | "โอเค" => {
1035 let val = args.into_iter().next().unwrap_or(Value::Unit);
1036 return Ok(Value::Ok(Box::new(val)));
1037 }
1038 "bad" | "坏" | "err" | "悪い" | "나쁨" | "ผิด" => {
1039 let val = args.into_iter().next().unwrap_or(Value::Unit);
1040 return Ok(Value::Err(Box::new(val)));
1041 }
1042 "向量::从" | "Vec::from" => {
1044 if let Some(Value::List(v)) = args.first() {
1045 return Ok(Value::List(v.clone()));
1046 }
1047 return Ok(Value::List(args));
1048 }
1049 "向量::有容量" | "Vec::with_capacity" => return Ok(Value::List(Vec::new())),
1050 "计时::获取当前小时" | "Timer::hour" => return Ok(Value::Number(14.0)),
1052 "计时::现在" | "Timer::now" => return Ok(Value::Number(1000.0)),
1053 "sleep" | "หยุด" | "นอน" | "sleep_ms" | "睡眠" | "眠る" | "スリープ" | "잠자기" | "잠" | "流水::睡眠" | "Flow::sleep" => {
1055 if let Some(ms_val) = args.first() {
1056 if let Ok(ms) = self.to_number(ms_val) {
1057 std::thread::sleep(std::time::Duration::from_millis(ms as u64));
1058 }
1059 }
1060 return Ok(Value::Unit);
1061 }
1062 "流水::并行" | "Flow::parallel" => {
1064 if let Some(Value::Fn(params, body, mut cap)) = args.first().cloned() {
1065 let _ = params;
1066 match self.exec_block(&body, &mut cap) {
1067 Ok(Some(v)) => return Ok(v),
1068 Ok(None) => return Ok(Value::Unit),
1069 Err(EvalErr::Return(v)) => return Ok(v),
1070 Err(e) => return Err(e),
1071 }
1072 }
1073 return Ok(Value::Unit);
1074 }
1075
1076 "sin" | "ไซน์" | "正弦" | "サイン" | "사인" => {
1085 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sin()));
1086 }
1087 "cos" | "โคไซน์" | "余弦" | "コサイン" | "코사인" => {
1088 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cos()));
1089 }
1090
1091 "tanh" | "tanhf" | "双曲正切" | "双曲線正接" | "쌍곡탄젠트" => {
1094 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tanh()));
1095 }
1096
1097
1098 "tan" | "แทนเจนต์" | "正切" | "タンジェント" | "탄젠트" => {
1099 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tan()));
1100 }
1101 "asin" | "arcsin" | "反正弦" | "アークサイン" | "아크사인" | "อาร์กไซน์" => {
1102 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.asin()));
1103 }
1104 "acos" | "arccos" | "反余弦" | "アークコサイン" | "아크코사인" | "อาร์กโคไซน์" => {
1105 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.acos()));
1106 }
1107 "atan" | "arctan" | "反正切" | "アークタンジェント" | "아크탄젠트" | "อาร์กแทนเจนต์" => {
1108 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.atan()));
1109 }
1110 "atan2" | "arctan2" | "反正切2" | "アークタンジェント2" | "아크탄젠트2" => {
1111 let y = self.arg_num(&args, 0, 0.0)?;
1112 let x = self.arg_num(&args, 1, 1.0)?;
1113 return Ok(Value::Number(y.atan2(x)));
1114 }
1115
1116 "sqrt" | "รากที่สอง" | "平方根" | "根" | "제곱근" => {
1118 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sqrt()));
1119 }
1120 "cbrt" | "立方根" | "세제곱근" | "รากที่สาม" => {
1121 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cbrt()));
1122 }
1123 "pow" | "ยกกำลัง" | "幂" | "べき乗" | "거듭제곱" => {
1124 let base = self.arg_num(&args, 0, 0.0)?;
1125 let exp = self.arg_num(&args, 1, 1.0)?;
1126 return Ok(Value::Number(base.powf(exp)));
1127 }
1128 "exp" | "指数" | "指数関数" | "지수" => {
1129 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.exp()));
1130 }
1131 "hypot" | "斜边" | "斜辺" | "빗변" => {
1132 let x = self.arg_num(&args, 0, 0.0)?;
1133 let y = self.arg_num(&args, 1, 0.0)?;
1134 return Ok(Value::Number(x.hypot(y)));
1135 }
1136
1137 "ln" | "log" | "ลอการิทึม" | "对数" | "対数" | "로그" => {
1139 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.ln()));
1140 }
1141 "log2" | "对数2" | "対数2" | "로그2" => {
1142 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log2()));
1143 }
1144 "log10" | "对数10" | "対数10" | "로그10" => {
1145 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log10()));
1146 }
1147
1148 "abs" | "ค่าสัมบูรณ์" | "绝对值" | "绝对" | "絶対値" | "절댓값" | "절대값" => {
1150 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.abs()));
1151 }
1152 "floor" | "ปัดลง" | "向下取整" | "下整" | "床関数" | "내림" => {
1153 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.floor()));
1154 }
1155 "ceil" | "ปัดขึ้น" | "向上取整" | "上整" | "天井関数" | "올림" => {
1156 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.ceil()));
1157 }
1158 "round" | "ปัดเศษ" | "四舍五入" | "四舍" | "四捨五入" | "반올림" => {
1159 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.round()));
1160 }
1161 "trunc" | "int" | "ตัดทศนิยม" | "取整" | "整数化" | "整数" | "截整"
1162 | "정수화" | "정수" | "切り捨て" | "버림" => {
1163 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.trunc()));
1164 }
1165 "fract" | "小数部分" | "小数部" | "소수부" => {
1166 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.fract()));
1167 }
1168
1169 "min" | "ต่ำสุด" | "最小" | "최솟값" => {
1171 let a = self.arg_num(&args, 0, 0.0)?;
1172 let b = self.arg_num(&args, 1, 0.0)?;
1173 return Ok(Value::Number(a.min(b)));
1174 }
1175 "max" | "สูงสุด" | "最大" | "최댓값" => {
1176 let a = self.arg_num(&args, 0, 0.0)?;
1177 let b = self.arg_num(&args, 1, 0.0)?;
1178 return Ok(Value::Number(a.max(b)));
1179 }
1180 "clamp" | "จำกัด" | "截取" | "範囲制限" | "범위제한" => {
1181 let x = self.arg_num(&args, 0, 0.0)?;
1182 let lo = self.arg_num(&args, 1, 0.0)?;
1183 let hi = self.arg_num(&args, 2, 1.0)?;
1184 return Ok(Value::Number(x.clamp(lo, hi)));
1185 }
1186
1187 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
1189 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
1190
1191 "vnoise" | "noise2" | "นอยส์2ดี" | "柏林噪声2D" | "バリューノイズ2D" | "값노이즈2D" => {
1197 let x = self.arg_num(&args, 0, 0.0)? as f32;
1198 let y = self.arg_num(&args, 1, 0.0)? as f32;
1199 let seed = self.arg_num(&args, 2, 0.0)? as u32;
1200 return Ok(Value::Number(tex_vnoise(x, y, seed) as f64));
1201 }
1202
1203 "fbm" | "นอยส์ออร์แกนิก" | "分形噪声" | "フラクタルノイズ" | "프랙탈노이즈" => {
1204 let x = self.arg_num(&args, 0, 0.0)? as f32;
1205 let y = self.arg_num(&args, 1, 0.0)? as f32;
1206 let octaves = self.arg_num(&args, 2, 4.0)? as u32;
1207 let seed = self.arg_num(&args, 3, 0.0)? as u32;
1208 return Ok(Value::Number(tex_fbm(x, y, octaves, seed) as f64));
1209 }
1210
1211 "perlin" | "perlin3" | "เพอร์ลิน3ดี" | "柏林噪声3D" | "パーリンノイズ3D" | "펄린노이즈3D" => {
1212 let x = self.arg_num(&args, 0, 0.0)? as f32;
1213 let y = self.arg_num(&args, 1, 0.0)? as f32;
1214 let z = self.arg_num(&args, 2, 0.0)? as f32;
1215 return Ok(Value::Number(perlin3(x, y, z) as f64));
1216 }
1217
1218 "lerp" | "ค่าระหว่าง" | "线性插值" | "線形補間" | "선형보간" => {
1220 let a = self.arg_num(&args, 0, 0.0)?;
1221 let b = self.arg_num(&args, 1, 1.0)?;
1222 let t = self.arg_num(&args, 2, 0.0)?;
1223 return Ok(Value::Number(a + (b - a) * t));
1224 }
1225
1226 "smoothstep" | "เปลี่ยนแบบนุ่ม" | "平滑步进" | "スムーズステップ" | "스무스스텝" => {
1227 let lo = self.arg_num(&args, 0, 0.0)?;
1228 let hi = self.arg_num(&args, 1, 1.0)?;
1229 let x = self.arg_num(&args, 2, 0.5)?;
1230 let t = ((x - lo) / (hi - lo)).clamp(0.0, 1.0);
1231 return Ok(Value::Number(t * t * (3.0 - 2.0 * t)));
1232 }
1233
1234 "rand" | "สุ่ม" | "随机" | "乱数" | "난수" => {
1235 let val = fast_rand_f64(&mut self.rand_state);
1236 return Ok(Value::Number(val));
1237 }
1238
1239 "sign" | "เครื่องหมาย" | "符号" | "符号関数" | "부호" => {
1240 let x = self.arg_num(&args, 0, 0.0)?;
1241 return Ok(Value::Number(x.signum()));
1242 }
1243
1244 "hsv_to_rgb" | "เอชเอสวีเป็นRGB" | "HSV转RGB" | "HSV変換RGB" | "HSV변환RGB" => {
1245 let h = self.arg_num(&args, 0, 0.0)?; let s = self.arg_num(&args, 1, 1.0)?; let v = self.arg_num(&args, 2, 1.0)?; let c = v * s;
1249 let x = c * (1.0 - (((h / 60.0) % 2.0) - 1.0).abs());
1250 let m = v - c;
1251 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
1252 else if h < 120.0 { (x, c, 0.0) }
1253 else if h < 180.0 { (0.0, c, x) }
1254 else if h < 240.0 { (0.0, x, c) }
1255 else if h < 300.0 { (x, 0.0, c) }
1256 else { (c, 0.0, x) };
1257 let r = ((r1 + m) * 255.0).round();
1258 let g = ((g1 + m) * 255.0).round();
1259 let b = ((b1 + m) * 255.0).round();
1260 return Ok(Value::List(vec![Value::Number(r), Value::Number(g), Value::Number(b)]));
1261 }
1262
1263 "lerp_color" | "ไล่สี" | "颜色插值" | "色補間" | "색보간" => {
1264 let r1 = self.arg_num(&args, 0, 0.0)?;
1265 let g1 = self.arg_num(&args, 1, 0.0)?;
1266 let b1 = self.arg_num(&args, 2, 0.0)?;
1267 let r2 = self.arg_num(&args, 3, 255.0)?;
1268 let g2 = self.arg_num(&args, 4, 255.0)?;
1269 let b2 = self.arg_num(&args, 5, 255.0)?;
1270 let t = self.arg_num(&args, 6, 0.0)?;
1271 let r = r1 + (r2 - r1) * t;
1272 let g = g1 + (g2 - g1) * t;
1273 let b = b1 + (b2 - b1) * t;
1274 let c = ((r as u32) << 16) | ((g as u32) << 8) | (b as u32);
1275 self.gfx.borrow_mut().color = c;
1276 return Ok(Value::Unit);
1277 }
1278
1279 "time_now" | "เวลาปัจจุบัน" | "当前时间" | "経過時間" | "현재시간" => {
1281 return Ok(Value::Number(self.start_time.elapsed().as_secs_f64()));
1282 }
1283
1284 "frame_count" | "เฟรม" | "帧数" | "フレーム数" | "프레임수" => {
1285 return Ok(Value::Number(self.frame_num as f64));
1286 }
1287
1288 "mic_open" | "เปิดไมค์" | "开麦克风" | "マイク開く" | "마이크열기" => {
1290 #[cfg(not(target_arch = "wasm32"))]
1291 {
1292 match ling_mic::MicInput::open(Default::default()) {
1293 Ok(mic) => {
1294 let _ = mic.start(|_samples: &[f32]| {}); self.mic = Some(mic);
1296 return Ok(Value::Unit);
1297 }
1298 Err(e) => return Err(EvalErr::from(format!("mic_open failed: {e}"))),
1299 }
1300 }
1301 #[cfg(target_arch = "wasm32")]
1302 return Ok(Value::Unit);
1303 }
1304
1305 "mic_rms" | "เสียงRMS" | "麦克风音量" | "マイクRMS" | "마이크RMS" => {
1306 #[cfg(not(target_arch = "wasm32"))]
1307 {
1308 let rms = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.rms()).unwrap_or(0.0);
1309 return Ok(Value::Number(rms as f64));
1310 }
1311 #[cfg(target_arch = "wasm32")]
1312 return Ok(Value::Number(0.0));
1313 }
1314
1315 "mic_peak" | "เสียงพีค" | "麦克风峰值" | "マイクピーク" | "마이크피크" => {
1316 #[cfg(not(target_arch = "wasm32"))]
1317 {
1318 let peak = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.peak()).unwrap_or(0.0);
1319 return Ok(Value::Number(peak as f64));
1320 }
1321 #[cfg(target_arch = "wasm32")]
1322 return Ok(Value::Number(0.0));
1323 }
1324
1325 "mic_fft" | "วิเคราะห์เสียงสด" | "实时频谱" | "リアルタイムFFT" | "실시간FFT" => {
1326 #[cfg(not(target_arch = "wasm32"))]
1327 {
1328 let n = self.arg_num(&args, 0, 8.0)? as usize;
1329 if let Some(mic) = self.mic.as_ref() {
1330 let samples = mic.latest_samples();
1331 self.fft.borrow_mut().push_samples(&samples);
1332 }
1333 let bands = self.fft.borrow().freq_bands(n);
1334 let result = bands.iter().map(|&v| Value::Number(v as f64)).collect();
1335 return Ok(Value::List(result));
1336 }
1337 #[cfg(target_arch = "wasm32")]
1338 return Ok(Value::List(vec![]));
1339 }
1340
1341 "set_blend" | "โหมดผสม" | "混合模式" | "ブレンドモード" | "블렌드모드" => {
1343 let mode = self.arg_num(&args, 0, 0.0)? as u8;
1344 self.gfx.borrow_mut().blend = mode;
1345 return Ok(Value::Unit);
1346 }
1347
1348 "draw_circle" | "วาดวงกลม" | "画圆" | "円描画" | "원그리기" => {
1350 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1351 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1352 let r = self.arg_num(&args, 2, 10.0)? as i32;
1353 let mut gfx = self.gfx.borrow_mut();
1354 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1355 draw_circle_outline(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1356 return Ok(Value::Unit);
1357 }
1358
1359 "draw_filled_circle" | "draw_disc" | "วาดวงกลมทึบ" | "画实心圆" | "塗りつぶし円" | "원채우기" => {
1360 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1361 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1362 let r = self.arg_num(&args, 2, 10.0)? as i32;
1363 let mut gfx = self.gfx.borrow_mut();
1364 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1365 draw_circle_filled(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1366 return Ok(Value::Unit);
1367 }
1368
1369 "เปิดหน้าต่าง" | "open_window" | "gfx_window" | "开窗" | "ウィンドウ開く" | "창열기" => {
1376 let w = self.arg_num(&args, 0, 800.0)? as usize;
1377 let h = self.arg_num(&args, 1, 600.0)? as usize;
1378 #[cfg(not(target_arch = "wasm32"))]
1379 {
1380 let title = args.get(2).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1381 let mut gfx = self.gfx.borrow_mut();
1382 let mut win = minifb::Window::new(
1383 &title, w, h,
1384 minifb::WindowOptions {
1385 resize: false,
1386 scale: minifb::Scale::X1,
1387 ..Default::default()
1388 },
1389 ).map_err(|e| EvalErr::from(format!("cannot open window: {e}")))?;
1390 #[allow(deprecated)]
1391 win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
1392 gfx.buffer = vec![0u32; w * h];
1393 gfx.width = w;
1394 gfx.height = h;
1395 gfx.window = Some(win);
1396 gfx.sync_projection();
1397 hide_console_window();
1398 }
1399 #[cfg(target_arch = "wasm32")]
1400 {
1401 let mut gfx = self.gfx.borrow_mut();
1402 gfx.width = w;
1403 gfx.height = h;
1404 gfx.sync_projection();
1405 crate::gfx::webgl::resize(w as u32, h as u32);
1406 }
1407 return Ok(Value::Unit);
1408 }
1409
1410 "เติม" | "fill" | "gfx_fill" | "clear" | "填" | "塗り潰し" | "채우기" | "清" | "消去" | "지우기" => {
1412 let r = self.arg_num(&args, 0, 0.0)? as u32;
1413 let g = self.arg_num(&args, 1, 0.0)? as u32;
1414 let b = self.arg_num(&args, 2, 0.0)? as u32;
1415 #[cfg(not(target_arch = "wasm32"))]
1416 {
1417 let c = (r << 16) | (g << 8) | b;
1418 self.gfx.borrow_mut().buffer.fill(c);
1419 }
1420 #[cfg(target_arch = "wasm32")]
1421 {
1422 let mut gfx = self.gfx.borrow_mut();
1423 gfx.fill_r = r as f32 / 255.0;
1424 gfx.fill_g = g as f32 / 255.0;
1425 gfx.fill_b = b as f32 / 255.0;
1426 }
1427 return Ok(Value::Unit);
1428 }
1429
1430 "set_color_hsl" | "颜色HSL" | "色相" | "HSL色" | "HSL색설정" | "สีHSLวาด" => {
1433 let h = self.arg_num(&args, 0, 0.0)?;
1434 let s = self.arg_num(&args, 1, 70.0)?;
1435 let l = self.arg_num(&args, 2, 50.0)?;
1436 let hex = hsl_to_hex(h, s, l);
1437 let r = u32::from_str_radix(&hex[1..3], 16).unwrap_or(255);
1438 let g = u32::from_str_radix(&hex[3..5], 16).unwrap_or(255);
1439 let b = u32::from_str_radix(&hex[5..7], 16).unwrap_or(255);
1440 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1441 return Ok(Value::Unit);
1442 }
1443
1444 "สีดินสอ" | "set_color" | "gfx_color" | "color" | "设色" | "色設定" | "색설정" => {
1446 let r = self.arg_num(&args, 0, 255.0)? as u32;
1447 let g = self.arg_num(&args, 1, 255.0)? as u32;
1448 let b = self.arg_num(&args, 2, 255.0)? as u32;
1449 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1450 return Ok(Value::Unit);
1451 }
1452
1453 "วาดสามเหลี่ยม" | "draw_triangle" | "gfx_triangle" | "triangle" | "画三角" | "三角形描画" | "삼각형그리기" => {
1455 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1456 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1457 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1458 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1459 let x2 = self.arg_num(&args, 4, 0.0)? as f32;
1460 let y2 = self.arg_num(&args, 5, 0.0)? as f32;
1461 let mut gfx = self.gfx.borrow_mut();
1462 let color = gfx.color;
1463 #[cfg(not(target_arch = "wasm32"))]
1464 {
1465 let w = gfx.width;
1466 let h = gfx.height;
1467 fill_triangle(&mut gfx.buffer, w, h, color, x0, y0, x1, y1, x2, y2);
1468 }
1469 #[cfg(target_arch = "wasm32")]
1470 gfx.depth_queue.push_triangle(0.0, color, x0, y0, x1, y1, x2, y2);
1471 return Ok(Value::Unit);
1472 }
1473
1474 "วาดเส้น" | "draw_line" | "gfx_line" | "line" | "画线" | "線描く" | "선그리기" => {
1476 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1477 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1478 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1479 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1480 let mut gfx = self.gfx.borrow_mut();
1481 let color = gfx.color;
1482 #[cfg(not(target_arch = "wasm32"))]
1483 {
1484 let w = gfx.width;
1485 let h = gfx.height;
1486 draw_line(&mut gfx.buffer, w, h, color, x0, y0, x1, y1);
1487 }
1488 #[cfg(target_arch = "wasm32")]
1489 gfx.depth_queue.push_line(0.0, color, x0, y0, x1, y1);
1490 return Ok(Value::Unit);
1491 }
1492
1493 "วาดจุด" | "draw_pixel" | "gfx_pixel" | "pixel" | "画点" | "点描く" | "점그리기" => {
1495 let px = self.arg_num(&args, 0, 0.0)? as i32;
1496 let py = self.arg_num(&args, 1, 0.0)? as i32;
1497 #[cfg(not(target_arch = "wasm32"))]
1498 {
1499 let mut gfx = self.gfx.borrow_mut();
1500 let color = gfx.color;
1501 let w = gfx.width;
1502 let h = gfx.height;
1503 if px >= 0 && py >= 0 && (px as usize) < w && (py as usize) < h {
1504 gfx.buffer[py as usize * w + px as usize] = color;
1505 }
1506 }
1507 #[cfg(target_arch = "wasm32")]
1508 {
1509 let mut gfx = self.gfx.borrow_mut();
1511 let color = gfx.color;
1512 let x = px as f32; let y = py as f32;
1513 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y, x+1.0, y+1.0);
1514 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y+1.0, x, y+1.0);
1515 }
1516 return Ok(Value::Unit);
1517 }
1518
1519 "แสดงผล" | "present" | "gfx_present" | "show" | "显" | "呈现" | "表示" | "표시" => {
1521 #[cfg(not(target_arch = "wasm32"))]
1522 {
1523 {
1525 let mut gfx = self.gfx.borrow_mut();
1526 if !gfx.depth_queue.is_empty() {
1527 let w = gfx.width;
1528 let h = gfx.height;
1529 let queue = std::mem::take(&mut gfx.depth_queue);
1530 queue.flush(&mut gfx.buffer, w, h);
1531 }
1532 let buf = gfx.buffer.clone();
1533 let w = gfx.width;
1534 let h = gfx.height;
1535 if let Some(win) = gfx.window.as_mut() {
1536 win.update_with_buffer(&buf, w, h)
1537 .map_err(|e| EvalErr::from(format!("present error: {e}")))?;
1538 }
1539 }
1540 let mouse_pos = {
1542 let gfx = self.gfx.borrow();
1543 gfx.window.as_ref()
1544 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp))
1545 };
1546 let mut gfx = self.gfx.borrow_mut();
1547 if gfx.mouse_captured {
1548 let mut cur_my = gfx.last_my;
1549 if let Some((mx, my)) = mouse_pos {
1550 cur_my = my;
1551 if gfx.last_mx.is_nan() {
1552 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1553 } else {
1554 gfx.mouse_dx = mx - gfx.last_mx;
1555 gfx.mouse_dy = my - gfx.last_my;
1556 }
1557 } else {
1558 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1559 }
1560 #[cfg(windows)]
1563 unsafe {
1564 #[repr(C)]
1565 struct RECT { left: i32, top: i32, right: i32, bottom: i32 }
1566 #[repr(C)]
1567 struct POINT { x: i32, y: i32 }
1568 extern "system" {
1569 fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32;
1570 fn GetForegroundWindow() -> isize;
1571 fn GetWindowRect(hwnd: isize, lpRect: *mut RECT) -> i32;
1572 fn SetCursorPos(x: i32, y: i32) -> i32;
1573 fn GetCursorPos(lpPoint: *mut POINT) -> i32;
1574 }
1575 let hwnd = GetForegroundWindow();
1576 let mut rect = RECT { left: 0, top: 0, right: 0, bottom: 0 };
1577 if GetWindowRect(hwnd, &mut rect) != 0 {
1578 ClipCursor(&rect as *const RECT as *const std::ffi::c_void);
1579 let mid_x = (rect.left + rect.right) / 2;
1580 let mut p = POINT { x: 0, y: 0 };
1581 GetCursorPos(&mut p);
1582 SetCursorPos(mid_x, p.y); }
1584 }
1585 gfx.last_mx = gfx.width as f32 / 2.0;
1587 gfx.last_my = cur_my;
1588 } else if let Some((mx, my)) = mouse_pos {
1589 if gfx.last_mx.is_nan() {
1590 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1591 } else {
1592 gfx.mouse_dx = mx - gfx.last_mx;
1593 gfx.mouse_dy = my - gfx.last_my;
1594 }
1595 gfx.last_mx = mx; gfx.last_my = my;
1596 } else {
1597 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1598 }
1599 }
1600 #[cfg(target_arch = "wasm32")]
1601 {
1602 let mut gfx = self.gfx.borrow_mut();
1603 let w = gfx.width;
1604 let h = gfx.height;
1605 let fr = gfx.fill_r;
1606 let fg = gfx.fill_g;
1607 let fb = gfx.fill_b;
1608 let queue = std::mem::take(&mut gfx.depth_queue);
1609 queue.flush_to_webgl(fr, fg, fb, w, h);
1610 }
1611 #[cfg(not(target_arch = "wasm32"))]
1613 {
1614 let (_, _, down) = self.mouse_now();
1615 self.mouse_was_down = down;
1616 }
1617 self.frame_num += 1;
1619 return Ok(Value::Unit);
1620 }
1621
1622 "เปิดหน้าต่างเต็มจอ" | "open_fullscreen" | "fullscreen" | "全屏" | "全画面" | "전체화면" => {
1624 #[cfg(target_arch = "wasm32")]
1627 let (default_w, default_h) = {
1628 let (cw, ch) = crate::gfx::webgl::canvas_size();
1629 (cw as f64, ch as f64)
1630 };
1631 #[cfg(all(not(target_arch = "wasm32"), windows))]
1633 let (default_w, default_h) = unsafe {
1634 extern "system" { fn GetSystemMetrics(nIndex: i32) -> i32; }
