Expand description
Handles interpolation of entities between server updates
Modules§
- interpolate
- Contains the
InterpolateStatus
component and interpolation logic. - interpolation_
history - Defines
ConfirmedHistory
for storing historical states of confirmed entities. - plugin
- Provides the
InterpolationPlugin
and related systems for Bevy integration. - prelude
- Commonly used items for client-side interpolation.
- registry
- timeline
- When a ReplicationSender first connects to a ReplicationReceiver, it sends a a trigger to inform the receiver of its SendInterval. This interval is used by the receiver to determine how the InterpolationTime should be configured
Structs§
- Interpolated
- Component added to client-side entities that are visually interpolated.
Enums§
- Interpolation
Mode - Defines how interpolated component will be copied from the confirmed entity to the interpolated entity
Traits§
- Sync
Component - Trait for components that can be synchronized for interpolation.