pub struct InputBuffer<S, M> {
pub start_tick: Option<Tick>,
pub buffer: VecDeque<Compressed<S>>,
pub last_remote_tick: Option<Tick>,
pub marker: PhantomData<M>,
}input_bei or input_native or leafwing only.Expand description
Buffer that stores a value (usually Inputs) for the last few ticks.
S is the type of the InputSnapshot. M is present in case the InputSnapshot does not have a generic.
Fields§
§start_tick: Option<Tick>§buffer: VecDeque<Compressed<S>>§last_remote_tick: Option<Tick>For remote inputs, keep track of the last tick we have received from the remote. (this is necessary because even without receiving a remote tick we keep updating the buffer with predicted inputs)
marker: PhantomData<M>Implementations§
Source§impl<T, M> InputBuffer<T, M>
impl<T, M> InputBuffer<T, M>
Sourcepub fn len(&self) -> usize
Available on crate feature input_native only.
pub fn len(&self) -> usize
input_native only.Number of elements in the buffer
Sourcepub fn clip_after(&mut self, tick: Tick)
Available on crate feature input_native only.
pub fn clip_after(&mut self, tick: Tick)
input_native only.Remove all elements in the buffer that are strictly after tick
(leaves tick in the buffer)
Sourcepub fn extend_to_range(&mut self, start_tick: Tick, end_tick: Tick)
Available on crate feature input_native only.
pub fn extend_to_range(&mut self, start_tick: Tick, end_tick: Tick)
input_native only.Make sure that the buffer fits the range [start_tick, end_tick]
This is used when we receive a new InputMessage, to update the buffer from the message.
It is important to extend the range, otherwise get_raw might return immediately if the tick is outside the current range.
Sourcepub fn set(&mut self, tick: Tick, value: T)
Available on crate feature input_native only.
pub fn set(&mut self, tick: Tick, value: T)
input_native only.Set the ActionState for the given tick in the InputBuffer
This should be called every tick.
Sourcepub fn set_empty(&mut self, tick: Tick)
Available on crate feature input_native only.
pub fn set_empty(&mut self, tick: Tick)
input_native only.Set the ActionState for the given tick in the InputBuffer
This should be called every tick.
pub fn set_raw(&mut self, tick: Tick, value: Compressed<T>)
input_native only.Sourcepub fn pop_keeping_last(&mut self, tick: Tick) -> Option<T>
Available on crate feature input_native only.
pub fn pop_keeping_last(&mut self, tick: Tick) -> Option<T>
input_native only.Like pop, but preserves the most recent entry so it
remains available as a get_predict fallback.
Sourcepub fn pop(&mut self, tick: Tick) -> Option<T>
Available on crate feature input_native only.
pub fn pop(&mut self, tick: Tick) -> Option<T>
input_native only.Remove all the inputs that are older or equal than the given tick, then return the input for the given tick
Sourcepub fn get_raw(&self, tick: Tick) -> &Compressed<T>
Available on crate feature input_native only.
pub fn get_raw(&self, tick: Tick) -> &Compressed<T>
input_native only.Get the raw InputData for the given tick, without resolving SameAsPrecedent
Sourcepub fn get(&self, tick: Tick) -> Option<&T>
Available on crate feature input_native only.
pub fn get(&self, tick: Tick) -> Option<&T>
input_native only.Get the ActionState for the given tick. This does not apply prediction:
- if the tick is outside the range of the buffer, it returns None
Sourcepub fn get_predict(&self, tick: Tick) -> Option<&T>
Available on crate feature input_native only.
pub fn get_predict(&self, tick: Tick) -> Option<&T>
input_native only.Get the ActionState for the given tick.
This applies prediction:
- if the tick is outside the range of the buffer, we return the last known ActionState (if any)
Sourcepub fn get_last(&self) -> Option<&T>
Available on crate feature input_native only.
pub fn get_last(&self) -> Option<&T>
input_native only.Get latest ActionState present in the buffer
Sourcepub fn get_last_with_tick(&self) -> Option<(Tick, &T)>
Available on crate feature input_native only.
pub fn get_last_with_tick(&self) -> Option<(Tick, &T)>
input_native only.Get latest ActionState present in the buffer, along with the associated Tick
Trait Implementations§
Source§impl<S, M> Component for InputBuffer<S, M>
impl<S, M> Component for InputBuffer<S, M>
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<InputBuffer<S, M>>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<InputBuffer<S, M>>>
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl<S, M> Debug for InputBuffer<S, M>where
S: Debug,
impl<S, M> Debug for InputBuffer<S, M>where
S: Debug,
Source§impl<T, M> Default for InputBuffer<T, M>
impl<T, M> Default for InputBuffer<T, M>
Source§fn default() -> InputBuffer<T, M>
fn default() -> InputBuffer<T, M>
Source§impl<T, M> Display for InputBuffer<T, M>where
T: Debug,
impl<T, M> Display for InputBuffer<T, M>where
T: Debug,
Source§impl<S, M> FromReflect for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<S, M> FromReflect for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<InputBuffer<S, M>>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<InputBuffer<S, M>>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl<S, M> GetTypeRegistration for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<S, M> GetTypeRegistration for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl<S, M> PartialReflect for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<S, M> PartialReflect for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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&mut self,
value: &(dyn PartialReflect + 'static),
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fn reflect_kind(&self) -> ReflectKind
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fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<InputBuffer<S, M>>) -> ReflectOwned
fn reflect_owned(self: Box<InputBuffer<S, M>>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<InputBuffer<S, M>>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<InputBuffer<S, M>>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<InputBuffer<S, M>>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<InputBuffer<S, M>>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
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Source§impl<S, M> Reflect for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<S, M> Reflect for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<InputBuffer<S, M>>) -> Box<dyn Any>
fn into_any(self: Box<InputBuffer<S, M>>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<InputBuffer<S, M>>) -> Box<dyn Reflect>
fn into_reflect(self: Box<InputBuffer<S, M>>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl<S, M> Struct for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<S, M> Struct for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
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&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl<S, M> TypePath for InputBuffer<S, M>
impl<S, M> TypePath for InputBuffer<S, M>
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl<S, M> Typed for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<S, M> Typed for InputBuffer<S, M>where
InputBuffer<S, M>: Any + Send + Sync,
S: TypePath,
M: TypePath,
VecDeque<Compressed<S>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Auto Trait Implementations§
impl<S, M> Freeze for InputBuffer<S, M>
impl<S, M> RefUnwindSafe for InputBuffer<S, M>where
M: RefUnwindSafe,
S: RefUnwindSafe,
impl<S, M> Send for InputBuffer<S, M>
impl<S, M> Sync for InputBuffer<S, M>
impl<S, M> Unpin for InputBuffer<S, M>
impl<S, M> UnsafeUnpin for InputBuffer<S, M>
impl<S, M> UnwindSafe for InputBuffer<S, M>where
M: UnwindSafe,
S: UnwindSafe,
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