1635 (GetSystemMetrics(0) as f64, GetSystemMetrics(1) as f64)
1636 };
1637 #[cfg(all(not(target_arch = "wasm32"), not(windows)))]
1638 let (default_w, default_h) = native_screen_size();
1639
1640 let w = args.get(1).map(|v| self.to_number(v).unwrap_or(default_w) as usize).unwrap_or(default_w as usize);
1641 let h = args.get(2).map(|v| self.to_number(v).unwrap_or(default_h) as usize).unwrap_or(default_h as usize);
1642 #[cfg(not(target_arch = "wasm32"))]
1643 {
1644 let title = args.get(0).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1645 let mut gfx = self.gfx.borrow_mut();
1646 let mut win = minifb::Window::new(
1647 &title, w, h,
1648 minifb::WindowOptions {
1649 borderless: true,
1650 title: false,
1651 resize: false,
1652 topmost: true,
1653 scale: minifb::Scale::X1,
1654 ..Default::default()
1655 },
1656 ).map_err(|e| EvalErr::from(format!("cannot open fullscreen: {e}")))?;
1657 win.set_target_fps(monitor_info().2.max(30) as usize);
1660 #[cfg(windows)]
1662 let hwnd = win.get_window_handle() as isize;
1663 gfx.buffer = vec![0u32; w * h];
1664 gfx.width = w;
1665 gfx.height = h;
1666 gfx.window = Some(win);
1667 gfx.sync_projection();
1668 #[cfg(windows)]
1670 make_borderless_fullscreen(hwnd, w as i32, h as i32);
1671 hide_console_window();
1672 }
1673 #[cfg(target_arch = "wasm32")]
1674 {
1675 let mut gfx = self.gfx.borrow_mut();
1676 gfx.width = w;
1677 gfx.height = h;
1678 gfx.sync_projection();
1679 crate::gfx::webgl::resize(w as u32, h as u32);
1680 }
1681 return Ok(Value::Unit);
1682 }
1683
1684 "get_width" | "ความกว้าง" | "宽" | "幅取得" | "너비" => {
1686 return Ok(Value::Number(self.gfx.borrow().width as f64));
1687 }
1688 "get_height" | "ความสูง" | "高" | "高取得" | "높이" => {
1689 return Ok(Value::Number(self.gfx.borrow().height as f64));
1690 }
1691
1692 "monitor_width" | "screen_width" | "屏宽" | "画面幅" | "화면너비" | "ความกว้างจอ" => {
1695 return Ok(Value::Number(monitor_info().0 as f64));
1696 }
1697 "monitor_height" | "screen_height" | "屏高" | "画面高" | "화면높이" | "ความสูงจอ" => {
1699 return Ok(Value::Number(monitor_info().1 as f64));
1700 }
1701 "monitor_refresh" | "monitor_hz" | "monitor_fps" | "refresh_rate"
1703 | "刷新率" | "リフレッシュレート" | "주사율" | "อัตรารีเฟรช" => {
1704 return Ok(Value::Number(monitor_info().2 as f64));
1705 }
1706 "monitor_info" | "screen_info" | "屏幕信息" | "画面情報" | "화면정보" | "ข้อมูลจอ" => {
1708 let (w, h, hz) = monitor_info();
1709 return Ok(Value::List(vec![
1710 Value::Number(w as f64),
1711 Value::Number(h as f64),
1712 Value::Number(hz as f64),
1713 ]));
1714 }
1715 "set_fps" | "set_target_fps" | "target_fps" | "设帧率" | "フレームレート設定" | "프레임설정" | "ตั้งเฟรมเรต" => {
1717 let fps = self.arg_num(&args, 0, 60.0)?.max(1.0) as usize;
1718 #[cfg(not(target_arch = "wasm32"))]
1719 {
1720 let mut gfx = self.gfx.borrow_mut();
1721 if let Some(win) = gfx.window.as_mut() {
1722 win.set_target_fps(fps);
1723 }
1724 }
1725 return Ok(Value::Unit);
1726 }
1727
1728 "หน้าต่างเปิดอยู่" | "window_is_open" | "gfx_is_open" | "is_open" | "窗开" | "開いている" | "창열림" => {
1730 #[cfg(not(target_arch = "wasm32"))]
1731 {
1732 let gfx = self.gfx.borrow();
1733 let open = gfx.window.as_ref()
1734 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
1735 .unwrap_or(false);
1736 return Ok(Value::Bool(open));
1737 }
1738 #[cfg(target_arch = "wasm32")]
1739 return Ok(Value::Bool(true));
1740 }
1741
1742 "key_down" | "กดค้าง" | "按键" | "キー押す" | "키누름" => {
1744 #[cfg(not(target_arch = "wasm32"))]
1745 {
1746 let name = self.arg_str(&args, 0, "");
1747 let gfx = self.gfx.borrow();
1748 let down = gfx.window.as_ref()
1749 .and_then(|w| str_to_minifb_key(&name).map(|k| w.is_key_down(k)))
1750 .unwrap_or(false);
1751 return Ok(Value::Bool(down));
1752 }
1753 #[cfg(target_arch = "wasm32")]
1754 return Ok(Value::Bool(false));
1755 }
1756
1757 "key_pressed" | "กดปุ่ม" | "键按" | "キー押した" | "키눌림" => {
1759 #[cfg(not(target_arch = "wasm32"))]
1760 {
1761 let name = self.arg_str(&args, 0, "");
1762 let gfx = self.gfx.borrow();
1763 let pressed = gfx.window.as_ref()
1764 .and_then(|w| str_to_minifb_key(&name)
1765 .map(|k| w.is_key_pressed(k, minifb::KeyRepeat::No)))
1766 .unwrap_or(false);
1767 return Ok(Value::Bool(pressed));
1768 }
1769 #[cfg(target_arch = "wasm32")]
1770 return Ok(Value::Bool(false));
1771 }
1772
1773 "mouse_dx" | "เมาส์X" | "鼠ΔX" | "マウスΔX" | "마우스ΔX" => {
1775 #[cfg(not(target_arch = "wasm32"))]
1776 return Ok(Value::Number(self.gfx.borrow().mouse_dx as f64));
1777 #[cfg(target_arch = "wasm32")]
1778 return Ok(Value::Number(0.0));
1779 }
1780 #[cfg(not(target_arch = "wasm32"))]
1782 "mouse_scroll" | "ล้อเมาส์" | "滚轮" | "ホイール" | "스크롤" => {
1783 let gfx = self.gfx.borrow();
1784 let s = gfx.window.as_ref()
1785 .and_then(|w| w.get_scroll_wheel())
1786 .map(|(_, y)| y as f64).unwrap_or(0.0);
1787 return Ok(Value::Number(s));
1788 }
1789 "mouse_dy" | "เมาส์Y" | "鼠ΔY" | "マウスΔY" | "마우스ΔY" => {
1790 #[cfg(not(target_arch = "wasm32"))]
1791 return Ok(Value::Number(self.gfx.borrow().mouse_dy as f64));
1792 #[cfg(target_arch = "wasm32")]
1793 return Ok(Value::Number(0.0));
1794 }
1795
1796 "set_camera_pos" | "ตั้งตำแหน่งกล้อง" | "镜坐标" | "カメラ座標" | "카메라좌표" => {
1798 let x = self.arg_num(&args, 0, 0.0)? as f32;
1799 let y = self.arg_num(&args, 1, 0.0)? as f32;
1800 let z = self.arg_num(&args, 2, 0.0)? as f32;
1801 let mut gfx = self.gfx.borrow_mut();
1802 gfx.camera.tx = x; gfx.camera.ty = y; gfx.camera.tz = z;
1803 return Ok(Value::Unit);
1804 }
1805
1806 "move_camera" => {
1808 let dx = self.arg_num(&args, 0, 0.0)? as f32;
1809 let dy = self.arg_num(&args, 1, 0.0)? as f32;
1810 let dz = self.arg_num(&args, 2, 0.0)? as f32;
1811 let mut gfx = self.gfx.borrow_mut();
1812 gfx.camera.tx += dx; gfx.camera.ty += dy; gfx.camera.tz += dz;
1813 return Ok(Value::Unit);
1814 }
1815
1816 "set_zdist" | "ตั้งระยะห่าง" | "镜距" | "Z距離設定" | "Z거리설정" => {
1818 let d = self.arg_num(&args, 0, 5.0)? as f32;
1819 self.gfx.borrow_mut().camera.zdist = d;
1820 return Ok(Value::Unit);
1821 }
1822
1823 "capture_mouse" | "จับเมาส์" | "捕鼠" | "マウス捕捉" | "마우스잡기" => {
1825 #[cfg(not(target_arch = "wasm32"))]
1826 {
1827 let mut gfx = self.gfx.borrow_mut();
1828 gfx.mouse_captured = true;
1829 gfx.last_mx = f32::NAN;
1830 if let Some(win) = gfx.window.as_mut() {
1831 win.set_cursor_visibility(false);
1832 }
1833 }
1834 return Ok(Value::Unit);
1835 }
1836
1837 "release_mouse" => {
1839 #[cfg(not(target_arch = "wasm32"))]
1840 {
1841 let mut gfx = self.gfx.borrow_mut();
1842 gfx.mouse_captured = false;
1843 gfx.last_mx = f32::NAN;
1844 if let Some(win) = gfx.window.as_mut() {
1845 win.set_cursor_visibility(true);
1846 }
1847 #[cfg(windows)]
1848 unsafe {
1849 extern "system" { fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32; }
1851 ClipCursor(std::ptr::null());
1852 }
1853 }
1854 return Ok(Value::Unit);
1855 }
1856
1857 "set_camera" | "ตั้งกล้อง" | "设镜" | "设置摄像机" | "カメラ設定" | "카메라설정" => {
1864 let cry = self.arg_num(&args, 0, 1.0)? as f32;
1865 let sry = self.arg_num(&args, 1, 0.0)? as f32;
1866 let crx = self.arg_num(&args, 2, 1.0)? as f32;
1867 let srx = self.arg_num(&args, 3, 0.0)? as f32;
1868 let mut gfx = self.gfx.borrow_mut();
1869 gfx.camera.cry = cry; gfx.camera.sry = sry;
1870 gfx.camera.crx = crx; gfx.camera.srx = srx;
1871 return Ok(Value::Unit);
1872 }
1873
1874 "set_projection" | "ตั้งโปรเจกชัน" | "投影" | "投影設定" | "투영설정" => {
1877 let cx = self.arg_num(&args, 0, 960.0)? as f32;
1878 let cy = self.arg_num(&args, 1, 540.0)? as f32;
1879 let focal = self.arg_num(&args, 2, 1080.0)? as f32;
1880 let zdist = self.arg_num(&args, 3, 5.0)? as f32;
1881 let mut gfx = self.gfx.borrow_mut();
1882 gfx.camera.cx = cx;
1883 gfx.camera.cy = cy;
1884 gfx.camera.focal = focal;
1885 gfx.camera.zdist = zdist;
1886 return Ok(Value::Unit);
1887 }
1888
1889 "add_light" | "เพิ่มแสง" | "加灯" | "ライト追加" | "조명추가" => {
1893 let x = self.arg_num(&args, 0, 0.0)? as f32;
1894 let y = self.arg_num(&args, 1, -3.0)? as f32;
1895 let z = self.arg_num(&args, 2, 3.0)? as f32;
1896 let mut r = self.arg_num(&args, 3, 1.0)? as f32;
1897 let mut g = self.arg_num(&args, 4, 1.0)? as f32;
1898 let mut b = self.arg_num(&args, 5, 1.0)? as f32;
1899 if r > 1.5 || g > 1.5 || b > 1.5 { r/=255.0; g/=255.0; b/=255.0; }
1902 let intensity = self.arg_num(&args, 6, 1.0)? as f32;
1903 let radius = self.arg_num(&args, 7, 0.0)? as f32;
1904 self.gfx.borrow_mut().lights.push(Light { x, y, z, r, g, b, intensity, radius });
1905 return Ok(Value::Unit);
1906 }
1907
1908 "clear_lights" | "ล้างแสง" | "清灯" | "ライト消去" | "조명초기화" => {
1910 self.gfx.borrow_mut().lights.clear();
1911 return Ok(Value::Unit);
1912 }
1913
1914 "set_ambient" | "ตั้งแสงรอบข้าง" | "环境光" | "環境光設定" | "환경광설정" => {
1916 let v = self.arg_num(&args, 0, 0.15)? as f32;
1917 self.gfx.borrow_mut().ambient = v;
1918 return Ok(Value::Unit);
1919 }
1920
1921 "set_fog" | "ตั้งหมอก" | "雾" | "霧設定" | "안개설정" => {
1924 let r = self.arg_num(&args, 0, 0.0)?.clamp(0.0, 255.0) as u32;
1925 let g = self.arg_num(&args, 1, 0.0)?.clamp(0.0, 255.0) as u32;
1926 let b = self.arg_num(&args, 2, 0.0)?.clamp(0.0, 255.0) as u32;
1927 let start = self.arg_num(&args, 3, 0.0)? as f32;
1928 let end = self.arg_num(&args, 4, 0.0)? as f32;
1929 let mut gfx = self.gfx.borrow_mut();
1930 gfx.fog_color = (r << 16) | (g << 8) | b;
1931 gfx.fog_start = start;
1932 gfx.fog_end = end;
1933 return Ok(Value::Unit);
1934 }
1935
1936 "วาดสามเหลี่ยม3มิติ" | "draw_triangle_3d" | "triangle3d" => {
1940 let ax = self.arg_num(&args, 0, 0.0)? as f32;
1941 let ay = self.arg_num(&args, 1, 0.0)? as f32;
1942 let az = self.arg_num(&args, 2, 0.0)? as f32;
1943 let bx = self.arg_num(&args, 3, 0.0)? as f32;
1944 let by = self.arg_num(&args, 4, 0.0)? as f32;
1945 let bz = self.arg_num(&args, 5, 0.0)? as f32;
1946 let cx = self.arg_num(&args, 6, 0.0)? as f32;
1947 let cy = self.arg_num(&args, 7, 0.0)? as f32;
1948 let cz = self.arg_num(&args, 8, 0.0)? as f32;
1949
1950 let mut gfx = self.gfx.borrow_mut();
1951
1952 let ux = bx-ax; let uy = by-ay; let uz = bz-az;
1954 let vx = cx-ax; let vy = cy-ay; let vz = cz-az;
1955 let normal = [
1956 uy*vz - uz*vy,
1957 uz*vx - ux*vz,
1958 ux*vy - uy*vx,
1959 ];
1960 let centroid = [
1962 (ax+bx+cx)/3.0,
1963 (ay+by+cy)/3.0,
1964 (az+bz+cz)/3.0,
1965 ];
1966
1967 let lit_color = crate::gfx::light::compute_lit_color(
1969 gfx.color, normal, centroid, &gfx.lights, gfx.ambient,
1970 );
1971
1972 let near = -gfx.camera.zdist + 0.02;
1977 let da_raw = gfx.camera.depth(ax, ay, az);
1978 let db_raw = gfx.camera.depth(bx, by, bz);
1979 let dc_raw = gfx.camera.depth(cx, cy, cz);
1980 if (da_raw + db_raw + dc_raw) / 3.0 <= near {
1981 return Ok(Value::Unit);
1982 }
1983
1984 let (sax, say, da) = gfx.camera.project(ax, ay, az);
1986 let (sbx, sby, db) = gfx.camera.project(bx, by, bz);
1987 let (scx, scy, dc) = gfx.camera.project(cx, cy, cz);
1988
1989 let depth = (da + db + dc) / 3.0;
1991
1992 let lit_color = gfx.fog_apply(lit_color, depth);
1993 gfx.depth_queue.push_triangle(
1994 depth, lit_color,
1995 sax, say, sbx, sby, scx, scy,
1996 );
1997 return Ok(Value::Unit);
1998 }
1999
2000 "วาดเส้น3มิติ" | "draw_line_3d" | "line3d" | "画3D线" | "3D線描く" | "3D선그리기" => {
2004 let ax = self.arg_num(&args, 0, 0.0)? as f32;
2005 let ay = self.arg_num(&args, 1, 0.0)? as f32;
2006 let az = self.arg_num(&args, 2, 0.0)? as f32;
2007 let bx = self.arg_num(&args, 3, 0.0)? as f32;
2008 let by = self.arg_num(&args, 4, 0.0)? as f32;
2009 let bz = self.arg_num(&args, 5, 0.0)? as f32;
2010
2011 let mut gfx = self.gfx.borrow_mut();
2012 let color = gfx.color;
2013 let near = -gfx.camera.zdist + 0.05;
2015 let mut lax = ax; let mut lay = ay; let mut laz = az;
2016 let mut lbx = bx; let mut lby = by; let mut lbz = bz;
2017 let da_raw = gfx.camera.depth(lax, lay, laz);
2018 let db_raw = gfx.camera.depth(lbx, lby, lbz);
2019 if da_raw <= near && db_raw <= near {
2020 return Ok(Value::Unit);
2021 }
2022 if da_raw <= near {
2023 let t = (near - da_raw) / (db_raw - da_raw);
2024 lax += t * (lbx - lax);
2025 lay += t * (lby - lay);
2026 laz += t * (lbz - laz);
2027 } else if db_raw <= near {
2028 let t = (near - da_raw) / (db_raw - da_raw);
2029 lbx = lax + t * (lbx - lax);
2030 lby = lay + t * (lby - lay);
2031 lbz = laz + t * (lbz - laz);
2032 }
2033 let (sax, say, da) = gfx.camera.project(lax, lay, laz);
2034 let (sbx, sby, db) = gfx.camera.project(lbx, lby, lbz);
2035 let depth = (da + db) / 2.0;
2036 let color = gfx.fog_apply(color, depth);
2037 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
2038 return Ok(Value::Unit);
2039 }
2040
2041 #[cfg(not(target_arch = "wasm32"))]
2051 "orb_shell" | "球壳" | "オーブ殻" | "오브껍질" | "เปลือกทรงกลม" => {
2052 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
2053 let radius=self.arg_num(&args,3,1.0)? as f32;
2054 let ry=self.arg_num(&args,4,0.)? as f32; let rx=self.arg_num(&args,5,0.)? as f32;
2055 let density=(self.arg_num(&args,6,10.)? as i32).clamp(1, 48);
2056 let tr=(self.arg_num(&args,7,230.)? as f32).clamp(0.,255.);
2057 let tg=(self.arg_num(&args,8,230.)? as f32).clamp(0.,255.);
2058 let tb=(self.arg_num(&args,9,235.)? as f32).clamp(0.,255.);
2059 let (cyr, syr) = (ry.cos(), ry.sin());
2060 let (cxr, sxr) = (rx.cos(), rx.sin());
2061 let tau = std::f32::consts::TAU;
2062 let pi = std::f32::consts::PI;
2063 let turns = 6.0_f32; let nseg = 96; let inv_r = if radius.abs() > 1e-5 { 1.0 / radius } else { 0.0 };
2066 let pt = |u: f32, theta0: f32, dir: f32| -> ([f32;3], f32) {
2069 let phi = pi * u; let th = dir * turns * tau * u + theta0;
2071 let (mut x, mut y, mut z) = (phi.sin()*th.cos()*radius, phi.cos()*radius, phi.sin()*th.sin()*radius);
2072 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr;
2074 x = x1; z = z1;
2075 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
2077 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.0, 1.0);
2079 ([cx + x, cy + y2, cz + z2], facing)
2080 };
2081 let mut gfx = self.gfx.borrow_mut();
2082 let near = -gfx.camera.zdist + 0.05;
2083 let mut seg = |gfx: &mut crate::gfx::GfxState, a: [f32;3], b: [f32;3], lum: f32| {
2085 let (mut lax,mut lay,mut laz)=(a[0],a[1],a[2]);
2086 let (mut lbx,mut lby,mut lbz)=(b[0],b[1],b[2]);
2087 let da=gfx.camera.depth(lax,lay,laz); let db=gfx.camera.depth(lbx,lby,lbz);
2088 if da<=near && db<=near { return; }
2089 if da<=near { let t=(near-da)/(db-da); lax+=t*(lbx-lax); lay+=t*(lby-lay); laz+=t*(lbz-laz); }
2090 else if db<=near { let t=(near-da)/(db-da); lbx=lax+t*(lbx-lax); lby=lay+t*(lby-lay); lbz=laz+t*(lbz-laz); }
2091 let (sax,say,da2)=gfx.camera.project(lax,lay,laz);
2092 let (sbx,sby,db2)=gfx.camera.project(lbx,lby,lbz);
2093 let l = (0.12 + 0.88 * lum).clamp(0.0, 1.0);
2095 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2096 let color=(cr<<16)|(cg<<8)|cb;
2097 gfx.depth_queue.push_line((da2+db2)*0.5, color, sax,say, sbx,sby);
2098 };
2099 for &dir in &[1.0_f32, -1.0_f32] {
2101 for s in 0..density {
2102 let theta0 = s as f32 * tau / density as f32;
2103 let mut prev = pt(0.0, theta0, dir);
2104 for k in 1..=nseg {
2105 let cur = pt(k as f32 / nseg as f32, theta0, dir);
2106 seg(&mut gfx, prev.0, cur.0, (prev.1 + cur.1) * 0.5);
2107 prev = cur;
2108 }
2109 }
2110 }
2111 return Ok(Value::Unit);
2112 }
2113
2114 #[cfg(not(target_arch = "wasm32"))]
2122 "orb_particles" | "球内粒子" | "オーブ粒子" | "오브입자" | "อนุภาคทรงกลม" => {
2123 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
2124 let radius=self.arg_num(&args,3,1.0)? as f32;
2125 let count=(self.arg_num(&args,4,160.)? as i32).clamp(1, 4000);
2126 let t=self.arg_num(&args,5,0.)? as f32;
2127 let tr=(self.arg_num(&args,6,255.)? as f32).clamp(0.,255.);
2128 let tg=(self.arg_num(&args,7,255.)? as f32).clamp(0.,255.);
2129 let tb=(self.arg_num(&args,8,255.)? as f32).clamp(0.,255.);
2130 let inv_r = if radius.abs() > 1e-5 { 1.0/radius } else { 0.0 };
2131 let h = |mut x: u32| -> f32 {
2133 x = x.wrapping_mul(747796405).wrapping_add(2891336453);
2134 x = ((x >> ((x >> 28).wrapping_add(4))) ^ x).wrapping_mul(277803737);
2135 (((x >> 22) ^ x) & 0xFFFFFF) as f32 / 16_777_216.0
2136 };
2137 let tau = std::f32::consts::TAU;
2138 let (cyr, syr) = ((t*0.5).cos(), (t*0.5).sin());
2140 let (cxr, sxr) = ((t*0.23).cos(), (t*0.23).sin());
2141 let mut gfx = self.gfx.borrow_mut();
2142 let near = -gfx.camera.zdist + 0.05;
2143 let (sw, sh) = (gfx.width as i32, gfx.height as i32);
2144 for i in 0..count {
2145 let i = i as u32;
2146 let u = h(i.wrapping_mul(3) + 1);
2148 let rr = u.cbrt() * radius * (0.85 + 0.15 * (t*1.3 + i as f32).sin()); let th = h(i.wrapping_mul(3) + 2) * tau + t * (0.3 + 0.5 * h(i*7+5)); let ph = (h(i.wrapping_mul(3) + 3) * 2.0 - 1.0).acos(); let (mut x, mut y, mut z) = (rr*ph.sin()*th.cos(), rr*ph.cos(), rr*ph.sin()*th.sin());
2152 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr; x = x1; z = z1;
2154 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
2155 let (wx, wy, wz) = (cx + x, cy + y2, cz + z2);
2156 if gfx.camera.depth(wx, wy, wz) <= near { continue; }
2157 let (sx, sy, dep) = gfx.camera.project(wx, wy, wz);
2158 let sxi = sx as i32; let syi = sy as i32;
2159 if sxi < 0 || syi < 0 || sxi >= sw || syi >= sh { continue; }
2160 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.15, 1.0);
2162 let l = facing;
2163 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2164 let color=(cr<<16)|(cg<<8)|cb;
2165 let len = if facing > 0.7 { 1.0 } else { 0.0 };
2167 gfx.depth_queue.push_line(dep, color, sx, sy, sx + len, sy);
2168 }
2169 return Ok(Value::Unit);
2170 }
2171
2172 "project_3d" | "投影3D" | "3D投影" | "3D투영" | "ฉาย3มิติ" => {
2176 let x = self.arg_num(&args,0,0.0)? as f32;
2177 let y = self.arg_num(&args,1,0.0)? as f32;
2178 let z = self.arg_num(&args,2,0.0)? as f32;
2179 let gfx = self.gfx.borrow();
2180 let near = -gfx.camera.zdist + 0.05;
2181 let d = gfx.camera.depth(x, y, z);
2182 if d <= near {
2183 return Ok(Value::List(vec![Value::Number(-99999.0), Value::Number(-99999.0), Value::Number(d as f64)]));
2184 }
2185 let (sx, sy, depth) = gfx.camera.project(x, y, z);
2186 return Ok(Value::List(vec![Value::Number(sx as f64), Value::Number(sy as f64), Value::Number(depth as f64)]));
2187 }
2188 #[cfg(not(target_arch = "wasm32"))]
2191 "draw_poly" | "填充多边形" | "ポリゴン塗り" | "다각형채우기" | "เติมรูปหลายเหลี่ยม" => {
2192 let mut pts: Vec<[f32; 2]> = Vec::new();
2193 if let Some(Value::List(v)) = args.first() {
2194 let mut i = 0;
2195 while i + 1 < v.len() {
2196 let x = self.to_number(&v[i]).unwrap_or(0.0) as f32;
2197 let y = self.to_number(&v[i + 1]).unwrap_or(0.0) as f32;
2198 pts.push([x, y]);
2199 i += 2;
2200 }
2201 }
2202 if pts.len() >= 3 {
2203 if pts[0] != pts[pts.len() - 1] { let p0 = pts[0]; pts.push(p0); } let mut gfx = self.gfx.borrow_mut();
2205 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
2206 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, std::slice::from_ref(&pts));
2207 }
2208 return Ok(Value::Unit);
2209 }
2210
2211 "vtex_grid" | "ลายตาราง" | "纹格" | "格子模様" | "격자무늬" => {
2220 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2221 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2222 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2223 let cols=self.arg_num(&args,9,10.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2224 let cw=self.arg_num(&args,11,1.)?as f32; let ch=self.arg_num(&args,12,1.)?as f32;
2225 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2226 let mut gfx = self.gfx.borrow_mut();
2227 let cam = gfx.camera.clone();
2228 crate::gfx::vtex::draw_grid(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch, fr,hue);
2229 return Ok(Value::Unit);
2230 }
2231
2232 "vtex_rings" | "ลายวงซ้อน" | "纹环" | "同心円" | "동심원" => {
2234 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2235 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2236 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2237 let nr=self.arg_num(&args,9,6.)?as usize; let ns=self.arg_num(&args,10,6.)?as usize;
2238 let mr=self.arg_num(&args,11,3.)?as f32; let tw=self.arg_num(&args,12,0.)?as f32;
2239 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2240 let mut gfx = self.gfx.borrow_mut();
2241 let cam = gfx.camera.clone();
2242 crate::gfx::vtex::draw_rings(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nr,ns,mr,tw, fr,hue);
2243 return Ok(Value::Unit);
2244 }
2245
2246 "vtex_star" | "ลายดาว" | "纹星" | "星模様" | "별무늬" => {
2248 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2249 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2250 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2251 let np=self.arg_num(&args,9,6.)?as usize;
2252 let ro=self.arg_num(&args,10,2.)?as f32; let ri=self.arg_num(&args,11,1.)?as f32;
2253 let rs=self.arg_num(&args,12,0.01)?as f32;
2254 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2255 let mut gfx = self.gfx.borrow_mut();
2256 let cam = gfx.camera.clone();
2257 crate::gfx::vtex::draw_star(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, np,ro,ri,rs, fr,hue);
2258 return Ok(Value::Unit);
2259 }
2260
2261 "vtex_spiral" | "ลายเกลียว" | "纹螺" | "螺旋" | "나선" => {
2263 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2264 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2265 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2266 let nt=self.arg_num(&args,9,3.)?as f32; let mr=self.arg_num(&args,10,3.)?as f32;
2267 let st=self.arg_num(&args,11,120.)?as usize;
2268 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2269 let mut gfx = self.gfx.borrow_mut();
2270 let cam = gfx.camera.clone();
2271 crate::gfx::vtex::draw_spiral(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,mr,st, fr,hue);
2272 return Ok(Value::Unit);
2273 }
2274
2275 "vtex_flower" | "ลายดอก" | "纹花" | "花模様" | "꽃무늬" => {
2277 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2278 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2279 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2280 let r=self.arg_num(&args,9,1.)?as f32; let ns=self.arg_num(&args,10,24.)?as usize;
2281 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2282 let mut gfx = self.gfx.borrow_mut();
2283 let cam = gfx.camera.clone();
2284 crate::gfx::vtex::draw_flower(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2285 return Ok(Value::Unit);
2286 }
2287
2288 "vtex_letter_rain" | "ลายอักษรไหล" | "纹字雨" | "文字雨" | "글자비" => {
2290 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2291 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2292 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2293 let nc=self.arg_num(&args,9,16.)?as usize; let nv=self.arg_num(&args,10,14.)?as usize;
2294 let cw=self.arg_num(&args,11,0.65)?as f32; let rh=self.arg_num(&args,12,0.60)?as f32;
2295 let sp=self.arg_num(&args,13,0.025)?as f32;
2296 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2297 let mut gfx = self.gfx.borrow_mut();
2298 let cam = gfx.camera.clone();
2299 crate::gfx::vtex::draw_letter_rain(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nc,nv,cw,rh,sp, fr,hue);
2300 return Ok(Value::Unit);
2301 }
2302
2303 "vtex_hyperbolic_uv" | "ลายไฮเพอร์โบลิก" | "纹曲面" | "双曲線" | "쌍곡선" => {
2305 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2306 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2307 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2308 let mr=self.arg_num(&args,9,5.)?as f32;
2309 let nc=self.arg_num(&args,10,12.)?as usize; let nr=self.arg_num(&args,11,18.)?as usize;
2310 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2311 let mut gfx = self.gfx.borrow_mut();
2312 let cam = gfx.camera.clone();
2313 crate::gfx::vtex::draw_hyperbolic_uv(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, mr,nc,nr, fr,hue);
2314 return Ok(Value::Unit);
2315 }
2316
2317 "vtex_halftone" | "ลายจุด" | "纹半调" | "網点模様" | "망점" => {
2319 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2320 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2321 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2322 let cols=self.arg_num(&args,9,16.)?as usize; let rows=self.arg_num(&args,10,12.)?as usize;
2323 let cw=self.arg_num(&args,11,0.5)?as f32; let ch=self.arg_num(&args,12,0.5)?as f32;
2324 let dens=self.arg_num(&args,13,0.4)?as f32;
2325 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2326 let mut gfx = self.gfx.borrow_mut();
2327 let cam = gfx.camera.clone();
2328 crate::gfx::vtex::draw_halftone(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch,dens, fr,hue);
2329 return Ok(Value::Unit);
2330 }
2331
2332 "vtex_tessellated" | "ลายตาข่าย" | "纹镶嵌" | "網目模様" | "격자망" => {
2334 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2335 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2336 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2337 let cols=self.arg_num(&args,9,14.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2338 let cell=self.arg_num(&args,11,0.6)?as f32;
2339 let amp=self.arg_num(&args,12,0.25)?as f32; let freq=self.arg_num(&args,13,4.)?as f32;
2340 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2341 let mut gfx = self.gfx.borrow_mut();
2342 let cam = gfx.camera.clone();
2343 crate::gfx::vtex::draw_tessellated(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cell,amp,freq, fr,hue);
2344 return Ok(Value::Unit);
2345 }
2346
2347 "vtex_lotus" | "ลายดอกบัว" | "纹莲" | "蓮模様" | "연꽃무늬" => {
2349 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2350 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2351 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2352 let ri=self.arg_num(&args,9,1.)?as f32; let ro=self.arg_num(&args,10,2.)?as f32;
2353 let np=self.arg_num(&args,11,12.)?as usize;
2354 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2355 let mut gfx = self.gfx.borrow_mut();
2356 let cam = gfx.camera.clone();
2357 crate::gfx::vtex::draw_lotus(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, ri,ro,np, fr,hue);
2358 return Ok(Value::Unit);
2359 }
2360
2361 "vtex_chakra" | "ลายจักร" | "纹轮" | "輪模様" | "바퀴무늬" => {
2363 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2364 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2365 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2366 let r=self.arg_num(&args,9,2.)?as f32; let ns=self.arg_num(&args,10,8.)?as usize;
2367 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2368 let mut gfx = self.gfx.borrow_mut();
2369 let cam = gfx.camera.clone();
2370 crate::gfx::vtex::draw_chakra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2371 return Ok(Value::Unit);
2372 }
2373
2374 "vtex_yantra" | "ลายยันต์" | "纹咒" | "護符模様" | "부적무늬" => {
2376 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2377 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2378 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2379 let nl=self.arg_num(&args,9,4.)?as usize; let mr=self.arg_num(&args,10,3.)?as f32;
2380 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2381 let mut gfx = self.gfx.borrow_mut();
2382 let cam = gfx.camera.clone();
2383 crate::gfx::vtex::draw_yantra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nl,mr, fr,hue);
2384 return Ok(Value::Unit);
2385 }
2386
2387 "vtex_spiked_cog" | "ฟันเฟืองหนาม" | "纹棘轮" | "歯車模様" | "톱니바퀴" => {
2389 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2390 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2391 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2392 let nt=self.arg_num(&args,9,12.)?as usize; let rb=self.arg_num(&args,10,1.)?as f32;
2393 let rs=self.arg_num(&args,11,1.3)?as f32; let rh=self.arg_num(&args,12,0.2)?as f32;
2394 let ns=self.arg_num(&args,13,6.)?as usize;
2395 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2396 let mut gfx = self.gfx.borrow_mut();
2397 let cam = gfx.camera.clone();
2398 crate::gfx::vtex::draw_spiked_cog(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,rb,rs,rh,ns, fr,hue);
2399 return Ok(Value::Unit);
2400 }
2401
2402 "vtex_torii" | "ประตูโทริอิ" | "纹鸟居" | "鳥居" | "도리이" => {
2404 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2405 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2406 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2407 let w=self.arg_num(&args,9,4.)?as f32; let h=self.arg_num(&args,10,5.)?as f32;
2408 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2409 let mut gfx = self.gfx.borrow_mut();
2410 let cam = gfx.camera.clone();
2411 crate::gfx::vtex::draw_torii(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, w,h, fr,hue);
2412 return Ok(Value::Unit);
2413 }
2414
2415 "vtex_pagoda" | "เจดีย์" | "纹塔" | "塔" | "탑" => {
2417 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2418 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2419 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2420 let nt=self.arg_num(&args,9,5.)?as usize; let bw=self.arg_num(&args,10,2.)?as f32;
2421 let th=self.arg_num(&args,11,1.)?as f32; let tp=self.arg_num(&args,12,0.72)?as f32;
2422 let eo=self.arg_num(&args,13,0.28)?as f32;
2423 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2424 let mut gfx = self.gfx.borrow_mut();
2425 let cam = gfx.camera.clone();
2426 crate::gfx::vtex::draw_pagoda(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,bw,th,tp,eo, fr,hue);
2427 return Ok(Value::Unit);
2428 }
2429
2430 #[cfg(not(target_arch = "wasm32"))]
2436 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2437 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2438 let x = self.arg_num(&args, 1, 0.0)? as f32;
2439 let y = self.arg_num(&args, 2, 0.0)? as f32;
2440 let z = self.arg_num(&args, 3, 0.0)? as f32;
2441 let w = self.arg_num(&args, 4, 1.0)? as f32;
2442 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2443 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2444 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2445 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2446 if let Some(audio) = &self.audio {
2447 audio.set_tone(idx, ToneParams { x, y, z, w, freq, amp, lfo_rate, lfo_depth });
2448 }
2449 return Ok(Value::Unit);
2450 }
2451
2452 #[cfg(not(target_arch = "wasm32"))]
2453 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2454 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2455 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2456 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2457 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2458 if let Some(audio) = &self.audio {
2459 audio.set_listener(cry, sry, crx, srx);
2460 }
2461 return Ok(Value::Unit);
2462 }
2463
2464 #[cfg(not(target_arch = "wasm32"))]
2465 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2466 let path = match args.first() {
2467 Some(Value::Str(s)) => s.clone(),
2468 _ => return Ok(Value::Unit),
2469 };
2470 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2471 if let Some(audio) = &self.audio {
2472 audio.load_bgm(&path, vol);
2473 }
2474 return Ok(Value::Unit);
2475 }
2476
2477 #[cfg(not(target_arch = "wasm32"))]
2478 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2479 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2480 if let Some(audio) = &self.audio {
2481 audio.set_bgm_volume(vol);
2482 }
2483 return Ok(Value::Unit);
2484 }
2485
2486 #[cfg(not(target_arch = "wasm32"))]
2487 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2488 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2489 if let Some(audio) = &self.audio {
2490 audio.set_master_volume(vol);
2491 }
2492 return Ok(Value::Unit);
2493 }
2494
2495 #[cfg(target_arch = "wasm32")]
2497 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2498 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2499 let x = self.arg_num(&args, 1, 0.0)? as f32;
2500 let y = self.arg_num(&args, 2, 0.0)? as f32;
2501 let z = self.arg_num(&args, 3, 0.0)? as f32;
2502 let w = self.arg_num(&args, 4, 1.0)? as f32;
2503 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2504 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2505 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2506 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2507 crate::gfx::audio_web::set_tone(idx, x, y, z, w, freq, amp, lfo_rate, lfo_depth);
2508 return Ok(Value::Unit);
2509 }
2510
2511 #[cfg(target_arch = "wasm32")]
2512 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2513 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2514 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2515 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2516 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2517 crate::gfx::audio_web::set_listener(cry, sry, crx, srx);
2518 return Ok(Value::Unit);
2519 }
2520
2521 #[cfg(target_arch = "wasm32")]
2522 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2523 let path = self.arg_str(&args, 0, "");
2524 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2525 crate::gfx::audio_web::load_bgm(&path, vol);
2526 return Ok(Value::Unit);
2527 }
2528
2529 #[cfg(target_arch = "wasm32")]
2530 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2531 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2532 crate::gfx::audio_web::set_bgm_volume(vol);
2533 return Ok(Value::Unit);
2534 }
2535
2536 #[cfg(target_arch = "wasm32")]
2537 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2538 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2539 crate::gfx::audio_web::set_master_volume(vol);
2540 return Ok(Value::Unit);
2541 }
2542
2543 "รอหน้าต่าง" | "wait_window" | "gfx_wait" => {
2545 #[cfg(not(target_arch = "wasm32"))]
2546 loop {
2547 let still_open = {
2548 let gfx = self.gfx.borrow();
2549 gfx.window.as_ref()
2550 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
2551 .unwrap_or(false)
2552 };
2553 if !still_open { break; }
2554 let (buf, w, h) = {
2555 let gfx = self.gfx.borrow();
2556 (gfx.buffer.clone(), gfx.width, gfx.height)
2557 };
2558 let mut gfx = self.gfx.borrow_mut();
2559 if let Some(win) = gfx.window.as_mut() {
2560 if win.update_with_buffer(&buf, w, h).is_err() { break; }
2561 }
2562 }
2563 return Ok(Value::Unit);
2564 }
2565
2566 "read_file" | "อ่านไฟล์" => {
2568 let path = self.arg_str(&args, 0, "");
2569 return std::fs::read_to_string(&path)
2570 .map(Value::Str)
2571 .map_err(|e| EvalErr::from(format!("read_file '{path}': {e}")));
2572 }
2573 #[cfg(not(target_arch = "wasm32"))]
2575 "net_host" | "เน็ตโฮสต์" => {
2576 let port = self.arg_num(&args, 0, 7777.0)? as u16;
2577 net::host(port);
2578 return Ok(Value::Unit);
2579 }
2580 #[cfg(not(target_arch = "wasm32"))]
2581 "net_join" | "เน็ตจอย" => {
2582 let ip = self.arg_str(&args, 0, "127.0.0.1");
2583 let port = self.arg_num(&args, 1, 7777.0)? as u16;
2584 net::join(&ip, port);
2585 return Ok(Value::Unit);
2586 }
2587 #[cfg(not(target_arch = "wasm32"))]
2588 "net_send" | "เน็ตส่ง" => {
2589 let s = self.arg_str(&args, 0, "");
2590 net::send(&s);
2591 return Ok(Value::Unit);
2592 }
2593 #[cfg(not(target_arch = "wasm32"))]
2594 "net_recv" | "เน็ตรับ" => {
2595 return Ok(Value::Str(net::recv()));
2596 }
2597 #[cfg(not(target_arch = "wasm32"))]
2598 "net_status" | "เน็ตสถานะ" => {
2599 return Ok(Value::Number(net::status() as f64));
2600 }
2601
2602 #[cfg(not(target_arch = "wasm32"))]
2605 "nn_new" | "建神经网" | "ニューラル作成" | "신경망생성" | "สร้างโครงข่าย" => {
2606 let n_in = self.arg_num(&args, 0, 1.0)?.max(0.0) as usize;
2607 let seed = self.arg_num(&args, 1, 1.0)? as u64;
2608 return Ok(Value::Number(ai::nn_new(n_in, seed) as f64));
2609 }
2610 #[cfg(not(target_arch = "wasm32"))]
2612 "nn_dense" | "密集层" | "密層追加" | "밀집층" | "ชั้นหนาแน่น" => {
2613 let id = self.arg_num(&args, 0, -1.0)? as i64;
2614 let units = self.arg_num(&args, 1, 1.0)?.max(1.0) as usize;
2615 let act = self.arg_str(&args, 2, "relu");
2616 ai::nn_dense(id, units, &act);
2617 return Ok(Value::Unit);
2618 }
2619 #[cfg(not(target_arch = "wasm32"))]
2621 "nn_forward" | "神经前向" | "順伝播" | "순전파" | "ส่งต่อโครงข่าย" => {
2622 let id = self.arg_num(&args, 0, -1.0)? as i64;
2623 let input = self.arg_list_f32(&args, 1);
2624 let out = ai::nn_forward(id, &input);
2625 return Ok(Value::List(out.into_iter().map(|v| Value::Number(v as f64)).collect()));
2626 }
2627 #[cfg(not(target_arch = "wasm32"))]
2629 "nn_train" | "训练网" | "ニューラル学習" | "신경망학습" | "ฝึกโครงข่าย" => {
2630 let id = self.arg_num(&args, 0, -1.0)? as i64;
2631 let input = self.arg_list_f32(&args, 1);
2632 let target = self.arg_list_f32(&args, 2);
2633 let lr = self.arg_num(&args, 3, 0.01)? as f32;
2634 return Ok(Value::Number(ai::nn_train(id, &input, &target, lr) as f64));
2635 }
2636 #[cfg(not(target_arch = "wasm32"))]
2638 "nn_save" | "保存网" | "網保存" | "신경망저장" | "บันทึกโครงข่าย" => {
2639 let id = self.arg_num(&args, 0, -1.0)? as i64;
2640 let path = self.arg_str(&args, 1, "model.lnn");
2641 return Ok(Value::Bool(ai::nn_save(id, &path)));
2642 }
2643 #[cfg(not(target_arch = "wasm32"))]
2645 "nn_load" | "载入网" | "網読込" | "신경망불러오기" | "โหลดโครงข่าย" => {
2646 let path = self.arg_str(&args, 0, "model.lnn");
2647 return Ok(Value::Number(ai::nn_load(&path) as f64));
2648 }
2649
2650 #[cfg(not(target_arch = "wasm32"))]
2653 "bt_build" | "建行为树" | "行動木構築" | "행동트리구성" | "สร้างต้นไม้พฤติกรรม" => {
2654 let spec = self.arg_str(&args, 0, "");
2655 return Ok(Value::Number(ai::bt_build(&spec) as f64));
2656 }
2657 #[cfg(not(target_arch = "wasm32"))]
2659 "bt_set" | "设事实" | "事実設定" | "사실설정" | "ตั้งข้อเท็จจริง" => {
2660 let id = self.arg_num(&args, 0, -1.0)? as i64;
2661 let key = self.arg_str(&args, 1, "");
2662 let val = self.arg_num(&args, 2, 0.0)? as f32;
2663 ai::bt_set(id, &key, val);
2664 return Ok(Value::Unit);
2665 }
2666 #[cfg(not(target_arch = "wasm32"))]
2668 "bt_tick" | "行为树滴答" | "行動木更新" | "행동트리틱" | "เดินต้นไม้พฤติกรรม" => {
2669 let id = self.arg_num(&args, 0, -1.0)? as i64;
2670 return Ok(Value::Str(ai::bt_tick(id)));
2671 }
2672 #[cfg(not(target_arch = "wasm32"))]
2674 "bt_status" | "行为树状态" | "行動木状態" | "행동트리상태" | "สถานะต้นไม้พฤติกรรม" => {
2675 let id = self.arg_num(&args, 0, -1.0)? as i64;
2676 return Ok(Value::Number(ai::bt_status(id) as f64));
2677 }
2678
2679 #[cfg(not(target_arch = "wasm32"))]
2682 "dialog_new" | "建对话模型" | "対話モデル作成" | "대화모델생성" | "สร้างโมเดลสนทนา" => {
2683 let ctx = self.arg_num(&args, 0, 3.0)?.max(1.0) as usize;
2684 let embed = self.arg_num(&args, 1, 32.0)?.max(1.0) as usize;
2685 let hidden = self.arg_num(&args, 2, 64.0)?.max(1.0) as usize;
2686 let seed = self.arg_num(&args, 3, 1.0)? as u64;
2687 return Ok(Value::Number(ai::dialog_new(ctx, embed, hidden, seed) as f64));
2688 }
2689 #[cfg(not(target_arch = "wasm32"))]
2691 "dialog_learn" | "对话学习" | "対話学習" | "대화학습" | "เรียนรู้สนทนา" => {
2692 let id = self.arg_num(&args, 0, -1.0)? as i64;
2693 let text = self.arg_str(&args, 1, "");
2694 ai::dialog_learn(id, &text);
2695 return Ok(Value::Unit);
2696 }
2697 #[cfg(not(target_arch = "wasm32"))]
2699 "dialog_load" | "对话载入" | "対話読込" | "대화불러오기" | "โหลดชุดสนทนา" => {
2700 let id = self.arg_num(&args, 0, -1.0)? as i64;
2701 let path = self.arg_str(&args, 1, "");
2702 return Ok(Value::Number(ai::dialog_load(id, &path) as f64));
2703 }
2704 #[cfg(not(target_arch = "wasm32"))]
2706 "dialog_train" | "对话训练" | "対話訓練" | "대화훈련" | "ฝึกสนทนา" => {
2707 let id = self.arg_num(&args, 0, -1.0)? as i64;
2708 let epochs = self.arg_num(&args, 1, 20.0)?.max(1.0) as usize;
2709 let lr = self.arg_num(&args, 2, 0.1)? as f32;
2710 return Ok(Value::Number(ai::dialog_train(id, epochs, lr) as f64));
2711 }
2712 #[cfg(not(target_arch = "wasm32"))]
2714 "dialog_say" | "对话生成" | "対話生成" | "대화생성" | "พูดสนทนา" => {
2715 let id = self.arg_num(&args, 0, -1.0)? as i64;
2716 let prompt = self.arg_str(&args, 1, "");
2717 let max = self.arg_num(&args, 2, 24.0)?.max(1.0) as usize;
2718 let temp = self.arg_num(&args, 3, 0.8)? as f32;
2719 return Ok(Value::Str(ai::dialog_say(id, &prompt, max, temp)));
2720 }
2721 #[cfg(not(target_arch = "wasm32"))]
2723 "dialog_save" | "对话存模" | "対話モデル保存" | "대화모델저장" | "บันทึกโมเดลสนทนา" => {
2724 let id = self.arg_num(&args, 0, -1.0)? as i64;
2725 let path = self.arg_str(&args, 1, "model.llm");
2726 return Ok(Value::Bool(ai::dialog_save(id, &path)));
2727 }
2728 #[cfg(not(target_arch = "wasm32"))]
2730 "dialog_load_model" | "对话载模" | "対話モデル読込" | "대화모델불러오기" | "โหลดโมเดลสนทนา" => {
2731 let path = self.arg_str(&args, 0, "model.llm");
2732 return Ok(Value::Number(ai::dialog_load_model(&path) as f64));
2733 }
2734
2735 "write_file" | "เขียนไฟล์" => {
2736 let path = self.arg_str(&args, 0, "");
2737 let content = self.arg_str(&args, 1, "");
2738 std::fs::write(&path, content.as_bytes())
2739 .map_err(|e| EvalErr::from(format!("write_file '{path}': {e}")))?;
2740 return Ok(Value::Unit);
2741 }
2742 "print_file" | "พิมพ์ไฟล์" => {
2743 let content = self.arg_str(&args, 0, "");
2744 print!("{content}");
2745 return Ok(Value::Unit);
2746 }
2747
2748 "get_args" | "รับอาร์กิวเมนต์" => {
2750 let v: Vec<Value> = std::env::args().map(Value::Str).collect();
2751 return Ok(Value::List(v));
2752 }
2753
2754 "split" | "str_split" | "แยก" => {
2756 let s = self.arg_str(&args, 0, "");
2757 let sep = self.arg_str(&args, 1, "\n");
2758 let sep = if sep.is_empty() { "\n".into() } else { sep };
2759 let parts: Vec<Value> = s.split(sep.as_str())
2760 .map(|p| Value::Str(p.to_string())).collect();
2761 return Ok(Value::List(parts));
2762 }
2763 "trim" | "str_trim" | "ตัดช่องว่าง" => {
2764 let s = self.arg_str(&args, 0, "");
2765 return Ok(Value::Str(s.trim().to_string()));
2766 }
2767 "starts_with" | "str_starts_with" | "เริ่มด้วย" => {
2768 let s = self.arg_str(&args, 0, "");
2769 let prefix = self.arg_str(&args, 1, "");
2770 return Ok(Value::Bool(s.starts_with(prefix.as_str())));
2771 }
2772 "ends_with" | "str_ends_with" | "ลงท้ายด้วย" => {
2773 let s = self.arg_str(&args, 0, "");
2774 let suffix = self.arg_str(&args, 1, "");
2775 return Ok(Value::Bool(s.ends_with(suffix.as_str())));
2776 }
2777 "str_replace" | "แทนสตริง" => {
2778 let s = self.arg_str(&args, 0, "");
2779 let from = self.arg_str(&args, 1, "");
2780 let to = self.arg_str(&args, 2, "");
2781 return Ok(Value::Str(s.replace(from.as_str(), to.as_str())));
2782 }
2783 "str_find" | "หาในสตริง" => {
2784 let s = self.arg_str(&args, 0, "");
2785 let needle = self.arg_str(&args, 1, "");
2786 let pos = s.find(needle.as_str())
2788 .map(|byte_i| s[..byte_i].chars().count() as f64)
2789 .unwrap_or(-1.0);
2790 return Ok(Value::Number(pos));
2791 }
2792 "substr" | "str_slice" | "ส่วนสตริง" => {
2793 let s = self.arg_str(&args, 0, "");
2794 let start = self.arg_num(&args, 1, 0.0)? as usize;
2795 let len = args.get(2)
2796 .map(|v| self.to_number(v).unwrap_or(999999.0) as usize)
2797 .unwrap_or_else(|| s.chars().count().saturating_sub(start));
2798 let chars: Vec<char> = s.chars().collect();
2799 let end = (start + len).min(chars.len());
2800 let slice: String = chars.get(start..end).unwrap_or(&[]).iter().collect();
2801 return Ok(Value::Str(slice));
2802 }
2803 "to_str" | "str" | "num_str" | "แปลงสตริง" => {
2804 let v = args.into_iter().next().unwrap_or(Value::Unit);
2805 return Ok(Value::Str(v.to_string()));
2806 }
2807 "str_repeat" | "ทำซ้ำสตริง" => {
2808 let s = self.arg_str(&args, 0, "");
2809 let n = self.arg_num(&args, 1, 1.0)? as usize;
2810 return Ok(Value::Str(s.repeat(n)));
2811 }
2812 "str_upper" => {
2813 let s = self.arg_str(&args, 0, "");
2814 return Ok(Value::Str(s.to_uppercase()));
2815 }
2816 "str_lower" => {
2817 let s = self.arg_str(&args, 0, "");
2818 return Ok(Value::Str(s.to_lowercase()));
2819 }
2820 "str_len" | "len" | "ความยาว" | "长度" | "長さ" | "길이" => {
2821 match args.first() {
2822 Some(Value::Str(s)) => return Ok(Value::Number(s.chars().count() as f64)),
2823 Some(Value::List(v)) => return Ok(Value::Number(v.len() as f64)),
2824 _ => return Ok(Value::Number(0.0)),
2825 }
2826 }
2827
2828 "hash_str" | "แฮช" => {
2830 let s = self.arg_str(&args, 0, "");
2831 let mut h: u64 = 14695981039346656037_u64;
2832 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
2833 return Ok(Value::Number((h & 0xFFFFFF) as f64 / 16777215.0));
2834 }
2835 "hash_int" | "แฮชจำนวน" => {
2836 let s = self.arg_str(&args, 0, "");
2837 let n = self.arg_num(&args, 1, 100.0)? as u64;
2838 let mut h: u64 = 14695981039346656037_u64;
2839 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
2840 return Ok(Value::Number((h % n.max(1)) as f64));
2841 }
2842
2843 "list_new" | "รายการใหม่" | "新建列表" | "新規リスト" | "새목록" => {
2845 return Ok(Value::List(Vec::new()));
2846 }
2847 "list_push" | "เพิ่มรายการ" | "列表添加" | "リスト追加" | "목록추가" => {
2848 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2849 let val = args.get(1).cloned().unwrap_or(Value::Unit);
2850 if let Value::List(mut v) = lst { v.push(val); return Ok(Value::List(v)); }
2851 return Ok(Value::List(vec![val]));
2852 }
2853 "list_get" | "รับรายการ" | "取元素" | "要素取得" | "요소가져오기" => {
2854 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2855 let i = self.arg_num(&args, 1, 0.0)? as usize;
2856 if let Value::List(v) = lst {
2857 return Ok(v.get(i).cloned().unwrap_or(Value::Str(String::new())));
2858 }
2859 return Ok(Value::Str(String::new()));
2860 }
2861 "list_join" | "join" | "รวมรายการ" | "连接" | "連結" | "연결" => {
2862 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2863 let sep = args.get(1).map(|v| v.to_string()).unwrap_or_default();
2864 if let Value::List(v) = lst {
2865 return Ok(Value::Str(v.iter().map(|x| x.to_string())
2866 .collect::<Vec<_>>().join(&sep)));
2867 }
2868 return Ok(Value::Str(String::new()));
2869 }
2870 #[cfg(not(target_arch = "wasm32"))]
2874 "blob_f32" | "blob_i32" => {
2875 let s = self.arg_str(&args, 0, "");
2876 let is_i32 = name == "blob_i32";
2877 match decode_blob(&s) {
2878 Ok(bytes) => {
2879 let mut out = Vec::with_capacity(bytes.len() / 4);
2880 for ch in bytes.chunks_exact(4) {
2881 let arr = [ch[0], ch[1], ch[2], ch[3]];
2882 let n = if is_i32 {
2883 i32::from_le_bytes(arr) as f64
2884 } else {
2885 f32::from_le_bytes(arr) as f64
2886 };
2887 out.push(Value::Number(n));
2888 }
2889 return Ok(Value::List(out));
2890 }
2891 Err(e) => {
2892 eprintln!("blob decode failed: {e}");
2893 return Ok(Value::List(vec![]));
2894 }
2895 }
2896 }
2897
2898 "svg_begin" | "开始SVG" | "เริ่มSVG" => {
2906 let path = self.arg_str(&args, 0, "output.svg");
2907 let width = self.arg_num(&args, 1, 800.0)?;
2908 let height = self.arg_num(&args, 2, 600.0)?;
2909 *self.svg.borrow_mut() = Some(SvgWriter::new(path, width, height));
2910 return Ok(Value::Unit);
2911 }
2912
2913 "svg_rect" | "SVG矩形" | "SVGสี่เหลี่ยม" => {
2914 let x = self.arg_num(&args, 0, 0.0)?;
2915 let y = self.arg_num(&args, 1, 0.0)?;
2916 let w = self.arg_num(&args, 2, 10.0)?;
2917 let h = self.arg_num(&args, 3, 10.0)?;
2918 let fill = self.arg_str(&args, 4, "#ffffff");
2919 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2920 svg.elements.push(format!(
2921 "<rect x=\"{x:.1}\" y=\"{y:.1}\" width=\"{w:.1}\" \
2922 height=\"{h:.1}\" fill=\"{fill}\"/>"));
2923 }
2924 return Ok(Value::Unit);
2925 }
2926
2927 "svg_circle" | "SVG圆形" | "SVGวงกลม" => {
2928 let cx = self.arg_num(&args, 0, 0.0)?;
2929 let cy = self.arg_num(&args, 1, 0.0)?;
2930 let r = self.arg_num(&args, 2, 5.0)?;
2931 let fill = self.arg_str(&args, 3, "#ffffff");
2932 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2933 svg.elements.push(format!(
2934 "<circle cx=\"{cx:.1}\" cy=\"{cy:.1}\" r=\"{r:.1}\" fill=\"{fill}\"/>"));
2935 }
2936 return Ok(Value::Unit);
2937 }
2938
2939 "svg_line" | "SVG线段" | "SVGเส้น" => {
2940 let x1 = self.arg_num(&args, 0, 0.0)?;
2941 let y1 = self.arg_num(&args, 1, 0.0)?;
2942 let x2 = self.arg_num(&args, 2, 0.0)?;
2943 let y2 = self.arg_num(&args, 3, 0.0)?;
2944 let stroke = self.arg_str(&args, 4, "#ffffff");
2945 let sw = self.arg_num(&args, 5, 1.0)?;
2946 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2947 svg.elements.push(format!(
2948 "<line x1=\"{x1:.1}\" y1=\"{y1:.1}\" x2=\"{x2:.1}\" y2=\"{y2:.1}\" \
2949 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
2950 }
2951 return Ok(Value::Unit);
2952 }
2953
2954 "svg_polyline" | "SVG折线" | "SVGเส้นหัก" => {
2955 let pts = self.arg_str(&args, 0, "");
2956 let stroke = self.arg_str(&args, 1, "#ffffff");
2957 let sw = self.arg_num(&args, 2, 1.0)?;
2958 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2959 svg.elements.push(format!(
2960 "<polyline points=\"{pts}\" fill=\"none\" \
2961 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
2962 }
2963 return Ok(Value::Unit);
2964 }
2965
2966 "svg_text" | "SVG文本" | "SVGข้อความ" => {
2967 let x = self.arg_num(&args, 0, 0.0)?;
2968 let y = self.arg_num(&args, 1, 0.0)?;
2969 let text = self.arg_str(&args, 2, "");
2970 let fill = self.arg_str(&args, 3, "#ffffff");
2971 let size = self.arg_num(&args, 4, 12.0)?;
2972 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2973 let safe = text.replace('&', "&").replace('<', "<").replace('>', ">");
2974 svg.elements.push(format!(
2975 "<text x=\"{x:.1}\" y=\"{y:.1}\" fill=\"{fill}\" \
2976 font-family=\"monospace\" font-size=\"{size:.0}\">{safe}</text>"));
2977 }
2978 return Ok(Value::Unit);
2979 }
2980
2981 "svg_end" | "结束SVG" | "จบSVG" => {
2982 {
2983 let borrow = self.svg.borrow();
2984 if let Some(svg) = borrow.as_ref() {
2985 svg.save().map_err(|e| EvalErr::from(format!("svg_end: {e}")))?;
2986 }
2987 }
2988 *self.svg.borrow_mut() = None;
2989 return Ok(Value::Unit);
2990 }
2991
2992 "hsl_color" | "HSL颜色" | "สีHSL" => {
2993 let h = self.arg_num(&args, 0, 0.0)?;
2994 let s = self.arg_num(&args, 1, 70.0)?;
2995 let l = self.arg_num(&args, 2, 50.0)?;
2996 return Ok(Value::Str(hsl_to_hex(h, s, l)));
2997 }
2998
2999 #[cfg(not(target_arch = "wasm32"))]
3005 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => {
3006 if let Some(Value::List(v)) = args.first() {
3007 let samples: Vec<f32> = v.iter()
3008 .filter_map(|x| if let Value::Number(n) = x { Some(*n as f32) } else { None })
3009 .collect();
3010 self.fft.borrow_mut().push_samples(&samples);
3011 }
3012 return Ok(Value::Unit);
3013 }
3014
3015 #[cfg(not(target_arch = "wasm32"))]
3017 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
3018 let n = self.arg_num(&args, 0, 32.0)? as usize;
3019 let bands = self.fft.borrow().freq_bands(n);
3020 *self.fft_bands_cache.borrow_mut() = bands.clone();
3021 return Ok(Value::List(bands.into_iter().map(|v| Value::Number(v as f64)).collect()));
3022 }
3023
3024 #[cfg(not(target_arch = "wasm32"))]
3026 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => {
3027 return Ok(Value::Bool(self.fft.borrow().is_beat()));
3028 }
3029
3030 #[cfg(not(target_arch = "wasm32"))]
3032 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => {
3033 return Ok(Value::Number(self.fft.borrow().beat_ratio() as f64));
3034 }
3035
3036 #[cfg(not(target_arch = "wasm32"))]
3038 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => {
3039 return Ok(Value::Number(self.fft.borrow().rms() as f64));
3040 }
3041
3042 #[cfg(not(target_arch = "wasm32"))]
3044 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => {
3045 return Ok(Value::Number(self.fft.borrow().dominant_freq() as f64));
3046 }
3047
3048 #[cfg(target_arch = "wasm32")]
3050 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => { return Ok(Value::Unit); }
3051 #[cfg(target_arch = "wasm32")]
3052 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
3053 let n = self.arg_num(&args, 0, 32.0)? as usize;
3054 return Ok(Value::List(vec![Value::Number(0.0); n]));
3055 }
3056 #[cfg(target_arch = "wasm32")]
3057 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => { return Ok(Value::Bool(false)); }
3058 #[cfg(target_arch = "wasm32")]
3059 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => { return Ok(Value::Number(1.0)); }
3060 #[cfg(target_arch = "wasm32")]
3061 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => { return Ok(Value::Number(0.0)); }
3062 #[cfg(target_arch = "wasm32")]
3063 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => { return Ok(Value::Number(0.0)); }
3064
3065 "tex_checkerboard" | "ลายตารางหมากรุก" => {
3073 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3074 let tiles = self.arg_num(&args, 4, 8.0)? as u32;
3075 let (r1,g1,b1) = (self.arg_num(&args,5,255.)? as u32, self.arg_num(&args,6,255.)? as u32, self.arg_num(&args,7,255.)? as u32);
3076 let (r2,g2,b2) = (self.arg_num(&args,8,0.)? as u32, self.arg_num(&args,9,0.)? as u32, self.arg_num(&args,10,0.)? as u32);
3077 let c1 = (r1<<16)|(g1<<8)|b1; let c2 = (r2<<16)|(g2<<8)|b2;
3078 let mut gfx = self.gfx.borrow_mut();
3079 let (bw, bh) = (gfx.width, gfx.height);
3080 for row in 0..th { for col in 0..tw {
3081 let cx = col as u32 * tiles / tw as u32;
3082 let cy = row as u32 * tiles / th as u32;
3083 let (dx, dy) = (tx+col, ty+row);
3084 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = if (cx+cy)%2==0 { c1 } else { c2 }; }
3085 }}
3086 return Ok(Value::Unit);
3087 }
3088
3089 "tex_gradient" | "ลายไล่สี" => {
3091 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3092 let angle = self.arg_num(&args, 4, 0.0)? as f32;
3093 let (r1,g1,b1) = (self.arg_num(&args,5,0.)? as f32/255., self.arg_num(&args,6,0.)? as f32/255., self.arg_num(&args,7,0.)? as f32/255.);
3094 let (r2,g2,b2) = (self.arg_num(&args,8,255.)? as f32/255., self.arg_num(&args,9,255.)? as f32/255., self.arg_num(&args,10,255.)? as f32/255.);
3095 let (ca, sa) = (angle.to_radians().cos(), angle.to_radians().sin());
3096 let mut gfx = self.gfx.borrow_mut();
3097 let (bw, bh) = (gfx.width, gfx.height);
3098 for row in 0..th { for col in 0..tw {
3099 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
3100 let t = ((nx*ca + ny*sa + 0.707)/1.414).clamp(0.,1.);
3101 let (dx, dy) = (tx+col, ty+row);
3102 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r1+(r2-r1)*t, g1+(g2-g1)*t, b1+(b2-b1)*t); }
3103 }}
3104 return Ok(Value::Unit);
3105 }
3106
3107 "tex_noise" | "ลายนอยส์" => {
3109 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3110 let scale = self.arg_num(&args, 4, 4.0)? as f32;
3111 let octaves = self.arg_num(&args, 5, 4.0)? as u32;
3112 let seed = self.arg_num(&args, 6, 0.0)? as u32;
3113 let palette = self.arg_str(&args, 7, "rainbow");
3114 let mut gfx = self.gfx.borrow_mut();
3115 let (bw, bh) = (gfx.width, gfx.height);
3116 for row in 0..th { for col in 0..tw {
3117 let v = tex_fbm(col as f32*scale/tw as f32, row as f32*scale/th as f32, octaves, seed);
3118 let [r,g,b] = tex_palette(&palette, v);
3119 let (dx, dy) = (tx+col, ty+row);
3120 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r, g, b); }
3121 }}
3122 return Ok(Value::Unit);
3123 }
3124
3125 "tex_freq_map" | "ลายความถี่" => {
3128 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3129 let time = self.arg_num(&args, 4, 0.0)? as f32;
3130 let speed = self.arg_num(&args, 5, 0.3)? as f32;
3131 let palette = self.arg_str(&args, 6, "rainbow");
3132 let bands: Vec<f32> = {
3133 let c = self.fft_bands_cache.borrow();
3134 if c.is_empty() { vec![0.0; 32] } else { c.clone() }
3135 };
3136 let n = bands.len().max(1);
3137 let mut gfx = self.gfx.borrow_mut();
3138 let (bw, bh) = (gfx.width, gfx.height);
3139 for row in 0..th { for col in 0..tw {
3140 let band_idx = (col * n / tw.max(1)).min(n-1);
3141 let mag = bands[band_idx].clamp(0.,1.);
3142 let fill_y = (mag * th as f32) as usize;
3143 if row >= th.saturating_sub(fill_y) {
3144 let t = (col as f32/tw as f32 + time*speed) % 1.0;
3145 let [r,g,b] = tex_palette(&palette, t);
3146 let bright = mag * (1.0 - row as f32/th as f32 * 0.5);
3147 let (dx, dy) = (tx+col, ty+row);
3148 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r*bright, g*bright, b*bright); }
3149 }
3150 }}
3151 return Ok(Value::Unit);
3152 }
3153
3154 "tex_spiral" | "ลายเกลียวหมุน" => {
3156 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3157 let freq = self.arg_num(&args, 4, 5.0)? as f32;
3158 let n_bands = self.arg_num(&args, 5, 8.0)? as f32;
3159 let time = self.arg_num(&args, 6, 0.0)? as f32;
3160 let palette = self.arg_str(&args, 7, "rainbow");
3161 let mut gfx = self.gfx.borrow_mut();
3162 let (bw, bh) = (gfx.width, gfx.height);
3163 for row in 0..th { for col in 0..tw {
3164 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
3165 let r = (nx*nx + ny*ny).sqrt();
3166 let theta = ny.atan2(nx);
3167 let t = ((r*freq - theta/std::f32::consts::TAU + time*0.5) * n_bands % 1.0).abs();
3168 let [cr,cg,cb] = tex_palette(&palette, t);
3169 let (dx, dy) = (tx+col, ty+row);
3170 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3171 }}
3172 return Ok(Value::Unit);
3173 }
3174
3175 "tex_ripple" | "ลายระลอก" => {
3177 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3178 let freq = self.arg_num(&args, 4, 10.0)? as f32;
3179 let rcx = self.arg_num(&args, 5, 0.5)? as f32;
3180 let rcy = self.arg_num(&args, 6, 0.5)? as f32;
3181 let time = self.arg_num(&args, 7, 0.0)? as f32;
3182 let palette = self.arg_str(&args, 8, "ocean");
3183 let mut gfx = self.gfx.borrow_mut();
3184 let (bw, bh) = (gfx.width, gfx.height);
3185 for row in 0..th { for col in 0..tw {
3186 let nx = col as f32/tw as f32 - rcx; let ny = row as f32/th as f32 - rcy;
3187 let r = (nx*nx + ny*ny).sqrt();
3188 let t = ((r*freq - time) % 1.0).abs();
3189 let [cr,cg,cb] = tex_palette(&palette, t);
3190 let (dx, dy) = (tx+col, ty+row);
3191 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3192 }}
3193 return Ok(Value::Unit);
3194 }
3195
3196 "tex_mandelbrot" | "ลายแมนเดลบรอต" => {
3198 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3199 let zoom = self.arg_num(&args, 4, 1.0)?;
3200 let mcx = self.arg_num(&args, 5, -0.5)?;
3201 let mcy = self.arg_num(&args, 6, 0.0)?;
3202 let max_iter = self.arg_num(&args, 7, 64.0)? as u32;
3203 let palette = self.arg_str(&args, 8, "psychedelic");
3204 let mut gfx = self.gfx.borrow_mut();
3205 let (bw, bh) = (gfx.width, gfx.height);
3206 for row in 0..th { for col in 0..tw {
3207 let zx0 = (col as f64/tw as f64 - 0.5)/zoom + mcx;
3208 let zy0 = (row as f64/th as f64 - 0.5)/zoom + mcy;
3209 let mut x = 0.0f64; let mut y = 0.0f64; let mut i = 0u32;
3210 while i < max_iter && x*x+y*y < 4.0 { let t=x*x-y*y+zx0; y=2.0*x*y+zy0; x=t; i+=1; }
3211 let t = if i==max_iter { 0.0f32 } else {
3212 (i as f32 - (x as f32*x as f32+y as f32*y as f32).ln().ln()/2.0f32.ln()) / max_iter as f32
3213 };
3214 let [cr,cg,cb] = tex_palette(&palette, t.clamp(0.,1.));
3215 let (dx, dy) = (tx+col, ty+row);
3216 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3217 }}
3218 return Ok(Value::Unit);
3219 }
3220
3221 "tex_julia" | "ลายจูเลีย" => {
3223 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3224 let c_re = self.arg_num(&args, 4, -0.7)?;
3225 let c_im = self.arg_num(&args, 5, 0.27)?;
3226 let max_iter = self.arg_num(&args, 6, 64.0)? as u32;
3227 let palette = self.arg_str(&args, 7, "neon");
3228 let mut gfx = self.gfx.borrow_mut();
3229 let (bw, bh) = (gfx.width, gfx.height);
3230 for row in 0..th { for col in 0..tw {
3231 let mut zx = (col as f64/tw as f64 - 0.5)*3.5;
3232 let mut zy = (row as f64/th as f64 - 0.5)*3.5;
3233 let mut i = 0u32;
3234 while i < max_iter && zx*zx+zy*zy < 4.0 { let t=zx*zx-zy*zy+c_re; zy=2.0*zx*zy+c_im; zx=t; i+=1; }
3235 let t = i as f32 / max_iter as f32;
3236 let [cr,cg,cb] = tex_palette(&palette, t);
3237 let (dx, dy) = (tx+col, ty+row);
3238 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3239 }}
3240 return Ok(Value::Unit);
3241 }
3242
3243 "tex_voronoi" | "ลายโวโรนอย" => {
3245 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3246 let cells = self.arg_num(&args, 4, 16.0)? as u32;
3247 let seed = self.arg_num(&args, 5, 42.0)? as u32;
3248 let palette = self.arg_str(&args, 6, "rainbow");
3249 let pts: Vec<[f32;2]> = (0..cells).map(|i| [tex_hash(i as i32,0,seed), tex_hash(i as i32,1,seed+999)]).collect();
3250 let mut gfx = self.gfx.borrow_mut();
3251 let (bw, bh) = (gfx.width, gfx.height);
3252 for row in 0..th { for col in 0..tw {
3253 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
3254 let (min_d, nearest) = pts.iter().enumerate().fold((f32::MAX,0usize), |(d,idx),(i,&[cx,cy])| {
3255 let dd = (fx-cx).powi(2)+(fy-cy).powi(2);
3256 if dd < d { (dd,i) } else { (d,idx) }
3257 });
3258 let t = (nearest as f32/cells as f32 + min_d*4.0) % 1.0;
3259 let [cr,cg,cb] = tex_palette(&palette, t);
3260 let (dx, dy) = (tx+col, ty+row);
3261 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3262 }}
3263 return Ok(Value::Unit);
3264 }
3265
3266 "tex_halftone" | "ลายฮาล์ฟโทน" => {
3268 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3269 let dot_size = self.arg_num(&args, 4, 0.05)? as f32;
3270 let time = self.arg_num(&args, 5, 0.0)? as f32;
3271 let palette = self.arg_str(&args, 6, "rainbow");
3272 let mut gfx = self.gfx.borrow_mut();
3273 let (bw, bh) = (gfx.width, gfx.height);
3274 for row in 0..th { for col in 0..tw {
3275 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
3276 let gx = (fx/dot_size).floor(); let gy = (fy/dot_size).floor();
3277 let lx = (fx/dot_size - gx - 0.5)*2.0; let ly = (fy/dot_size - gy - 0.5)*2.0;
3278 let r = (lx*lx + ly*ly).sqrt();
3279 let t = (gx/(1.0/dot_size) + time*0.1) % 1.0;
3280 let a = if r < 0.7 { ((0.7-r)/0.7).clamp(0.,1.) } else { 0.0 };
3281 if a > 0.0 {
3282 let [cr,cg,cb] = tex_palette(&palette, t);
3283 let (dx, dy) = (tx+col, ty+row);
3284 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3285 }
3286 }}
3287 return Ok(Value::Unit);
3288 }
3289
3290 "set_shade_mode" | "设置着色" | "シェード設定" | "셰이드모드" | "ตั้งการแรเงา" => {
3295 let m = self.arg_num(&args, 0, 2.0)? as u8;
3296 self.gfx.borrow_mut().shade_mode = m;
3297 return Ok(Value::Unit);
3298 }
3299 "set_cel_bands" | "设置色阶" | "セル段数" | "셀밴드" | "ตั้งระดับสี" => {
3301 let n = (self.arg_num(&args, 0, 4.0)? as u32).max(2);
3302 self.gfx.borrow_mut().shade.bands = n;
3303 return Ok(Value::Unit);
3304 }
3305 "set_shadow_color" | "设置阴影色" | "影の色" | "그림자색" | "ตั้งสีเงา" => {
3307 let r=self.arg_num(&args,0,26.)? as f32/255.0;
3308 let g=self.arg_num(&args,1,33.)? as f32/255.0;
3309 let b=self.arg_num(&args,2,77.)? as f32/255.0;
3310 self.gfx.borrow_mut().shade.shadow = [r,g,b];
3311 return Ok(Value::Unit);
3312 }
3313 #[cfg(not(target_arch = "wasm32"))]
3319 "crypto_hash" | "แฮชเข้ารหัส" | "几何哈希" | "幾何ハッシュ" | "기하해시" => {
3320 let s = self.arg_str(&args, 0, "");
3321 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(s.as_bytes()))));
3322 }
3323 #[cfg(not(target_arch = "wasm32"))]
3325 "knot_points" | "จุดปม" | "结点坐标" | "結び目点" | "매듭점" => {
3326 let s = self.arg_str(&args, 0, "");
3327 let shape = ling_crypto::geo::KnotShape::from_bytes(s.as_bytes());
3328 let mut out = Vec::with_capacity(shape.points.len() * 3);
3329 for p in &shape.points {
3330 out.push(Value::Number(p[0] as f64));
3331 out.push(Value::Number(p[1] as f64));
3332 out.push(Value::Number(p[2] as f64));
3333 }
3334 return Ok(Value::List(out));
3335 }
3336 #[cfg(not(target_arch = "wasm32"))]
3337 "knot_label" | "ป้ายปม" | "结点标签" | "結び目ラベル" | "매듭라벨" => {
3338 let s = self.arg_str(&args, 0, "");
3339 return Ok(Value::Str(ling_crypto::geo::KnotShape::from_bytes(s.as_bytes()).label()));
3340 }
3341 #[cfg(not(target_arch = "wasm32"))]
3343 "knot_keygen" | "hybrid_keygen" | "สร้างกุญแจปม" | "生成密钥" | "鍵生成" | "키생성" => {
3344 self.crypto_ids.push(ling_crypto::KnotIdentity::generate());
3345 return Ok(Value::Number((self.crypto_ids.len() - 1) as f64));
3346 }
3347 #[cfg(not(target_arch = "wasm32"))]
3348 "knot_public" | "hybrid_public" | "กุญแจสาธารณะปม" | "公钥" | "公開鍵" | "공개키" => {
3349 let h = self.arg_num(&args, 0, 0.0)? as usize;
3350 let pk = self.crypto_ids.get(h).map(|id| hex_encode(id.public_key())).unwrap_or_default();
3351 return Ok(Value::Str(pk));
3352 }
3353 #[cfg(not(target_arch = "wasm32"))]
3355 "knot_encapsulate" | "hybrid_encapsulate" | "ห่อกุญแจปม" | "封装密钥" | "カプセル化" | "캡슐화" => {
3356 let pk = hex_decode(&self.arg_str(&args, 0, ""));
3357 match ling_crypto::geo::knot_encapsulate(&pk) {
3358 Ok((ct, ss)) => return Ok(Value::List(vec![Value::Str(hex_encode(&ct)), Value::Str(hex_encode(&ss))])),
3359 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3360 }
3361 }
3362 #[cfg(not(target_arch = "wasm32"))]
3364 "knot_decapsulate" | "hybrid_decapsulate" | "แกะกุญแจปม" | "解封装密钥" | "カプセル解除" | "캡슐해제" => {
3365 let h = self.arg_num(&args, 0, 0.0)? as usize;
3366 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3367 let ss = self.crypto_ids.get(h)
3368 .and_then(|id| id.decapsulate(&ct).ok())
3369 .map(|s| hex_encode(&s)).unwrap_or_default();
3370 return Ok(Value::Str(ss));
3371 }
3372 #[cfg(not(target_arch = "wasm32"))]
3374 "crypto_seal" | "ผนึก" | "封印" | "封印する" | "봉인" => {
3375 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3376 let pt = self.arg_str(&args, 1, "");
3377 match ling_crypto::geo::holo_seal(key, pt.as_bytes()) {
3378 Ok(ct) => return Ok(Value::Str(hex_encode(&ct))),
3379 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3380 }
3381 }
3382 #[cfg(not(target_arch = "wasm32"))]
3383 "crypto_open" | "เปิดผนึก" | "解封" | "封印解除" | "봉인해제" => {
3384 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3385 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3386 match ling_crypto::geo::holo_open(key, &ct) {
3387 Ok(pt) => return Ok(Value::Str(String::from_utf8_lossy(&pt).into_owned())),
3388 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3389 }
3390 }
3391 #[cfg(not(target_arch = "wasm32"))]
3393 "holo_points" | "จุดโฮโลแกรม" | "全息点" | "ホログラム点" | "홀로그램점" => {
3394 let s = self.arg_str(&args, 0, "");
3395 let frags = ling_crypto::geo::scatter(s.as_bytes());
3396 let mut out = Vec::with_capacity(frags.len() * 4);
3397 for f in &frags { for c in f.coord { out.push(Value::Number(c as f64)); } }
3398 return Ok(Value::List(out));
3399 }
3400 #[cfg(not(target_arch = "wasm32"))]
3401 "holo_fragment_count" | "จำนวนชิ้นโฮโลแกรม" | "全息碎片数" | "ホログラム断片数" | "홀로그램조각수" => {
3402 let s = self.arg_str(&args, 0, "");
3403 return Ok(Value::Number(ling_crypto::geo::scatter(s.as_bytes()).len() as f64));
3404 }
3405
3406 "ease" => {
3410 let name = self.arg_str(&args, 0, "ease");
3411 let t = self.arg_num(&args, 1, 0.0)? as f32;
3412 return Ok(Value::Number(ling_ui::Easing::from_name(&name).apply(t) as f64));
3413 }
3414 #[cfg(not(target_arch = "wasm32"))]
3415 "mouse_x" => {
3416 let gfx = self.gfx.borrow();
3417 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.0 as f64).unwrap_or(0.0);
3418 return Ok(Value::Number(v));
3419 }
3420 #[cfg(not(target_arch = "wasm32"))]
3421 "mouse_y" => {
3422 let gfx = self.gfx.borrow();
3423 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.1 as f64).unwrap_or(0.0);
3424 return Ok(Value::Number(v));
3425 }
3426 #[cfg(not(target_arch = "wasm32"))]
3427 "mouse_down" => {
3428 let gfx = self.gfx.borrow();
3429 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
3430 return Ok(Value::Bool(d));
3431 }
3432 #[cfg(not(target_arch = "wasm32"))]
3433 "ui_hot" | "热区" | "ホットエリア" | "핫존" | "พื้นที่สัมผัส" => {
3434 let x = self.arg_num(&args,0,0.0)? as f32;
3435 let y = self.arg_num(&args,1,0.0)? as f32;
3436 let w = self.arg_num(&args,2,0.0)? as f32;
3437 let h = self.arg_num(&args,3,0.0)? as f32;
3438 let gfx = self.gfx.borrow();
3439 let (mx,my) = gfx.window.as_ref().and_then(|win| win.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0,0.0));
3440 return Ok(Value::Bool(ling_ui::holo::hit_rect(mx,my,x,y,w,h)));
3441 }
3442 "ui_text" | "界面文字" | "UI文字" | "UI텍스트" | "ข้อความหน้าจอ" => {
3444 let x = self.arg_num(&args,0,0.0)? as f32;
3445 let y = self.arg_num(&args,1,0.0)? as f32;
3446 let scale = self.arg_num(&args,2,16.0)? as f32;
3447 let s = self.arg_str(&args,3,"");
3448 let segs = ling_ui::holo::text_lines(&s, x, y, scale*0.62, scale, scale*0.24);
3449 let mut gfx = self.gfx.borrow_mut();
3450 let (w,h,color) = (gfx.width, gfx.height, gfx.color);
3451 for sg in segs { draw_line(&mut gfx.buffer, w, h, color, sg[0], sg[1], sg[2], sg[3]); }
3452 return Ok(Value::Unit);
3453 }
3454 #[cfg(not(target_arch = "wasm32"))]
3457 "font_load" | "โหลดฟอนต์" | "加载字体" | "フォント読込" | "글꼴로드" => {
3458 let path = self.arg_str(&args, 0, "");
3459 let weight = match self.arg_num(&args, 1, 0.0)? {
3461 w if w > 0.0 => Some(w as f32),
3462 _ => None,
3463 };
3464 let mut loaded = ling_graphics::VectorFont::from_path_weight(&path, weight);
3466 if loaded.is_err() {
3467 if let Some(dir) = &self.source_dir {
3468 let joined = dir.join(&path);
3469 loaded = ling_graphics::VectorFont::from_path_weight(&joined.to_string_lossy(), weight);
3470 }
3471 }
3472 match loaded {
3473 Ok(f) => {
3474 let id = self.fonts.len();
3475 self.fonts.push(f);
3476 return Ok(Value::Number(id as f64));
3477 }
3478 Err(e) => {
3479 eprintln!("font_load failed ({path}): {e}");
3480 return Ok(Value::Number(-1.0));
3481 }
3482 }
3483 }
3484 #[cfg(not(target_arch = "wasm32"))]
3487 "font_text" | "ข้อความฟอนต์" | "字体文本" | "フォント文字" | "글꼴텍스트" => {
3488 let id = self.arg_num(&args, 0, 0.0)? as i64;
3489 let x = self.arg_num(&args, 1, 0.0)? as f32;
3490 let y = self.arg_num(&args, 2, 0.0)? as f32;
3491 let px = self.arg_num(&args, 3, 16.0)? as f32;
3492 let s = self.arg_str(&args, 4, "");
3493 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
3494 let strokes = self.font_layout_2d(id as usize, x, y, px, &s);
3495 let mut gfx = self.gfx.borrow_mut();
3496 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
3497 for pl in &strokes {
3498 for seg in pl.windows(2) {
3499 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, color, add,
3500 seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
3501 }
3502 }
3503 }
3504 return Ok(Value::Unit);
3505 }
3506 #[cfg(not(target_arch = "wasm32"))]
3508 "font_text_fill" | "เติมฟอนต์" | "填充字体" | "フォント塗り" | "글꼴채움" => {
3509 let id = self.arg_num(&args, 0, 0.0)? as i64;
3510 let x = self.arg_num(&args, 1, 0.0)? as f32;
3511 let y = self.arg_num(&args, 2, 0.0)? as f32;
3512 let px = self.arg_num(&args, 3, 16.0)? as f32;
3513 let s = self.arg_str(&args, 4, "");
3514 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
3515 let glyphs = self.font_layout_2d_glyphs(id as usize, x, y, px, &s);
3517 let mut gfx = self.gfx.borrow_mut();
3518 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
3519 for contours in &glyphs {
3520 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, contours);
3521 }
3522 }
3523 return Ok(Value::Unit);
3524 }
3525 #[cfg(not(target_arch = "wasm32"))]
3529 "font_text_3d" | "ข้อความฟอนต์3มิติ" | "字体3D" | "フォント3D" | "글꼴3D" => {
3530 let id = self.arg_num(&args, 0, 0.0)? as i64;
3531 let cx=self.arg_num(&args,1,0.0)? as f32; let cy=self.arg_num(&args,2,0.0)? as f32; let cz=self.arg_num(&args,3,0.0)? as f32;
3532 let ux=self.arg_num(&args,4,1.0)? as f32; let uy=self.arg_num(&args,5,0.0)? as f32; let uz=self.arg_num(&args,6,0.0)? as f32;
3533 let vx=self.arg_num(&args,7,0.0)? as f32; let vy=self.arg_num(&args,8,1.0)? as f32; let vz=self.arg_num(&args,9,0.0)? as f32;
3534 let size=self.arg_num(&args,10,1.0)? as f32;
3535 let s = self.arg_str(&args,11,"");
3536 if id >= 0 && (id as usize) < self.fonts.len() && size > 0.0 {
3537 let font = &mut self.fonts[id as usize];
3539 let asc = font.ascent();
3540 let mut pen = 0.0f32;
3541 let mut lines: Vec<[f32; 6]> = Vec::new();
3542 for ch in s.chars() {
3543 let go = font.glyph_outline(ch, 0.01);
3544 for pl in &go.polylines {
3545 for seg in pl.windows(2) {
3546 let map = |p: [f32; 2]| {
3547 let a = pen + p[0];
3548 let b = p[1] - asc; [cx + a*size*ux + b*size*vx,
3550 cy + a*size*uy + b*size*vy,
3551 cz + a*size*uz + b*size*vz]
3552 };
3553 let p0 = map(seg[0]); let p1 = map(seg[1]);
3554 lines.push([p0[0],p0[1],p0[2], p1[0],p1[1],p1[2]]);
3555 }
3556 }
3557 pen += go.advance;
3558 }
3559 let mut gfx = self.gfx.borrow_mut();
3560 let color = gfx.color;
3561 let near = -gfx.camera.zdist + 0.05;
3562 for l in &lines {
3563 let (mut ax, mut ay, mut az) = (l[0], l[1], l[2]);
3564 let (mut bx, mut by, mut bz) = (l[3], l[4], l[5]);
3565 let da = gfx.camera.depth(ax, ay, az);
3566 let db = gfx.camera.depth(bx, by, bz);
3567 if da <= near && db <= near { continue; }
3568 if da <= near {
3569 let t = (near - da) / (db - da);
3570 ax += t*(bx-ax); ay += t*(by-ay); az += t*(bz-az);
3571 } else if db <= near {
3572 let t = (near - da) / (db - da);
3573 bx = ax + t*(bx-ax); by = ay + t*(by-ay); bz = az + t*(bz-az);
3574 }
3575 let (sax, say, da2) = gfx.camera.project(ax, ay, az);
3576 let (sbx, sby, db2) = gfx.camera.project(bx, by, bz);
3577 let depth = (da2 + db2) / 2.0;
3578 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
3579 }
3580 }
3581 return Ok(Value::Unit);
3582 }
3583 #[cfg(not(target_arch = "wasm32"))]
3585 "font_width" | "ความกว้างฟอนต์" | "字体宽度" | "フォント幅" | "글꼴너비" => {
3586 let id = self.arg_num(&args, 0, 0.0)? as i64;
3587 let px = self.arg_num(&args, 1, 16.0)? as f32;
3588 let s = self.arg_str(&args, 2, "");
3589 if id >= 0 && (id as usize) < self.fonts.len() {
3590 return Ok(Value::Number(self.fonts[id as usize].measure(&s, px) as f64));
3591 }
3592 return Ok(Value::Number(0.0));
3593 }
3594 "ui_frame" | "边框" | "フレーム枠" | "프레임틀" | "กรอบ" => {
3596 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
3597 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
3598 let l=self.arg_num(&args,4,14.0)? as f32;
3599 let segs = ling_ui::holo::corner_brackets(x,y,w0,h0,l);
3600 let mut gfx = self.gfx.borrow_mut();
3601 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
3602 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
3603 return Ok(Value::Unit);
3604 }
3605 "ui_bevel" | "斜角框" | "ベベル枠" | "베벨틀" | "กรอบเฉียง" => {
3607 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
3608 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
3609 let bv=self.arg_num(&args,4,10.0)? as f32;
3610 let segs = ling_ui::holo::beveled_rect(x,y,w0,h0,bv);
3611 let mut gfx = self.gfx.borrow_mut();
3612 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
3613 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
3614 return Ok(Value::Unit);
3615 }
3616
3617 #[cfg(not(target_arch = "wasm32"))]
3623 "ui_theme" | "界面主题" | "UIテーマ" | "인터페이스테마" | "ธีมส่วนติดต่อ" => {
3624 let cur = self.ui_theme;
3625 let primary = self.color_at(&args, 0, cur.primary);
3626 let accent = self.color_at(&args, 3, cur.accent);
3627 let track = self.color_at(&args, 6, cur.track);
3628 let warn = self.color_at(&args, 9, cur.warn);
3629 let text = self.color_at(&args, 12, cur.text);
3630 let bg = self.color_at(&args, 15, cur.bg);
3631 self.ui_theme = UiTheme { primary, accent, track, warn, text, bg };
3632 return Ok(Value::Unit);
3633 }
3634
3635 #[cfg(not(target_arch = "wasm32"))]
3637 "ui_radar" | "雷达" | "レーダー" | "레이더" | "เรดาร์" => {
3638 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3639 let r=self.arg_num(&args,2,60.)? as f32; let sweep=self.arg_num(&args,3,0.)? as f32;
3640 let th=self.ui_theme;
3641 let prim=self.color_at(&args,4,th.primary);
3642 self.draw_ui(&ling_ui::widgets::radar(cx,cy,r,sweep, prim, th.accent, th.track));
3643 return Ok(Value::Unit);
3644 }
3645 #[cfg(not(target_arch = "wasm32"))]
3646 "ui_compass" | "罗盘" | "コンパス" | "나침반" | "เข็มทิศ" => {
3647 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3648 let w0=self.arg_num(&args,2,300.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
3649 let head=self.arg_num(&args,4,0.)? as f32;
3650 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3651 self.draw_ui(&ling_ui::widgets::compass(x,y,w0,h0,head, prim, th.track));
3652 return Ok(Value::Unit);
3653 }
3654 #[cfg(not(target_arch = "wasm32"))]
3655 "ui_reticle" | "准星" | "照準" | "조준선" | "เป้าเล็ง" => {
3656 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3657 let r=self.arg_num(&args,2,30.)? as f32; let spread=self.arg_num(&args,3,0.)? as f32;
3658 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3659 self.draw_ui(&ling_ui::widgets::reticle(cx,cy,r,spread, prim));
3660 return Ok(Value::Unit);
3661 }
3662 #[cfg(not(target_arch = "wasm32"))]
3663 "ui_target" | "锁定框" | "ターゲット" | "표적" | "กรอบเป้า" => {
3664 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3665 let w0=self.arg_num(&args,2,80.)? as f32; let h0=self.arg_num(&args,3,80.)? as f32;
3666 let lock=self.arg_num(&args,4,0.)? as f32;
3667 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3668 self.draw_ui(&ling_ui::widgets::target(x,y,w0,h0,lock, prim, th.accent));
3669 return Ok(Value::Unit);
3670 }
3671 #[cfg(not(target_arch = "wasm32"))]
3672 "ui_panel" | "面板" | "パネル" | "패널" | "แผง" => {
3673 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3674 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3675 let bv=self.arg_num(&args,4,12.)? as f32;
3676 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3677 self.draw_ui(&ling_ui::widgets::panel(x,y,w0,h0,bv, prim, th.bg));
3678 return Ok(Value::Unit);
3679 }
3680 #[cfg(not(target_arch = "wasm32"))]
3681 "ui_scanlines" | "扫描线" | "走査線" | "스캔라인" | "เส้นสแกน" => {
3682 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3683 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3684 let dens=self.arg_num(&args,4,24.)? as usize;
3685 let th=self.ui_theme; let line=self.color_at(&args,5,th.track);
3686 self.draw_ui(&ling_ui::widgets::scanlines(x,y,w0,h0,dens, line));
3687 return Ok(Value::Unit);
3688 }
3689
3690 #[cfg(not(target_arch = "wasm32"))]
3692 "ui_bar" | "进度条" | "バー" | "막대" | "แถบ" => {
3693 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3694 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3695 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3696 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3697 self.draw_ui(&ling_ui::widgets::bar(x,y,w0,h0, val/max.max(1e-6), fill, th.track));
3698 return Ok(Value::Unit);
3699 }
3700 #[cfg(not(target_arch = "wasm32"))]
3701 "ui_segbar" | "分段条" | "分割バー" | "분할막대" | "แถบแบ่ง" => {
3702 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3703 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3704 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3705 let segs=self.arg_num(&args,6,10.)? as usize;
3706 let th=self.ui_theme; let fill=self.color_at(&args,7,th.primary);
3707 self.draw_ui(&ling_ui::widgets::segbar(x,y,w0,h0, val/max.max(1e-6), segs, fill, th.track));
3708 return Ok(Value::Unit);
3709 }
3710 #[cfg(not(target_arch = "wasm32"))]
3711 "ui_gauge" | "仪表" | "ゲージ" | "게이지" | "มาตรวัด" => {
3712 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3713 let r=self.arg_num(&args,2,50.)? as f32;
3714 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3715 let th=self.ui_theme; let needle=self.color_at(&args,5,th.warn);
3716 self.draw_ui(&ling_ui::widgets::gauge(cx,cy,r, val/max.max(1e-6), needle, th.accent, th.track));
3717 return Ok(Value::Unit);
3718 }
3719 #[cfg(not(target_arch = "wasm32"))]
3720 "ui_ring" | "环表" | "リングメーター" | "링미터" | "วงแหวนวัด" => {
3721 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3722 let r=self.arg_num(&args,2,40.)? as f32;
3723 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3724 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
3725 self.draw_ui(&ling_ui::widgets::ring(cx,cy,r, val/max.max(1e-6), fill, th.track));
3726 return Ok(Value::Unit);
3727 }
3728 #[cfg(not(target_arch = "wasm32"))]
3729 "ui_vu" | "音量条" | "VUメーター" | "음량막대" | "มาตรเสียง" => {
3730 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3731 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,60.)? as f32;
3732 let levels=self.arg_list_f32(&args,4);
3733 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
3734 self.draw_ui(&ling_ui::widgets::vu(x,y,w0,h0, &levels, fill, th.warn));
3735 return Ok(Value::Unit);
3736 }
3737 #[cfg(not(target_arch = "wasm32"))]
3738 "ui_spark" | "迷你图" | "スパークライン" | "스파크라인" | "กราฟจิ๋ว" => {
3739 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3740 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
3741 let vals=self.arg_list_f32(&args,4);
3742 let th=self.ui_theme; let line=self.color_at(&args,5,th.accent);
3743 self.draw_ui(&ling_ui::widgets::spark(x,y,w0,h0, &vals, line));
3744 return Ok(Value::Unit);
3745 }
3746 #[cfg(not(target_arch = "wasm32"))]
3747 "ui_battery" | "电池" | "バッテリー" | "배터리" | "แบตเตอรี่" => {
3748 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3749 let w0=self.arg_num(&args,2,50.)? as f32; let h0=self.arg_num(&args,3,22.)? as f32;
3750 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3751 let th=self.ui_theme; let fill=self.color_at(&args,6,th.accent);
3752 self.draw_ui(&ling_ui::widgets::battery(x,y,w0,h0, val/max.max(1e-6), fill, th.track, th.warn));
3753 return Ok(Value::Unit);
3754 }
3755
3756 #[cfg(not(target_arch = "wasm32"))]
3758 "ui_button" | "按钮" | "ボタン" | "버튼" | "ปุ่ม" => {
3759 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3760 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
3761 let (mx,my,down)=self.mouse_now();
3762 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
3763 let clicked = hover && down && !self.mouse_was_down;
3764 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3765 self.draw_ui(&ling_ui::widgets::button(x,y,w0,h0, hover, down&&hover, prim, th.bg));
3766 return Ok(Value::Number(if clicked {1.0} else {0.0}));
3767 }
3768 #[cfg(not(target_arch = "wasm32"))]
3769 "ui_toggle" | "开关" | "トグル" | "토글" | "สวิตช์" => {
3770 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3771 let w0=self.arg_num(&args,2,52.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
3772 let mut state=self.arg_num(&args,4,0.)? > 0.5;
3773 let (mx,my,down)=self.mouse_now();
3774 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
3775 if hover && down && !self.mouse_was_down { state = !state; }
3776 let th=self.ui_theme; let on=self.color_at(&args,5,th.accent);
3777 self.draw_ui(&ling_ui::widgets::toggle(x,y,w0,h0, state, on, th.track));
3778 return Ok(Value::Number(if state {1.0} else {0.0}));
3779 }
3780 #[cfg(not(target_arch = "wasm32"))]
3781 "ui_slider" | "滑块" | "スライダー" | "슬라이더" | "แถบเลื่อน" => {
3782 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3783 let w0=self.arg_num(&args,2,160.)? as f32;
3784 let mut val=self.arg_num(&args,3,0.)? as f32;
3785 let mn=self.arg_num(&args,4,0.)? as f32; let mx_=self.arg_num(&args,5,1.)? as f32;
3786 let (mx,my,down)=self.mouse_now();
3787 let hover=ling_ui::holo::hit_rect(mx,my,x-8.0,y-10.0,w0+16.0,20.0);
3788 if hover && down {
3789 let frac=((mx-x)/w0).max(0.0).min(1.0);
3790 val = mn + (mx_-mn)*frac;
3791 }
3792 let frac=((val-mn)/(mx_-mn).abs().max(1e-6)).max(0.0).min(1.0);
3793 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3794 self.draw_ui(&ling_ui::widgets::slider(x,y,w0, frac, hover, fill, th.track));
3795 return Ok(Value::Number(val as f64));
3796 }
3797 #[cfg(not(target_arch = "wasm32"))]
3798 "ui_checkbox" | "复选框" | "チェックボックス" | "체크박스" | "ช่องเลือก" => {
3799 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3800 let s=self.arg_num(&args,2,20.)? as f32;
3801 let mut checked=self.arg_num(&args,3,0.)? > 0.5;
3802 let (mx,my,down)=self.mouse_now();
3803 let hover=ling_ui::holo::hit_rect(mx,my,x,y,s,s);
3804 if hover && down && !self.mouse_was_down { checked = !checked; }
3805 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3806 self.draw_ui(&ling_ui::widgets::checkbox(x,y,s, checked, hover, prim, th.track));
3807 return Ok(Value::Number(if checked {1.0} else {0.0}));
3808 }
3809 #[cfg(not(target_arch = "wasm32"))]
3810 "ui_tabs" | "标签页" | "タブ" | "탭" | "แท็บ" => {
3811 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3812 let w0=self.arg_num(&args,2,240.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3813 let count=self.arg_num(&args,4,3.)? as usize;
3814 let mut active=self.arg_num(&args,5,0.)? as i32;
3815 let (mx,my,down)=self.mouse_now();
3816 let mut hover=-1;
3817 if my>=y && my<=y+h0 && mx>=x && mx<=x+w0 && count>0 {
3818 hover = (((mx-x)/(w0/count as f32)) as i32).max(0).min(count as i32-1);
3819 if down && !self.mouse_was_down { active = hover; }
3820 }
3821 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3822 self.draw_ui(&ling_ui::widgets::tabs(x,y,w0,h0, count, active as usize, hover, prim, th.track));
3823 return Ok(Value::Number(active as f64));
3824 }
3825 #[cfg(not(target_arch = "wasm32"))]
3826 "ui_progress" | "进度" | "プログレス" | "진행바" | "ความคืบหน้า" => {
3827 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3828 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,12.)? as f32;
3829 let frac=self.arg_num(&args,4,0.)? as f32;
3830 let th=self.ui_theme; let fill=self.color_at(&args,5,th.accent);
3831 self.draw_ui(&ling_ui::widgets::progress(x,y,w0,h0, frac, fill, th.track));
3832 return Ok(Value::Unit);
3833 }
3834 #[cfg(not(target_arch = "wasm32"))]
3835 "ui_tooltip" | "提示框" | "ツールチップ" | "툴팁" | "คำแนะนำ" => {
3836 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3837 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3838 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3839 self.draw_ui(&ling_ui::widgets::tooltip(x,y,w0,h0, prim, th.bg));
3840 return Ok(Value::Unit);
3841 }
3842 #[cfg(not(target_arch = "wasm32"))]
3843 "ui_stepper" | "步进器" | "ステッパー" | "스테퍼" | "ตัวปรับค่า" => {
3844 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3845 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3846 let mut val=self.arg_num(&args,4,0.)? as f32; let step=self.arg_num(&args,5,1.)? as f32;
3847 let (mx,my,down)=self.mouse_now();
3848 let hm=ling_ui::holo::hit_rect(mx,my,x,y,h0,h0);
3849 let hp=ling_ui::holo::hit_rect(mx,my,x+w0-h0,y,h0,h0);
3850 if down && !self.mouse_was_down { if hm { val -= step; } if hp { val += step; } }
3851 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3852 self.draw_ui(&ling_ui::widgets::stepper(x,y,w0,h0, hm, hp, prim, th.track));
3853 return Ok(Value::Number(val as f64));
3854 }
3855
3856 #[cfg(not(target_arch = "wasm32"))]
3858 "ui_healthbar" | "血条" | "体力バー" | "체력바" | "แถบพลังชีวิต" => {
3859 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3860 let w0=self.arg_num(&args,2,180.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3861 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3862 let pulse=self.arg_num(&args,6,0.)? as f32;
3863 let th=self.ui_theme; let full=self.color_at(&args,7,th.accent);
3864 self.draw_ui(&ling_ui::widgets::healthbar(x,y,w0,h0, val/max.max(1e-6), pulse, full, th.warn, th.track));
3865 return Ok(Value::Unit);
3866 }
3867 #[cfg(not(target_arch = "wasm32"))]
3868 "ui_cooldown" | "冷却" | "クールダウン" | "쿨다운" | "คูลดาวน์" => {
3869 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3870 let r=self.arg_num(&args,2,28.)? as f32; let frac=self.arg_num(&args,3,0.)? as f32;
3871 let th=self.ui_theme; let fill=self.color_at(&args,4,th.primary);
3872 self.draw_ui(&ling_ui::widgets::cooldown(cx,cy,r, frac, fill, th.track));
3873 return Ok(Value::Unit);
3874 }
3875 #[cfg(not(target_arch = "wasm32"))]
3876 "ui_counter" | "计数器" | "カウンター" | "카운터" | "ตัวนับ" => {
3877 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3878 let dw=self.arg_num(&args,2,14.)? as f32; let dh=self.arg_num(&args,3,24.)? as f32;
3879 let val=self.arg_num(&args,4,0.)? as i64; let digits=self.arg_num(&args,5,4.)? as usize;
3880 let th=self.ui_theme; let on=self.color_at(&args,6,th.primary);
3881 let off=ling_ui::widgets::shade(th.track,0.5);
3882 self.draw_ui(&ling_ui::widgets::counter(x,y,dw,dh, val, digits, on, off));
3883 return Ok(Value::Unit);
3884 }
3885 #[cfg(not(target_arch = "wasm32"))]
3886 "ui_minimap" | "小地图" | "ミニマップ" | "미니맵" | "แผนที่ย่อ" => {
3887 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3888 let w0=self.arg_num(&args,2,140.)? as f32; let h0=self.arg_num(&args,3,140.)? as f32;
3889 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3890 self.draw_ui(&ling_ui::widgets::minimap(x,y,w0,h0, prim, th.bg));
3891 return Ok(Value::Unit);
3892 }
3893 #[cfg(not(target_arch = "wasm32"))]
3894 "ui_dpad" | "方向键" | "方向パッド" | "방향패드" | "ปุ่มทิศทาง" => {
3895 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3896 let r=self.arg_num(&args,2,50.)? as f32;
3897 let (mx,my,down)=self.mouse_now();
3898 let mut dir=0;
3899 if down {
3900 let (dx,dy)=(mx-cx, my-cy);
3901 if dx*dx+dy*dy <= r*r {
3902 if dx.abs() > dy.abs() { dir = if dx>0.0 {2} else {4}; }
3903 else { dir = if dy>0.0 {3} else {1}; }
3904 }
3905 }
3906 let th=self.ui_theme; let prim=self.color_at(&args,3,th.primary);
3907 self.draw_ui(&ling_ui::widgets::dpad(cx,cy,r, dir, prim, th.track));
3908 return Ok(Value::Number(dir as f64));
3909 }
3910 #[cfg(not(target_arch = "wasm32"))]
3911 "ui_slotgrid" | "物品格" | "スロットグリッド" | "슬롯격자" | "ช่องไอเทม" => {
3912 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3913 let cols=self.arg_num(&args,2,4.)? as usize; let rows=self.arg_num(&args,3,1.)? as usize;
3914 let cell=self.arg_num(&args,4,36.)? as f32; let sel=self.arg_num(&args,5,-1.)? as i32;
3915 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3916 self.draw_ui(&ling_ui::widgets::slotgrid(x,y,cols,rows,cell, sel, prim, th.track));
3917 return Ok(Value::Unit);
3918 }
3919 #[cfg(not(target_arch = "wasm32"))]
3920 "ui_vignette" | "暗角" | "ビネット" | "비네트" | "ขอบมืด" => {
3921 let intensity=self.arg_num(&args,0,0.5)? as f32;
3922 let (w,h)={ let g=self.gfx.borrow(); (g.width as f32, g.height as f32) };
3923 let th=self.ui_theme; let col=self.color_at(&args,1,th.warn);
3924 self.draw_ui(&ling_ui::widgets::vignette(w,h, intensity, col));
3925 return Ok(Value::Unit);
3926 }
3927
3928 #[cfg(not(target_arch = "wasm32"))]
3930 "ui_gauge3d" | "立体仪表" | "立体ゲージ" | "입체게이지" | "มาตรวัด3มิติ" => {
3931 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3932 let r=self.arg_num(&args,2,50.)? as f32;
3933 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3934 let spin=self.arg_num(&args,5,0.)? as f32;
3935 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3936 self.draw_ui(&ling_ui::widgets::gauge3d(cx,cy,r, val/max.max(1e-6), spin, fill, th.track));
3937 return Ok(Value::Unit);
3938 }
3939 #[cfg(not(target_arch = "wasm32"))]
3940 "ui_panel3d" | "立体面板" | "立体パネル" | "입체패널" | "แผง3มิติ" => {
3941 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3942 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3943 let depth=self.arg_num(&args,4,14.)? as f32;
3944 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3945 self.draw_ui(&ling_ui::widgets::panel3d(x,y,w0,h0,depth, prim, th.bg));
3946 return Ok(Value::Unit);
3947 }
3948 #[cfg(not(target_arch = "wasm32"))]
3949 "ui_radar3d" | "立体雷达" | "立体レーダー" | "입체레이더" | "เรดาร์3มิติ" => {
3950 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3951 let r=self.arg_num(&args,2,60.)? as f32; let tilt=self.arg_num(&args,3,0.9)? as f32;
3952 let sweep=self.arg_num(&args,4,0.)? as f32;
3953 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3954 self.draw_ui(&ling_ui::widgets::radar3d(cx,cy,r,tilt,sweep, prim, th.track));
3955 return Ok(Value::Unit);
3956 }
3957
3958 #[cfg(not(target_arch = "wasm32"))]
3960 "audio_blip" | "提示音" | "ビープ音" | "효과음" | "เสียงบี๊บ" => {
3961 let freq=self.arg_num(&args,0,660.)? as f32;
3962 let dur=self.arg_num(&args,1,0.08)? as f32;
3963 let wave=Wave::from_name(&self.arg_str(&args,2,"sine"));
3964 let amp=self.arg_num(&args,3,0.25)? as f32;
3965 if let Some(audio)=&self.audio { audio.blip(freq, amp, dur, wave); }
3966 return Ok(Value::Unit);
3967 }
3968 #[cfg(not(target_arch = "wasm32"))]
3969 "ui_sound" | "界面音" | "UI音" | "인터페이스음" | "เสียงปุ่ม" => {
3970 let name=self.arg_str(&args,0,"click");
3971 if let Some(audio)=&self.audio {
3972 match name.as_str() {
3973 "hover" => audio.blip(880.0, 0.10, 0.04, Wave::Sine),
3974 "confirm" => { audio.blip(660.0, 0.22, 0.07, Wave::Square); audio.blip(990.0, 0.18, 0.10, Wave::Square); }
3975 "error" => { audio.blip(180.0, 0.30, 0.16, Wave::Saw); audio.blip(140.0, 0.30, 0.18, Wave::Saw); }
3976 "toggle" => audio.blip(520.0, 0.22, 0.05, Wave::Triangle),
3977 "tick" => audio.blip(1500.0, 0.12, 0.02, Wave::Square),
3978 _ => audio.blip(720.0, 0.26, 0.05, Wave::Square), }
3980 }
3981 return Ok(Value::Unit);
3982 }
3983
3984 #[cfg(not(target_arch = "wasm32"))]
3992 "music_load" | "载入音乐" | "音楽読込" | "음악로드" | "โหลดเพลง" => {
3993 let path = self.arg_str(&args, 0, "");
3994 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3995 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3996 else { path.clone() };
3997 match ling_music::load(&resolved) {
3998 Ok(t) => { let id = self.tracks.len(); self.tracks.push(t); return Ok(Value::Number(id as f64)); }
3999 Err(e) => { eprintln!("music_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4000 }
4001 }
4002 #[cfg(not(target_arch = "wasm32"))]
4003 "music_duration" | "音乐时长" | "音楽長さ" | "음악길이" | "ความยาวเพลง" => {
4004 let id = self.arg_num(&args,0,0.0)? as i64;
4005 let d = self.tracks.get(id as usize).map(|t| t.duration).unwrap_or(0.0);
4006 return Ok(Value::Number(d as f64));
4007 }
4008 #[cfg(not(target_arch = "wasm32"))]
4009 "music_bpm" | "节拍速度" | "テンポ" | "템포" | "จังหวะต่อนาที" => {
4010 let id = self.arg_num(&args,0,0.0)? as i64;
4011 let b = self.tracks.get(id as usize).map(|t| ling_music::analysis::bpm(&t.mono, t.rate)).unwrap_or(0.0);
4012 return Ok(Value::Number(b as f64));
4013 }
4014 #[cfg(not(target_arch = "wasm32"))]
4015 "music_key" | "调性" | "調性" | "조성" | "คีย์เพลง" => {
4016 let id = self.arg_num(&args,0,0.0)? as i64;
4017 let k = self.tracks.get(id as usize).map(|t| ling_music::analysis::key_name(&t.mono, t.rate)).unwrap_or_default();
4018 return Ok(Value::Str(k));
4019 }
4020 #[cfg(not(target_arch = "wasm32"))]
4021 "music_onsets" | "音符起点" | "オンセット" | "온셋" | "จุดเริ่มเสียง" => {
4022 let id = self.arg_num(&args,0,0.0)? as i64;
4023 let v = self.tracks.get(id as usize).map(|t| ling_music::analysis::onsets(&t.mono, t.rate)).unwrap_or_default();
4024 return Ok(Value::List(v.into_iter().map(|x| Value::Number(x as f64)).collect()));
4025 }
4026 #[cfg(not(target_arch = "wasm32"))]
4027 "music_beat_grid" | "节拍网格" | "ビートグリッド" | "비트그리드" | "กริดจังหวะ" => {
4028 let id = self.arg_num(&args,0,0.0)? as i64;
4029 let beats = self.tracks.get(id as usize).map(|t| {
4030 let b = ling_music::analysis::bpm(&t.mono, t.rate);
4031 ling_music::analysis::beat_grid(&t.mono, t.rate, b)
4032 }).unwrap_or_default();
4033 return Ok(Value::List(beats.into_iter().map(|x| Value::Number(x as f64)).collect()));
4034 }
4035
4036 #[cfg(not(target_arch = "wasm32"))]
4038 "music_play" | "播放音乐" | "音楽再生" | "음악재생" | "เล่นเพลง" => {
4039 let id = self.arg_num(&args,0,0.0)? as i64;
4040 if self.ensure_music() {
4041 let track = self.tracks.get(id as usize).map(|t| (t.stereo.clone(), t.rate));
4042 if let (Some((st, rate)), Some(m)) = (track, &self.music) { m.set_track(st, rate); m.play(); }
4043 else if let Some(m) = &self.music { m.play(); }
4044 }
4045 return Ok(Value::Unit);
4046 }
4047 #[cfg(not(target_arch = "wasm32"))]
4048 "music_pause" | "暂停音乐" | "音楽一時停止" | "음악일시정지" | "หยุดเพลงชั่วคราว" => {
4049 if let Some(m) = &self.music { m.pause(); } return Ok(Value::Unit);
4050 }
4051 #[cfg(not(target_arch = "wasm32"))]
4052 "music_stop" | "停止音乐" | "音楽停止" | "음악정지" | "หยุดเพลง" => {
4053 if let Some(m) = &self.music { m.stop(); } return Ok(Value::Unit);
4054 }
4055 #[cfg(not(target_arch = "wasm32"))]
4056 "music_seek" | "定位音乐" | "音楽シーク" | "음악탐색" | "ค้นหาเพลง" => {
4057 let sec = self.arg_num(&args,0,0.0)? as f32;
4058 if let Some(m) = &self.music { m.seek(sec); } return Ok(Value::Unit);
4059 }
4060 #[cfg(not(target_arch = "wasm32"))]
4061 "music_pos" | "音乐位置" | "音楽位置" | "음악위치" | "ตำแหน่งเพลง" => {
4062 let p = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
4063 return Ok(Value::Number(p as f64));
4064 }
4065 #[cfg(not(target_arch = "wasm32"))]
4066 "music_volume" | "音乐音量" | "音楽音量" | "음악음량" | "ระดับเพลง" => {
4067 let v = self.arg_num(&args,0,0.8)? as f32;
4068 if self.ensure_music() { if let Some(m) = &self.music { m.set_volume(v); } }
4069 return Ok(Value::Unit);
4070 }
4071
4072 #[cfg(not(target_arch = "wasm32"))]
4074 "music_patch" | "乐器音色" | "音色読込" | "악기패치" | "แพตช์เครื่องดนตรี" => {
4075 let path = self.arg_str(&args, 0, "");
4076 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4077 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4078 else { path.clone() };
4079 if !self.ensure_music() { return Ok(Value::Number(-1.0)); }
4080 match ling_music::patch::from_path(&resolved) {
4081 Ok(p) => { let id = self.music.as_ref().unwrap().add_patch(p); return Ok(Value::Number(id as f64)); }
4082 Err(e) => { eprintln!("music_patch failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4083 }
4084 }
4085 #[cfg(not(target_arch = "wasm32"))]
4086 "music_note" | "弹音符" | "音符演奏" | "음표연주" | "เล่นโน้ต" => {
4087 let inst = self.arg_num(&args,0,0.0)? as usize;
4088 let midi = self.pitch_arg(&args, 1, 60);
4089 let dur = self.arg_num(&args,2,0.5)? as f32;
4090 let vel = self.arg_num(&args,3,0.9)? as f32;
4091 if self.ensure_music() { if let Some(m) = &self.music { m.note(inst, midi, vel, dur); } }
4092 return Ok(Value::Unit);
4093 }
4094 #[cfg(not(target_arch = "wasm32"))]
4095 "music_note_on" | "音符开始" | "音符オン" | "음표켜기" | "โน้ตเริ่ม" => {
4096 let inst = self.arg_num(&args,0,0.0)? as usize;
4097 let midi = self.pitch_arg(&args, 1, 60);
4098 let vel = self.arg_num(&args,2,0.9)? as f32;
4099 if self.ensure_music() { if let Some(m) = &self.music { m.note_on(inst, midi, vel); } }
4100 return Ok(Value::Unit);
4101 }
4102 #[cfg(not(target_arch = "wasm32"))]
4103 "music_note_off" | "音符结束" | "音符オフ" | "음표끄기" | "โน้ตจบ" => {
4104 let inst = self.arg_num(&args,0,0.0)? as usize;
4105 let midi = self.pitch_arg(&args, 1, 60);
4106 if let Some(m) = &self.music { m.note_off(inst, midi); }
4107 return Ok(Value::Unit);
4108 }
4109
4110 #[cfg(not(target_arch = "wasm32"))]
4112 "music_judge" | "判定" | "判定する" | "판정" | "ตัดสินจังหวะ" => {
4113 let delta_ms = self.arg_num(&args,0,9999.0)? as f32;
4114 return Ok(Value::Number(ling_music::Grade::judge(delta_ms).index() as f64));
4115 }
4116 #[cfg(not(target_arch = "wasm32"))]
4117 "music_grade_name" | "判定名" | "判定名称" | "판정이름" | "ชื่อการตัดสิน" => {
4118 let idx = self.arg_num(&args,0,4.0)? as i32;
4119 return Ok(Value::Str(ling_music::Grade::from_index(idx).name().to_string()));
4120 }
4121
4122 #[cfg(not(target_arch = "wasm32"))]
4124 "music_lrc" | "载入歌词" | "歌詞読込" | "가사로드" | "โหลดเนื้อเพลง" => {
4125 let path = self.arg_str(&args, 0, "");
4126 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4127 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4128 else { path.clone() };
4129 match std::fs::read_to_string(&resolved) {
4130 Ok(text) => { let id = self.lyrics.len(); self.lyrics.push(ling_music::Lyrics::parse(&text)); return Ok(Value::Number(id as f64)); }
4131 Err(e) => { eprintln!("music_lrc failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4132 }
4133 }
4134 #[cfg(not(target_arch = "wasm32"))]
4135 "music_lyric" | "当前歌词" | "現在歌詞" | "현재가사" | "เนื้อเพลงปัจจุบัน" => {
4136 let id = self.arg_num(&args,0,0.0)? as i64;
4137 let t = self.arg_num(&args,1,0.0)? as f32;
4138 let line = self.lyrics.get(id as usize).map(|l| l.line_at(t).to_string()).unwrap_or_default();
4139 return Ok(Value::Str(line));
4140 }
4141 #[cfg(not(target_arch = "wasm32"))]
4142 "music_mic_pitch" | "麦克风音高" | "マイク音程" | "마이크음정" | "ระดับเสียงไมค์" => {
4143 let hz = if let Some(mic) = self.mic.as_ref() {
4144 let s = mic.latest_samples();
4145 let rate = mic.sample_rate();
4146 ling_music::pitch::detect(&s, rate).unwrap_or(0.0)
4147 } else { 0.0 };
4148 return Ok(Value::Number(hz as f64));
4149 }
4150 #[cfg(not(target_arch = "wasm32"))]
4151 "music_note_name" | "音名" | "音名称" | "음이름" | "ชื่อโน้ต" => {
4152 let hz = self.arg_num(&args,0,0.0)? as f32;
4153 return Ok(Value::Str(ling_music::note::hz_to_name(hz)));
4154 }
4155 #[cfg(not(target_arch = "wasm32"))]
4156 "music_hz" | "音符频率" | "音符周波数" | "음표주파수" | "ความถี่โน้ต" => {
4157 let midi = self.pitch_arg(&args, 0, 69);
4158 return Ok(Value::Number(ling_music::note::midi_to_hz(midi as f32) as f64));
4159 }
4160 #[cfg(not(target_arch = "wasm32"))]
4161 "music_pitch_score" | "音准评分" | "音程スコア" | "음정점수" | "คะแนนเสียง" => {
4162 let hz = self.arg_num(&args,0,0.0)? as f32;
4163 let target = self.arg_num(&args,1,0.0)? as f32;
4164 return Ok(Value::Number(ling_music::karaoke::pitch_score(hz, target) as f64));
4165 }
4166
4167 #[cfg(not(target_arch = "wasm32"))]
4169 "music_midi_load" | "载入MIDI" | "MIDI読込" | "미디로드" | "โหลดมิดี" => {
4170 let path = self.arg_str(&args, 0, "");
4171 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4172 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4173 else { path.clone() };
4174 match ling_music::midi::load(&resolved) {
4175 Ok(m) => { let id = self.midis.len(); self.midis.push(m); return Ok(Value::Number(id as f64)); }
4176 Err(e) => { eprintln!("music_midi_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4177 }
4178 }
4179 #[cfg(not(target_arch = "wasm32"))]
4180 "music_midi_count" | "MIDI数量" | "MIDI数" | "미디수" | "จำนวนมิดี" => {
4181 let id = self.arg_num(&args,0,0.0)? as i64;
4182 let n = self.midis.get(id as usize).map(|m| m.notes.len()).unwrap_or(0);
4183 return Ok(Value::Number(n as f64));
4184 }
4185 #[cfg(not(target_arch = "wasm32"))]
4187 "music_midi_notes" | "MIDI音符" | "MIDIノート" | "미디음표" | "โน้ตมิดี" => {
4188 let id = self.arg_num(&args,0,0.0)? as i64;
4189 let mut out = Vec::new();
4190 if let Some(m) = self.midis.get(id as usize) {
4191 for n in &m.notes { out.push(Value::Number(n.time as f64)); out.push(Value::Number(n.midi as f64)); }
4192 }
4193 return Ok(Value::List(out));
4194 }
4195 #[cfg(not(target_arch = "wasm32"))]
4197 "music_midi_bars" | "MIDI音条" | "MIDIバー" | "미디바" | "แท่งมิดี" => {
4198 let id = self.arg_num(&args,0,0.0)? as i64;
4199 let mut out = Vec::new();
4200 if let Some(m) = self.midis.get(id as usize) {
4201 for n in &m.notes {
4202 out.push(Value::Number(n.time as f64));
4203 out.push(Value::Number(n.midi as f64));
4204 out.push(Value::Number(n.dur as f64));
4205 }
4206 }
4207 return Ok(Value::List(out));
4208 }
4209
4210 #[cfg(not(target_arch = "wasm32"))]
4212 "music_fft" | "音乐频谱" | "音楽スペクトル" | "음악스펙트럼" | "สเปกตรัมเพลง" => {
4213 let id = self.arg_num(&args,0,0.0)? as i64;
4214 let nbands = self.arg_num(&args,1,16.0)? as usize;
4215 let pos = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
4216 if let Some(t) = self.tracks.get(id as usize) {
4217 let idx = (pos * t.rate as f32) as usize;
4218 let end = (idx + 2048).min(t.mono.len());
4219 if end > idx + 64 {
4220 self.fft.borrow_mut().push_samples(&t.mono[idx..end]);
4221 }
4222 }
4223 let bands = self.fft.borrow().freq_bands(nbands);
4224 return Ok(Value::List(bands.into_iter().map(|x| Value::Number(x as f64)).collect()));
4225 }
4226
4227 #[cfg(not(target_arch = "wasm32"))]
4229 "audio_sfx" | "音效" | "空間効果音" | "공간효과음" | "เสียงเอฟเฟกต์" => {
4230 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32; let z=self.arg_num(&args,2,0.0)? as f32;
4231 let w=self.arg_num(&args,3,1.0)? as f32; let freq=self.arg_num(&args,4,440.0)? as f32;
4232 let amp=self.arg_num(&args,5,0.3)? as f32; let dur=self.arg_num(&args,6,0.15)? as f32;
4233 let wave=Wave::from_name(&self.arg_str(&args,7,"sine"));
4234 if let Some(a)=&self.audio { a.sfx(x,y,z,w,freq,amp,dur,wave); }
4235 return Ok(Value::Unit);
4236 }
4237 #[cfg(not(target_arch = "wasm32"))]
4239 "audio_sample_load" | "载入采样" | "サンプル読込" | "샘플로드" | "โหลดตัวอย่างเสียง" => {
4240 let path = self.arg_str(&args, 0, "");
4241 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4242 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4243 else { path.clone() };
4244 match ling_music::load(&resolved) {
4245 Ok(t) => {
4246 if let Some(a)=&self.audio { return Ok(Value::Number(a.add_sample(t.mono, t.rate) as f64)); }
4247 return Ok(Value::Number(-1.0));
4248 }
4249 Err(e) => { eprintln!("audio_sample_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4250 }
4251 }
4252 #[cfg(not(target_arch = "wasm32"))]
4253 "audio_sample_play" | "播放采样" | "サンプル再生" | "샘플재생" | "เล่นตัวอย่างเสียง" => {
4254 let id=self.arg_num(&args,0,0.0)? as usize;
4255 let x=self.arg_num(&args,1,0.0)? as f32; let y=self.arg_num(&args,2,0.0)? as f32; let z=self.arg_num(&args,3,0.0)? as f32;
4256 let w=self.arg_num(&args,4,1.0)? as f32; let vol=self.arg_num(&args,5,1.0)? as f32;
4257 let looping=self.arg_num(&args,6,0.0)? > 0.5;
4258 let v = self.audio.as_ref().map(|a| a.play_sample(id,x,y,z,w,vol,looping)).unwrap_or(0);
4259 return Ok(Value::Number(v as f64));
4260 }
4261 #[cfg(not(target_arch = "wasm32"))]
4262 "audio_sample_stop" | "停止采样" | "サンプル停止" | "샘플정지" | "หยุดตัวอย่างเสียง" => {
4263 let v=self.arg_num(&args,0,0.0)? as u32;
4264 if let Some(a)=&self.audio { a.stop_sample(v); }
4265 return Ok(Value::Unit);
4266 }
4267 #[cfg(not(target_arch = "wasm32"))]
4269 "audio_fx_delay" | "回声" | "ディレイ効果" | "딜레이" | "เสียงสะท้อน" => {
4270 let time=self.arg_num(&args,0,0.3)? as f32; let fb=self.arg_num(&args,1,0.3)? as f32; let mix=self.arg_num(&args,2,0.3)? as f32;
4271 if let Some(a)=&self.audio { a.fx_delay(time,fb,mix); }
4272 return Ok(Value::Unit);
4273 }
4274 #[cfg(not(target_arch = "wasm32"))]
4275 "audio_fx_reverb" | "混响" | "リバーブ" | "리버브" | "เสียงก้อง" => {
4276 let mix=self.arg_num(&args,0,0.3)? as f32;
4277 if let Some(a)=&self.audio { a.fx_reverb(mix); }
4278 return Ok(Value::Unit);
4279 }
4280 #[cfg(not(target_arch = "wasm32"))]
4281 "audio_fx_lowpass" | "低通滤波" | "ローパス" | "저역통과" | "กรองความถี่ต่ำ" => {
4282 let cutoff=self.arg_num(&args,0,1.0)? as f32;
4283 if let Some(a)=&self.audio { a.fx_lowpass(cutoff); }
4284 return Ok(Value::Unit);
4285 }
4286
4287 #[cfg(not(target_arch = "wasm32"))]
4294 "soft_ball" | "软球" | "ソフトボール" | "소프트볼" | "ลูกบอลนุ่ม" => {
4295 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4296 let r=self.arg_num(&args,3,1.0)? as f32;
4297 let b = ling_physics::soft::SoftBody::sphere(ling_physics::Vec3::new(x,y,z), r, 8, 12, 1.0);
4298 let id = self.soft_bodies.len(); self.soft_bodies.push(b);
4299 return Ok(Value::Number(id as f64));
4300 }
4301 #[cfg(not(target_arch = "wasm32"))]
4302 "soft_step" | "软体步进" | "ソフト更新" | "소프트스텝" | "ก้าวนุ่ม" => {
4303 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4304 let gy=self.arg_num(&args,2,15.0)? as f32;
4305 if let Some(b)=self.soft_bodies.get_mut(id) { b.integrate(dt, ling_physics::Vec3::new(0.0,gy,0.0), 4); }
4306 return Ok(Value::Unit);
4307 }
4308 #[cfg(not(target_arch = "wasm32"))]
4309 "soft_bounce" | "软体落地" | "ソフト着地" | "소프트바운스" | "เด้งนุ่ม" => {
4310 let id=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32; let rest=self.arg_num(&args,2,0.5)? as f32;
4311 if let Some(b)=self.soft_bodies.get_mut(id) { b.floor_collision(fy, rest); }
4312 return Ok(Value::Unit);
4313 }
4314 #[cfg(not(target_arch = "wasm32"))]
4315 "soft_contain" | "软体边界" | "ソフト箱" | "소프트경계" | "กล่องนุ่ม" => {
4316 let id=self.arg_num(&args,0,0.)? as usize;
4317 let nx=self.arg_num(&args,1,-5.)? as f32; let ny=self.arg_num(&args,2,-5.)? as f32; let nz=self.arg_num(&args,3,-5.)? as f32;
4318 let mx=self.arg_num(&args,4,5.)? as f32; let my=self.arg_num(&args,5,5.)? as f32; let mz=self.arg_num(&args,6,5.)? as f32;
4319 let rest=self.arg_num(&args,7,0.6)? as f32;
4320 if let Some(b)=self.soft_bodies.get_mut(id) { b.contain(ling_physics::Vec3::new(nx,ny,nz), ling_physics::Vec3::new(mx,my,mz), rest); }
4321 return Ok(Value::Unit);
4322 }
4323 #[cfg(not(target_arch = "wasm32"))]
4324 "soft_kick" | "软体踢" | "ソフト衝撃" | "소프트킥" | "เตะนุ่ม" => {
4325 let id=self.arg_num(&args,0,0.)? as usize;
4326 let dx=self.arg_num(&args,1,0.)? as f32; let dy=self.arg_num(&args,2,0.)? as f32; let dz=self.arg_num(&args,3,0.)? as f32;
4327 let s=self.arg_num(&args,4,0.1)? as f32;
4328 if let Some(b)=self.soft_bodies.get_mut(id) { b.kick(ling_physics::Vec3::new(dx,dy,dz), s); }
4329 return Ok(Value::Unit);
4330 }
4331 #[cfg(not(target_arch = "wasm32"))]
4334 "soft_spin" | "软体自旋" | "ソフト回転" | "소프트회전" | "หมุนนุ่ม" => {
4335 let id=self.arg_num(&args,0,0.)? as usize;
4336 let ax=self.arg_num(&args,1,0.)? as f32; let ay=self.arg_num(&args,2,0.)? as f32; let az=self.arg_num(&args,3,0.)? as f32;
4337 let rate=self.arg_num(&args,4,0.1)? as f32;
4338 if let Some(b)=self.soft_bodies.get_mut(id) { b.spin(ling_physics::Vec3::new(ax,ay,az), rate); }
4339 return Ok(Value::Unit);
4340 }
4341 #[cfg(not(target_arch = "wasm32"))]
4342 "soft_deform" | "形变量" | "変形量" | "변형량" | "ความบิดเบี้ยว" => {
4343 let id=self.arg_num(&args,0,0.)? as usize;
4344 let d=self.soft_bodies.get(id).map(|b| b.deformation()).unwrap_or(0.0);
4345 return Ok(Value::Number(d as f64));
4346 }
4347 #[cfg(not(target_arch = "wasm32"))]
4350 "soft_angular_speed" | "软体角速" | "ソフト角速度" | "소프트각속도" | "ความเร็วเชิงมุมนุ่ม" => {
4351 let id=self.arg_num(&args,0,0.)? as usize;
4352 let w=self.soft_bodies.get(id).map(|b| b.angular_speed()).unwrap_or(0.0);
4353 return Ok(Value::Number(w as f64));
4354 }
4355 #[cfg(not(target_arch = "wasm32"))]
4356 "soft_centroid" | "软体质心" | "ソフト重心" | "소프트중심" | "จุดศูนย์กลางนุ่ม" => {
4357 let id=self.arg_num(&args,0,0.)? as usize;
4358 let c=self.soft_bodies.get(id).map(|b| b.centroid()).unwrap_or(ling_physics::Vec3::ZERO);
4359 return Ok(Value::List(vec![Value::Number(c.x as f64),Value::Number(c.y as f64),Value::Number(c.z as f64)]));
4360 }
4361 #[cfg(not(target_arch = "wasm32"))]
4363 "soft_nodes" | "软体节点" | "ソフト節点" | "소프트노드" | "จุดนุ่ม" => {
4364 let id=self.arg_num(&args,0,0.)? as usize;
4365 let mut out=Vec::new();
4366 if let Some(b)=self.soft_bodies.get(id) {
4367 for n in &b.nodes { out.push(Value::Number(n.pos.x as f64)); out.push(Value::Number(n.pos.y as f64)); out.push(Value::Number(n.pos.z as f64)); }
4368 }
4369 return Ok(Value::List(out));
4370 }
4371
4372 #[cfg(not(target_arch = "wasm32"))]
4374 "rb_add" | "刚体添加" | "剛体追加" | "강체추가" | "เพิ่มวัตถุแข็ง" => {
4375 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4376 let mass=self.arg_num(&args,3,1.0)? as f32;
4377 let mut b = ling_physics::rigid::RigidBody::new(ling_physics::Vec3::new(x,y,z), mass);
4378 b.restitution = 0.6;
4379 return Ok(Value::Number(self.rigid_world.add(b) as f64));
4380 }
4381 #[cfg(not(target_arch = "wasm32"))]
4382 "rb_torque" | "扭矩" | "トルク" | "토크" | "แรงบิด" => {
4383 let i=self.arg_num(&args,0,0.)? as usize;
4384 let tx=self.arg_num(&args,1,0.)? as f32; let ty=self.arg_num(&args,2,0.)? as f32; let tz=self.arg_num(&args,3,0.)? as f32;
4385 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_torque(ling_physics::Vec3::new(tx,ty,tz)); }
4386 return Ok(Value::Unit);
4387 }
4388 #[cfg(not(target_arch = "wasm32"))]
4389 "rb_spin" | "自旋" | "スピン" | "스핀" | "หมุน" => {
4390 let i=self.arg_num(&args,0,0.)? as usize;
4391 let wx=self.arg_num(&args,1,0.)? as f32; let wy=self.arg_num(&args,2,0.)? as f32; let wz=self.arg_num(&args,3,0.)? as f32;
4392 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_spin(ling_physics::Vec3::new(wx,wy,wz)); }
4393 return Ok(Value::Unit);
4394 }
4395 #[cfg(not(target_arch = "wasm32"))]
4396 "rb_impulse" | "刚体冲量" | "剛体インパルス" | "강체충격" | "แรงดลแข็ง" => {
4397 let i=self.arg_num(&args,0,0.)? as usize;
4398 let ix=self.arg_num(&args,1,0.)? as f32; let iy=self.arg_num(&args,2,0.)? as f32; let iz=self.arg_num(&args,3,0.)? as f32;
4399 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_impulse(ling_physics::Vec3::new(ix,iy,iz)); }
4400 return Ok(Value::Unit);
4401 }
4402 #[cfg(not(target_arch = "wasm32"))]
4403 "rb_floor" | "刚体落地" | "剛体着地" | "강체바닥" | "พื้นแข็ง" => {
4404 let i=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32;
4405 let rest=self.arg_num(&args,2,0.6)? as f32; let fric=self.arg_num(&args,3,0.6)? as f32;
4406 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.bounce_floor(fy, rest, fric); }
4407 return Ok(Value::Unit);
4408 }
4409 #[cfg(not(target_arch = "wasm32"))]
4410 "rb_gravity" | "刚体重力" | "剛体重力" | "강체중력" | "แรงโน้มถ่วงแข็ง" => {
4411 let gx=self.arg_num(&args,0,0.)? as f32; let gy=self.arg_num(&args,1,9.81)? as f32; let gz=self.arg_num(&args,2,0.)? as f32;
4412 self.rigid_world.gravity = ling_physics::Vec3::new(gx,gy,gz);
4413 return Ok(Value::Unit);
4414 }
4415 #[cfg(not(target_arch = "wasm32"))]
4416 "rb_step" | "刚体步进" | "剛体更新" | "강체스텝" | "ก้าวแข็ง" => {
4417 let dt=self.arg_num(&args,0,0.016)? as f32;
4418 self.rigid_world.step(dt);
4419 return Ok(Value::Unit);
4420 }
4421 #[cfg(not(target_arch = "wasm32"))]
4422 "rb_pos" | "刚体位置" | "剛体位置" | "강체위치" | "ตำแหน่งแข็ง" => {
4423 let i=self.arg_num(&args,0,0.)? as usize;
4424 let p=self.rigid_world.bodies.get(i).map(|b| b.pos).unwrap_or(ling_physics::Vec3::ZERO);
4425 return Ok(Value::List(vec![Value::Number(p.x as f64),Value::Number(p.y as f64),Value::Number(p.z as f64)]));
4426 }
4427 #[cfg(not(target_arch = "wasm32"))]
4428 "rb_rot" | "刚体旋转" | "剛体回転" | "강체회전" | "การหมุนแข็ง" => {
4429 let i=self.arg_num(&args,0,0.)? as usize;
4430 let q=self.rigid_world.bodies.get(i).map(|b| b.orientation).unwrap_or(ling_physics::Quat::IDENTITY);
4431 return Ok(Value::List(vec![Value::Number(q.x as f64),Value::Number(q.y as f64),Value::Number(q.z as f64),Value::Number(q.w as f64)]));
4432 }
4433
4434 #[cfg(not(target_arch = "wasm32"))]
4436 "liquid_new" | "新建液体" | "液体新規" | "액체생성" | "สร้างของเหลว" => {
4437 let w=self.arg_num(&args,0,64.)? as usize; let h=self.arg_num(&args,1,64.)? as usize;
4438 let id=self.liquids.len(); self.liquids.push(ling_physics::liquid::LiquidGrid::new(w,h));
4439 return Ok(Value::Number(id as f64));
4440 }
4441 #[cfg(not(target_arch = "wasm32"))]
4442 "liquid_splat" | "液体注入" | "液体追加" | "액체분사" | "หยดของเหลว" => {
4443 let id=self.arg_num(&args,0,0.)? as usize;
4444 let x=self.arg_num(&args,1,0.)? as f32; let y=self.arg_num(&args,2,0.)? as f32;
4445 let kind=self.arg_num(&args,3,0.)? as i32; let amt=self.arg_num(&args,4,1.0)? as f32; let rad=self.arg_num(&args,5,4.0)? as f32;
4446 if let Some(g)=self.liquids.get_mut(id) { g.splat(x,y,kind,amt,rad); }
4447 return Ok(Value::Unit);
4448 }
4449 #[cfg(not(target_arch = "wasm32"))]
4450 "liquid_gravity" | "液体重力" | "液体重力ベクトル" | "액체중력" | "แรงโน้มถ่วงเหลว" => {
4451 let id=self.arg_num(&args,0,0.)? as usize;
4452 let gx=self.arg_num(&args,1,0.)? as f32; let gy=self.arg_num(&args,2,60.)? as f32;
4453 if let Some(g)=self.liquids.get_mut(id) { g.set_gravity(gx,gy); }
4454 return Ok(Value::Unit);
4455 }
4456 #[cfg(not(target_arch = "wasm32"))]
4457 "liquid_step" | "液体步进" | "液体更新" | "액체스텝" | "ก้าวของเหลว" => {
4458 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4459 if let Some(g)=self.liquids.get_mut(id) { g.step(dt); }
4460 return Ok(Value::Unit);
4461 }
4462 #[cfg(not(target_arch = "wasm32"))]
4464 "liquid_rainbow" | "液体彩虹" | "液体虹" | "액체무지개" | "ของเหลวสายรุ้ง" => {
4465 let id=self.arg_num(&args,0,0.)? as usize;
4466 let on=self.arg_num(&args,1,1.0)? > 0.5;
4467 if let Some(g)=self.liquids.get_mut(id) { g.rainbow = on; }
4468 return Ok(Value::Unit);
4469 }
4470 #[cfg(not(target_arch = "wasm32"))]
4472 "liquid_mix" | "液体混合" | "液体混合度" | "액체혼합" | "การผสมของเหลว" => {
4473 let id=self.arg_num(&args,0,0.)? as usize;
4474 let m=self.liquids.get(id).map(|g| g.mix_amount()).unwrap_or(0.0);
4475 return Ok(Value::Number(m as f64));
4476 }
4477 #[cfg(not(target_arch = "wasm32"))]
4479 "liquid_draw" | "绘制液体" | "液体描画" | "액체그리기" | "วาดของเหลว" => {
4480 let id=self.arg_num(&args,0,0.)? as usize;
4481 let sx=self.arg_num(&args,1,0.)? as i32; let sy=self.arg_num(&args,2,0.)? as i32;
4482 let scale=(self.arg_num(&args,3,4.)? as i32).max(1);
4483 if id < self.liquids.len() {
4484 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
4485 let mut gfx=self.gfx.borrow_mut(); let (w,h)=(gfx.width as i32, gfx.height as i32);
4486 let g=&self.liquids[id];
4487 for cy in 0..gh { for cx in 0..gw {
4488 let col=g.sample_rgb(cx,cy);
4489 let bx=sx + cx as i32*scale; let by=sy + cy as i32*scale;
4490 for dy in 0..scale { for dx in 0..scale {
4491 let px=bx+dx; let py=by+dy;
4492 if px>=0 && py>=0 && px<w && py<h { gfx.buffer[(py*w+px) as usize]=col; }
4493 }}
4494 }}
4495 }
4496 return Ok(Value::Unit);
4497 }
4498 #[cfg(not(target_arch = "wasm32"))]
4501 "liquid_draw_surface" | "液体贴面" | "液体曲面" | "액체곡면" | "ของเหลวบนพื้นผิว" => {
4502 let id=self.arg_num(&args,0,0.)? as usize;
4503 let kind=self.arg_num(&args,1,1.)? as i32;
4504 let cx=self.arg_num(&args,2,0.)? as f32; let cy=self.arg_num(&args,3,0.)? as f32; let cz=self.arg_num(&args,4,0.)? as f32;
4505 let radius=self.arg_num(&args,5,2.0)? as f32; let height=self.arg_num(&args,6,3.0)? as f32;
4506 if id < self.liquids.len() {
4507 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
4508 let mut gfx=self.gfx.borrow_mut();
4509 let (w,h,add)=(gfx.width, gfx.height, gfx.blend==1);
4510 let cam=gfx.camera.clone();
4511 let near = -cam.zdist + 0.05;
4512 let g=&self.liquids[id];
4513 let tau=std::f32::consts::TAU; let pi=std::f32::consts::PI;
4514 let sp = |u:f32, v:f32| -> [f32;3] {
4516 if kind==0 { [cx+(u-0.5)*2.0*radius, cy, cz+(v-0.5)*2.0*radius] }
4517 else if kind==2 { let th=u*tau; [cx+th.cos()*radius, cy+(v-0.5)*height, cz+th.sin()*radius] }
4518 else if kind==3 { let th=u*tau; let rr=radius*(1.0-v); [cx+th.cos()*rr, cy+(v-0.5)*height, cz+th.sin()*rr] }
4519 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [cx+ph.sin()*th.cos()*radius, cy-ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
4520 else { let th=u*tau; let ph=v*pi; [cx+ph.sin()*th.cos()*radius, cy+ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
4521 };
4522 let nrm = |u:f32, v:f32| -> [f32;3] {
4523 if kind==0 { [0.0,-1.0,0.0] }
4524 else if kind==2 { let th=u*tau; [th.cos(),0.0,th.sin()] }
4525 else if kind==3 { let th=u*tau; let s=(radius/height.max(0.01)).atan(); [th.cos()*s.cos(), s.sin(), th.sin()*s.cos()] }
4526 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [ph.sin()*th.cos(),-ph.cos(),ph.sin()*th.sin()] }
4527 else { let th=u*tau; let ph=v*pi; [ph.sin()*th.cos(),ph.cos(),ph.sin()*th.sin()] }
4528 };
4529 let gwf=gw as f32; let ghf=gh as f32;
4530 let mut cyc=0usize;
4531 while cyc<gh {
4532 let mut cxc=0usize;
4533 while cxc<gw {
4534 let uc=(cxc as f32+0.5)/gwf; let vc=(cyc as f32+0.5)/ghf;
4536 let c=sp(uc,vc); let n=nrm(uc,vc);
4537 let dc=cam.depth(c[0],c[1],c[2]);
4538 if dc>near {
4539 let cull = kind!=0 && cam.depth(c[0]+n[0]*0.06,c[1]+n[1]*0.06,c[2]+n[2]*0.06) > dc;
4540 if !cull {
4541 let u0=cxc as f32/gwf; let u1=(cxc+1) as f32/gwf;
4543 let v0=cyc as f32/ghf; let v1=(cyc+1) as f32/ghf;
4544 let q=[sp(u0,v0),sp(u1,v0),sp(u1,v1),sp(u0,v1)];
4545 let mut poly: Vec<[f32;2]> = Vec::with_capacity(5);
4546 let mut ok=true;
4547 for p in &q { if cam.depth(p[0],p[1],p[2])<=near { ok=false; break; } let (sx,sy,_)=cam.project(p[0],p[1],p[2]); poly.push([sx,sy]); }
4548 if ok { let p0=poly[0]; poly.push(p0);
4549 let col=g.sample_rgb(cxc,cyc);
4550 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, col, add, std::slice::from_ref(&poly));
4551 }
4552 }
4553 }
4554 cxc+=1;
4555 }
4556 cyc+=1;
4557 }
4558 }
4559 return Ok(Value::Unit);
4560 }
4561 #[cfg(not(target_arch = "wasm32"))]
4564 "sparkle" | "闪光" | "きらめき" | "반짝임" | "ประกาย" => {
4565 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4566 let ww=self.arg_num(&args,2,200.)? as f32; let hh=self.arg_num(&args,3,200.)? as f32;
4567 let count=self.arg_num(&args,4,40.)? as i32;
4568 let t=self.arg_num(&args,5,0.)? as f32;
4569 let mut gfx=self.gfx.borrow_mut();
4570 let (w,h,add,color)=(gfx.width, gfx.height, gfx.blend==1, gfx.color);
4571 let (cr,cg,cb)=((color>>16&0xFF) as f32,(color>>8&0xFF) as f32,(color&0xFF) as f32);
4572 let mut n=0i32;
4573 while n<count {
4574 let hsh=(n as u32).wrapping_mul(2654435761).wrapping_add(0x9E3779B9);
4575 let u=((hsh>>8)&1023) as f32/1023.0;
4576 let v=((hsh>>18)&1023) as f32/1023.0;
4577 let phase=(hsh&255) as f32/255.0;
4578 let tw=(t*3.0 + phase*6.2831 + n as f32).sin()*0.5+0.5;
4579 let sz=1.5+tw*5.0;
4580 let px=x+u*ww; let py=y+v*hh;
4581 let b=tw*tw; let col=(((cr*b)as u32)<<16)|(((cg*b)as u32)<<8)|((cb*b)as u32);
4583 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-sz,py, px+sz,py);
4584 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px,py-sz, px,py+sz);
4585 let d=sz*0.55;
4586 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py-d, px+d,py+d);
4587 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py+d, px+d,py-d);
4588 n+=1;
4589 }
4590 return Ok(Value::Unit);
4591 }
4592
4593 #[cfg(not(target_arch = "wasm32"))]
4599 "dialog_show" | "对话显示" | "会話表示" | "대화표시" | "แสดงบทสนทนา" => {
4600 let text = self.arg_str(&args, 0, "");
4601 let cps = self.arg_num(&args, 1, 32.0)? as f32;
4602 self.dialog = Some(ling_game::dialog::Dialog::new(&text, cps));
4603 return Ok(Value::Unit);
4604 }
4605 #[cfg(not(target_arch = "wasm32"))]
4606 "dialog_step" | "对话步进" | "会話更新" | "대화스텝" | "ก้าวบทสนทนา" => {
4607 let dt = self.arg_num(&args, 0, 0.016)? as f32;
4608 if let Some(d) = self.dialog.as_mut() { d.update(dt); }
4609 return Ok(Value::Unit);
4610 }
4611 #[cfg(not(target_arch = "wasm32"))]
4612 "dialog_advance" | "对话推进" | "会話送り" | "대화진행" | "เลื่อนบทสนทนา" => {
4613 if let Some(d) = self.dialog.as_mut() { d.advance(); }
4614 return Ok(Value::Unit);
4615 }
4616 #[cfg(not(target_arch = "wasm32"))]
4617 "dialog_active" | "对话激活" | "会話中" | "대화중" | "บทสนทนาทำงาน" => {
4618 let a = self.dialog.as_ref().map(|d| !d.is_closed()).unwrap_or(false);
4619 return Ok(Value::Bool(a));
4620 }
4621 #[cfg(not(target_arch = "wasm32"))]
4622 "dialog_typing" | "对话打字" | "会話タイプ中" | "대화타이핑" | "กำลังพิมพ์บทสนทนา" => {
4623 use ling_game::dialog::Dialog;
4624
4625 let a = self.dialog.as_ref().map(|d: &Dialog | !d.is_closed() && d.is_typing()).unwrap_or(false);
4626 return Ok(Value::Bool(a))
4627 }
4628 #[cfg(not(target_arch = "wasm32"))]
4629 "dialog_close" | "对话关闭" | "会話閉じる" | "대화닫기" | "ปิดบทสนทนา" => {
4630 self.dialog = None;
4631 return Ok(Value::Unit);
4632 }
4633 #[cfg(not(target_arch = "wasm32"))]
4635 "dialog_color" | "对话颜色" | "会話色" | "대화색" | "สีบทสนทนา" => {
4636 let role = (self.arg_num(&args,0,0.0)? as usize).min(3);
4637 let r = self.arg_num(&args,1,255.0)? as u32 & 0xFF;
4638 let g = self.arg_num(&args,2,255.0)? as u32 & 0xFF;
4639 let b = self.arg_num(&args,3,255.0)? as u32 & 0xFF;
4640 self.dialog_colors[role] = (r<<16)|(g<<8)|b;
4641 return Ok(Value::Unit);
4642 }
4643 #[cfg(not(target_arch = "wasm32"))]
4645 "dialog_draw" | "对话绘制" | "会話描画" | "대화그리기" | "วาดบทสนทนา" => {
4646 let x=self.arg_num(&args,0,40.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
4647 let ww=self.arg_num(&args,2,720.0)? as f32; let hh=self.arg_num(&args,3,150.0)? as f32;
4648 let font = self.arg_num(&args,4,-1.0)? as i64;
4649 let t = self.start_time.elapsed().as_secs_f32();
4650 self.render_dialog(x, y, ww, hh, font, t);
4651 return Ok(Value::Unit);
4652 }
4653
4654 #[cfg(not(target_arch = "wasm32"))]
4656 "text_poll" => {
4657 let keys = { let gfx = self.gfx.borrow(); gfx.window.as_ref().map(|w| w.get_keys_pressed(minifb::KeyRepeat::No)).unwrap_or_default() };
4658 for k in keys {
4659 if k == minifb::Key::Backspace { self.text_buffer.pop(); }
4660 else if let Some(c) = key_char(k) { self.text_buffer.push(c); }
4661 }
4662 return Ok(Value::Str(self.text_buffer.clone()));
4663 }
4664 "text_get" => return Ok(Value::Str(self.text_buffer.clone())),
4665 "text_set" => { self.text_buffer = self.arg_str(&args,0,""); return Ok(Value::Unit); }
4666 "text_clear" => { self.text_buffer.clear(); return Ok(Value::Unit); }
4667 #[cfg(not(target_arch = "wasm32"))]
4669 "record_frame" => {
4670 let n = self.record_n;
4671 let (buf, w, h) = { let gfx = self.gfx.borrow(); (gfx.buffer.clone(), gfx.width, gfx.height) };
4672 let _ = std::fs::create_dir_all("recordings");
4673 let mut out = Vec::with_capacity(w*h*3 + 32);
4674 out.extend_from_slice(format!("P6\n{w} {h}\n255\n").as_bytes());
4675 for px in &buf { let p = *px; out.push((p>>16) as u8); out.push((p>>8) as u8); out.push(p as u8); }
4676 let _ = std::fs::write(format!("recordings/frame_{n:05}.ppm"), out);
4677 self.record_n += 1;
4678 return Ok(Value::Number(n as f64));
4679 }
4680 "record_count" => return Ok(Value::Number(self.record_n as f64)),
4681 #[cfg(not(target_arch = "wasm32"))]
4685 "mic_capture" => {
4686 if let Some(mic) = self.mic.as_ref() {
4687 let s = mic.latest_samples();
4688 self.mic_buffer.extend_from_slice(&s);
4689 let cap = 96_000usize; if self.mic_buffer.len() > cap {
4691 let drop = self.mic_buffer.len() - cap;
4692 self.mic_buffer.drain(0..drop);
4693 }
4694 }
4695 return Ok(Value::Number(self.mic_buffer.len() as f64));
4696 }
4697 #[cfg(not(target_arch = "wasm32"))]
4699 "mic_seed" => {
4700 let mut bytes = Vec::with_capacity(self.mic_buffer.len() * 4);
4701 for f in &self.mic_buffer { bytes.extend_from_slice(&f.to_le_bytes()); }
4702 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(&bytes))));
4703 }
4704 #[cfg(not(target_arch = "wasm32"))]
4705 "mic_clear" => { self.mic_buffer.clear(); return Ok(Value::Number(0.0)); }
4706 #[cfg(not(target_arch = "wasm32"))]
4709 "flush_3d" | "render_3d" => {
4710 let mut gfx = self.gfx.borrow_mut();
4711 if !gfx.depth_queue.is_empty() {
4712 let w = gfx.width; let h = gfx.height;
4713 let queue = std::mem::take(&mut gfx.depth_queue);
4714 queue.flush(&mut gfx.buffer, w, h);
4715 }
4716 return Ok(Value::Unit);
4717 }
4718
4719 "set_rim" | "设置边缘光" | "リム設定" | "림라이트" | "ตั้งขอบเรือง" => {
4720 let s=self.arg_num(&args,0,0.6)? as f32;
4721 let r=self.arg_num(&args,1,115.)? as f32/255.0;
4722 let g=self.arg_num(&args,2,217.)? as f32/255.0;
4723 let b=self.arg_num(&args,3,255.)? as f32/255.0;
4724 let mut gfx=self.gfx.borrow_mut();
4725 gfx.shade.rim = s; gfx.shade.rim_color = [r,g,b];
4726 return Ok(Value::Unit);
4727 }
4728
4729 n if crate::gfx::shapes::canon(n).is_some() => {
4738 let kind = crate::gfx::shapes::canon(n).unwrap();
4739 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
4740 let sx=self.arg_num(&args,3,1.)? as f32; let sy=self.arg_num(&args,4,1.)? as f32; let sz=self.arg_num(&args,5,1.)? as f32;
4741 let rx=self.arg_num(&args,6,0.)? as f32; let ry=self.arg_num(&args,7,0.)? as f32; let rz=self.arg_num(&args,8,0.)? as f32;
4742 let mode=self.arg_num(&args,9,0.)? as i32;
4743 let e0=self.arg_num(&args,10,0.)? as f32; let e1=self.arg_num(&args,11,0.)? as f32; let e2=self.arg_num(&args,12,0.)? as f32;
4744 if let Some(mesh)=crate::gfx::shapes::build(kind,[cx,cy,cz,sx,sy,sz,rx,ry,rz],e0,e1,e2){
4745 let mut gfx=self.gfx.borrow_mut();
4746 gfx.emit_mesh(&mesh,mode);
4747 }
4748 return Ok(Value::Unit);
4749 }
4750
4751 _ => {}
4752 }
4753
4754 if let Some(def) = self.functions.get(name).cloned() {
4756 let mut call_env = self.global_seed.clone();
4760 let _ = env; for (param, arg) in def.params.iter().zip(args) {
4762 call_env.insert(param.clone(), arg);
4763 }
4764 return match self.exec_block(&def.body, &mut call_env) {
4765 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
4766 Err(EvalErr::Return(v)) => Ok(v),
4767 Err(e) => Err(e),
4768 };
4769 }
4770
4771 Err(EvalErr::from(format!("unknown function '{name}'")))
4772 }
4773
4774 fn call_value(&mut self, v: Value, args: Vec<Value>) -> EvalResult {
4775 match v {
4776 Value::Fn(params, body, mut captured) => {
4777 for (p, a) in params.iter().zip(args) {
4778 captured.insert(p.clone(), a);
4779 }
4780 match self.exec_block(&body, &mut captured) {
4781 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
4782 Err(EvalErr::Return(v)) => Ok(v),
4783 Err(e) => Err(e),
4784 }
4785 }
4786 other => Err(EvalErr::from(format!("cannot call {:?}", other))),
4787 }
4788 }
4789
4790 fn call_method(&self, recv: Value, method: &str, args: Vec<Value>) -> EvalResult {
4791 match (&recv, method) {
4792 (Value::Str(s), "is_empty" | "是空") => Ok(Value::Bool(s.is_empty())),
4793 (Value::Str(s), "len" | "长") => Ok(Value::Number(s.len() as f64)),
4794 (Value::Str(s), "to_string" | "转文") => Ok(Value::Str(s.clone())),
4795 (Value::Str(s), "contains" | "包含") => {
4796 if let Some(Value::Str(sub)) = args.first() {
4797 Ok(Value::Bool(s.contains(sub.as_str())))
4798 } else { Ok(Value::Bool(false)) }
4799 }
4800 (Value::Str(s), "push_str" | "推_文") => {
4801 let mut s2 = s.clone();
4802 if let Some(Value::Str(a)) = args.first() { s2.push_str(a); }
4803 Ok(Value::Str(s2))
4804 }
4805 (Value::List(v), "len" | "长") => Ok(Value::Number(v.len() as f64)),
4806 (Value::List(v), "push" | "推") => {
4807 let mut v2 = v.clone();
4808 if let Some(a) = args.first() { v2.push(a.clone()); }
4809 Ok(Value::List(v2))
4810 }
4811 (Value::Ok(inner), _) | (Value::Err(inner), _) => Ok(*inner.clone()),
4812 _ => Err(EvalErr::from(format!("no method '{method}' on {recv}"))),
4813 }
4814 }
4815
4816 fn match_pattern(&self, pat: &Pattern, val: &Value) -> Option<Env> {
4819 match (pat, val) {
4820 (Pattern::Wildcard, _) => Some(Env::new()),
4821 (Pattern::Str(s), Value::Str(v)) if s == v => Some(Env::new()),
4822 (Pattern::Number(n), Value::Number(v)) if (n - v).abs() < 1e-12 => Some(Env::new()),
4823 (Pattern::Bool(b), Value::Bool(v)) if b == v => Some(Env::new()),
4824 (Pattern::Ident(name), _) => {
4825 let mut e = Env::new();
4826 e.insert(name.clone(), val.clone());
4827 Some(e)
4828 }
4829 (Pattern::Constructor(ctor, inner_pat), _) => {
4830 let (matches, inner_val) = match (ctor.as_str(), val) {
4831 ("ok" | "好", Value::Ok(v)) => (true, Some(v.as_ref().clone())),
4832 ("bad" | "坏", Value::Err(v)) => (true, Some(v.as_ref().clone())),
4833 ("ok" | "好", v) if !matches!(v, Value::Err(_)) => (true, Some(v.clone())),
4834 _ => (false, None),
4835 };
4836 if !matches { return None; }
4837 match (inner_pat, inner_val) {
4838 (Some(p), Some(v)) => self.match_pattern(p, &v),
4839 (None, _) => Some(Env::new()),
4840 (Some(p), None) => self.match_pattern(p, &Value::Unit),
4841 }
4842 }
4843 _ => None,
4844 }
4845 }
4846
4847 fn value_to_iter(&self, val: Value) -> Result<Vec<Value>, EvalErr> {
4850 match val {
4851 Value::List(v) => Ok(v),
4852 Value::Str(s) => Ok(s.chars().map(|c| Value::Str(c.to_string())).collect()),
4853 Value::Number(n) => Ok((0..n as i64).map(|i| Value::Number(i as f64)).collect()),
4854 other => Err(EvalErr::from(format!("cannot iterate over {:?}", other))),
4855 }
4856 }
4857
4858 fn is_truthy(&self, val: &Value) -> bool {
4859 match val {
4860 Value::Bool(b) => *b,
4861 Value::Unit => false,
4862 Value::Number(n) => *n != 0.0,
4863 Value::Str(s) => !s.is_empty(),
4864 Value::List(v) => !v.is_empty(),
4865 Value::Ok(_) => true,
4866 Value::Err(_) => false,
4867 Value::Fn(_, _, _) => true,
4868 }
4869 }
4870
4871 fn to_number(&self, val: &Value) -> Result<f64, EvalErr> {
4872 match val {
4873 Value::Number(n) => Ok(*n),
4874 Value::Str(s) => s.parse().map_err(|_| EvalErr::from(format!("cannot convert '{s}' to number"))),
4875 other => Err(EvalErr::from(format!("expected number, got {:?}", other))),
4876 }
4877 }
4878
4879 fn arg_num(&self, args: &[Value], n: usize, default: f64) -> Result<f64, EvalErr> {
4881 match args.get(n) {
4882 Some(v) => self.to_number(v),
4883 None => Ok(default),
4884 }
4885 }
4886
4887 fn arg_str(&self, args: &[Value], n: usize, default: &str) -> String {
4888 args.get(n).map(|v| v.to_string()).unwrap_or_else(|| default.to_string())
4889 }
4890
4891 #[allow(dead_code)]
4893 fn arg_list_f32(&self, args: &[Value], n: usize) -> Vec<f32> {
4894 match args.get(n) {
4895 Some(Value::List(v)) => v.iter().filter_map(|x| match x {
4896 Value::Number(n) => Some(*n as f32),
4897 _ => None,
4898 }).collect(),
4899 _ => Vec::new(),
4900 }
4901 }
4902
4903 #[cfg(not(target_arch = "wasm32"))]
4906 fn color_at(&self, args: &[Value], i: usize, default: u32) -> u32 {
4907 match (args.get(i), args.get(i + 1), args.get(i + 2)) {
4908 (Some(a), Some(b), Some(c)) => match (self.to_number(a), self.to_number(b), self.to_number(c)) {
4909 (Ok(r), Ok(g), Ok(bl)) =>
4910 ((r as u32 & 0xFF) << 16) | ((g as u32 & 0xFF) << 8) | (bl as u32 & 0xFF),
4911 _ => default,
4912 },
4913 _ => default,
4914 }
4915 }
4916
4917 #[cfg(not(target_arch = "wasm32"))]
4919 fn pitch_arg(&self, args: &[Value], i: usize, default: i32) -> i32 {
4920 match args.get(i) {
4921 Some(Value::Str(s)) => ling_music::note::parse_pitch(s).unwrap_or(default),
4922 Some(Value::Number(n)) => *n as i32,
4923 _ => default,
4924 }
4925 }
4926
4927 #[cfg(not(target_arch = "wasm32"))]
4929 fn mouse_now(&self) -> (f32, f32, bool) {
4930 let gfx = self.gfx.borrow();
4931 let (mx, my) = gfx.window.as_ref()
4932 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0, 0.0));
4933 let down = gfx.window.as_ref()
4934 .map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
4935 (mx, my, down)
4936 }
4937
4938 #[cfg(not(target_arch = "wasm32"))]
4942 fn draw_ui(&self, d: &ling_ui::widgets::Draw) {
4943 let mut gfx = self.gfx.borrow_mut();
4944 let (w, h, add) = (gfx.width, gfx.height, gfx.blend == 1);
4945 for (c, poly) in &d.fills {
4946 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, *c, add, std::slice::from_ref(poly));
4947 }
4948 for (c, pl) in &d.strokes {
4949 for s in pl.windows(2) {
4950 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, *c, add, s[0][0], s[0][1], s[1][0], s[1][1]);
4951 }
4952 }
4953 }
4954
4955 fn tex_rect(&self, args: &[Value]) -> Result<(usize, usize, usize, usize), EvalErr> {
4957 let tx = self.arg_num(args, 0, 0.0)? as usize;
4958 let ty = self.arg_num(args, 1, 0.0)? as usize;
4959 let tw = self.arg_num(args, 2, 256.0)? as usize;
4960 let th = self.arg_num(args, 3, 256.0)? as usize;
4961 Ok((tx, ty, tw.max(1), th.max(1)))
4962 }
4963
4964 fn apply_binop(&self, op: &BinOp, l: Value, r: Value) -> EvalResult {
4965 match op {
4966 BinOp::Add => match (l, r) {
4967 (Value::Number(a), Value::Number(b)) => Ok(Value::Number(a + b)),
4968 (Value::Str(a), Value::Str(b)) => Ok(Value::Str(a + &b)),
4969 (Value::Str(a), b) => Ok(Value::Str(a + &b.to_string())),
4970 (a, Value::Str(b)) => Ok(Value::Str(a.to_string() + &b)),
4971 (a, b) => Err(EvalErr::from(format!("cannot add {:?} and {:?}", a, b))),
4972 },
4973 BinOp::Sub => Ok(Value::Number(self.to_number(&l)? - self.to_number(&r)?)),
4974 BinOp::Mul => Ok(Value::Number(self.to_number(&l)? * self.to_number(&r)?)),
4975 BinOp::Div => Ok(Value::Number(self.to_number(&l)? / self.to_number(&r)?)),
4976 BinOp::Rem => Ok(Value::Number(self.to_number(&l)? % self.to_number(&r)?)),
4977 BinOp::Eq => Ok(Value::Bool(values_equal(&l, &r))),
4978 BinOp::Ne => Ok(Value::Bool(!values_equal(&l, &r))),
4979 BinOp::Lt => Ok(Value::Bool(self.to_number(&l)? < self.to_number(&r)?)),
4980 BinOp::Gt => Ok(Value::Bool(self.to_number(&l)? > self.to_number(&r)?)),
4981 BinOp::Le => Ok(Value::Bool(self.to_number(&l)? <= self.to_number(&r)?)),
4982 BinOp::Ge => Ok(Value::Bool(self.to_number(&l)? >= self.to_number(&r)?)),
4983 BinOp::And => Ok(Value::Bool(self.is_truthy(&l) && self.is_truthy(&r))),
4984 BinOp::Or => Ok(Value::Bool(self.is_truthy(&l) || self.is_truthy(&r))),
4985 }
4986 }
4987
4988 fn builtin_format(&self, args: &[Value]) -> Result<String, EvalErr> {
4989 if args.is_empty() { return Ok(String::new()); }
4990 let fmt = match &args[0] {
4991 Value::Str(s) => s.clone(),
4992 other => return Ok(other.to_string()),
4993 };
4994
4995 let mut result = String::new();
4996 let mut arg_idx = 1usize;
4997 let mut chars = fmt.chars().peekable();
4998 while let Some(c) = chars.next() {
4999 if c == '{' {
5000 if chars.peek() == Some(&'}') {
5001 chars.next();
5002 if arg_idx < args.len() {
5003 result.push_str(&args[arg_idx].to_string());
5004 arg_idx += 1;
5005 }
5006 } else {
5007 let mut spec = String::new();
5008 for ch in chars.by_ref() {
5009 if ch == '}' { break; }
5010 spec.push(ch);
5011 }
5012 if arg_idx < args.len() {
5013 if spec.starts_with(":.") {
5014 if let Value::Number(n) = &args[arg_idx] {
5015 let prec: usize = spec[2..].trim_end_matches('f')
5016 .parse().unwrap_or(2);
5017 result.push_str(&format!("{:.prec$}", n));
5018 arg_idx += 1;
5019 continue;
5020 }
5021 }
5022 result.push_str(&args[arg_idx].to_string());
5023 arg_idx += 1;
5024 }
5025 }
5026 } else {
5027 result.push(c);
5028 }
5029 }
5030 Ok(result)
5031 }
5032}
5033
5034#[cfg(not(target_arch = "wasm32"))]
5035fn str_to_minifb_key(name: &str) -> Option<minifb::Key> {
5036 use minifb::Key;
5037 Some(match name {
5038 "numpad0" | "kp0" => Key::NumPad0,
5039 "numpad1" | "kp1" => Key::NumPad1,
5040 "numpad2" | "kp2" => Key::NumPad2,
5041 "numpad3" | "kp3" => Key::NumPad3,
5042 "numpad4" | "kp4" => Key::NumPad4,
5043 "numpad5" | "kp5" => Key::NumPad5,
5044 "numpad6" | "kp6" => Key::NumPad6,
5045 "numpad7" | "kp7" => Key::NumPad7,
5046 "numpad8" | "kp8" => Key::NumPad8,
5047 "numpad9" | "kp9" => Key::NumPad9,
5048 "numpad+" | "kp+" => Key::NumPadPlus,
5049 "numpad-" | "kp-" => Key::NumPadMinus,
5050 "numpad*" | "kp*" => Key::NumPadAsterisk,
5051 "numpad/" | "kp/" => Key::NumPadSlash,
5052 "left" => Key::Left,
5053 "right" => Key::Right,
5054 "up" => Key::Up,
5055 "down" => Key::Down,
5056 "space" => Key::Space,
5057 "enter" => Key::Enter,
5058 "escape" => Key::Escape,
5059 "pageup" => Key::PageUp,
5060 "pagedown" => Key::PageDown,
5061 "lshift" | "leftshift" => Key::LeftShift,
5062 "rshift" | "rightshift" => Key::RightShift,
5063 "lctrl" | "leftctrl" => Key::LeftCtrl,
5064 "rctrl" | "rightctrl" => Key::RightCtrl,
5065 "lalt" | "leftalt" => Key::LeftAlt,
5066 "ralt" | "rightalt" => Key::RightAlt,
5067 "tab" => Key::Tab,
5068 "backspace" => Key::Backspace,
5069 "delete" => Key::Delete,
5070 "insert" => Key::Insert,
5071 "home" => Key::Home,
5072 "end" => Key::End,
5073 "a" => Key::A, "b" => Key::B, "c" => Key::C, "d" => Key::D,
5074 "e" => Key::E, "f" => Key::F, "g" => Key::G, "h" => Key::H,
5075 "i" => Key::I, "j" => Key::J, "k" => Key::K, "l" => Key::L,
5076 "m" => Key::M, "n" => Key::N, "o" => Key::O, "p" => Key::P,
5077 "q" => Key::Q, "r" => Key::R, "s" => Key::S, "t" => Key::T,
5078 "u" => Key::U, "v" => Key::V, "w" => Key::W, "x" => Key::X,
5079 "y" => Key::Y, "z" => Key::Z,
5080 "0" => Key::Key0, "1" => Key::Key1, "2" => Key::Key2,
5081 "3" => Key::Key3, "4" => Key::Key4, "5" => Key::Key5,
5082 "6" => Key::Key6, "7" => Key::Key7, "8" => Key::Key8,
5083 "9" => Key::Key9,
5084 _ => return None,
5085 })
5086}
5087
5088fn values_equal(a: &Value, b: &Value) -> bool {
5089 match (a, b) {
5090 (Value::Number(x), Value::Number(y)) => (x - y).abs() < 1e-12,
5091 (Value::Str(x), Value::Str(y)) => x == y,
5092 (Value::Bool(x), Value::Bool(y)) => x == y,
5093 (Value::Unit, Value::Unit) => true,
5094 _ => false,
5095 }
5096}
5097
5098#[cfg(not(target_arch = "wasm32"))]
5105fn hide_console_window() {
5106 #[cfg(windows)]
5107 unsafe {
5108 extern "system" {
5109 fn GetConsoleWindow() -> isize;
5110 fn ShowWindow(hwnd: isize, nCmdShow: i32) -> i32;
5111 }
5112 let hwnd = GetConsoleWindow();
5113 if hwnd != 0 {
5114 ShowWindow(hwnd, 0); }
5116 }
5117}
5118
5119#[cfg(all(not(target_arch = "wasm32"), windows))]
5124fn make_borderless_fullscreen(hwnd: isize, screen_w: i32, screen_h: i32) {
5125 if hwnd == 0 {
5126 return;
5127 }
5128 unsafe {
5129 extern "system" {
5130 fn SetWindowLongPtrW(hwnd: isize, index: i32, new: isize) -> isize;
5131 fn SetWindowPos(hwnd: isize, insert_after: isize,
5132 x: i32, y: i32, cx: i32, cy: i32,
5133 flags: u32) -> i32;
5134 fn ShowWindow(hwnd: isize, cmd: i32) -> i32;
5135 }
5136 const GWL_STYLE: i32 = -16;
5137 const GWL_EXSTYLE: i32 = -20;
5138 SetWindowLongPtrW(hwnd, GWL_STYLE, 0x9000_0000isize);
5141 SetWindowLongPtrW(hwnd, GWL_EXSTYLE, 0);
5143 SetWindowPos(hwnd, -1isize, 0, 0, screen_w, screen_h, 0x0020 | 0x0040);
5145 ShowWindow(hwnd, 3); }
5147}
5148
5149#[cfg(all(not(target_arch = "wasm32"), windows))]
5152fn monitor_info() -> (i32, i32, i32) {
5153 unsafe {
5154 extern "system" {
5155 fn GetSystemMetrics(index: i32) -> i32;
5156 fn GetDC(hwnd: isize) -> isize;
5157 fn ReleaseDC(hwnd: isize, hdc: isize) -> i32;
5158 fn GetDeviceCaps(hdc: isize, index: i32) -> i32;
5159 }
5160 let w = GetSystemMetrics(0).max(1); let h = GetSystemMetrics(1).max(1); let hdc = GetDC(0);
5163 let mut hz = if hdc != 0 { GetDeviceCaps(hdc, 116) } else { 0 }; if hdc != 0 {
5165 ReleaseDC(0, hdc);
5166 }
5167 if hz <= 1 {
5168 hz = 60; }
5170 (w, h, hz)
5171 }
5172}
5173
5174#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
5176fn monitor_info() -> (i32, i32, i32) {
5177 let (w, h) = native_screen_size();
5178 (w as i32, h as i32, 60)
5179}
5180
5181#[cfg(target_arch = "wasm32")]
5183fn monitor_info() -> (i32, i32, i32) {
5184 let (w, h) = crate::gfx::webgl::canvas_size();
5185 (w as i32, h as i32, 60)
5186}
5187
5188#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
5191fn native_screen_size() -> (f64, f64) {
5192 (1920.0, 1080.0)
5195}