Struct lightningcss::properties::animation::Animation
source · pub struct Animation<'i> {
pub name: AnimationName<'i>,
pub duration: Time,
pub timing_function: EasingFunction,
pub iteration_count: AnimationIterationCount,
pub direction: AnimationDirection,
pub play_state: AnimationPlayState,
pub delay: Time,
pub fill_mode: AnimationFillMode,
}
Expand description
A value for the animation shorthand property.
Fields§
§name: AnimationName<'i>
The animation name.
duration: Time
The animation duration.
timing_function: EasingFunction
The easing function for the animation.
iteration_count: AnimationIterationCount
The number of times the animation will run.
direction: AnimationDirection
The direction of the animation.
play_state: AnimationPlayState
The current play state of the animation.
delay: Time
The animation delay.
fill_mode: AnimationFillMode
The animation fill mode.
Trait Implementations§
source§impl<'i> Parse<'i> for Animation<'i>
impl<'i> Parse<'i> for Animation<'i>
source§fn parse<'t>(
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i, ParserError<'i>>>
fn parse<'t>(
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i, ParserError<'i>>>
Parse a value of this type using an existing parser.
source§fn parse_string(input: &'i str) -> Result<Self, ParseError<'i, ParserError<'i>>>
fn parse_string(input: &'i str) -> Result<Self, ParseError<'i, ParserError<'i>>>
Parse a value from a string. Read more
source§impl<'i> PartialEq<Animation<'i>> for Animation<'i>
impl<'i> PartialEq<Animation<'i>> for Animation<'i>
source§impl<'i> ToCss for Animation<'i>
impl<'i> ToCss for Animation<'i>
source§fn to_css<W>(
&self,
dest: &mut Printer<'_, '_, '_, W>
) -> Result<(), PrinterError>where
W: Write,
fn to_css<W>(
&self,
dest: &mut Printer<'_, '_, '_, W>
) -> Result<(), PrinterError>where
W: Write,
Serialize
self
in CSS syntax, writing to dest
.source§fn to_css_string(
&self,
options: PrinterOptions<'_>
) -> Result<String, PrinterError>
fn to_css_string(
&self,
options: PrinterOptions<'_>
) -> Result<String, PrinterError>
Serialize
self
in CSS syntax and return a string. Read moresource§impl<'i, __T: Visit<'i, __T, __V>, __V: Visitor<'i, __T>> Visit<'i, __T, __V> for Animation<'i>
impl<'i, __T: Visit<'i, __T, __V>, __V: Visitor<'i, __T>> Visit<'i, __T, __V> for Animation<'i>
source§const CHILD_TYPES: VisitTypes = _
const CHILD_TYPES: VisitTypes = _
The types of values contained within this value and its children.
This is used to skip branches that don’t have any values requested
by the Visitor. Read more
source§fn visit_children(&mut self, visitor: &mut __V)
fn visit_children(&mut self, visitor: &mut __V)
Visit the children of this value.
impl<'i> StructuralPartialEq for Animation<'i>
Auto Trait Implementations§
impl<'i> RefUnwindSafe for Animation<'i>
impl<'i> Send for Animation<'i>
impl<'i> Sync for Animation<'i>
impl<'i> Unpin for Animation<'i>
impl<'i> UnwindSafe for Animation<'i>
Blanket Implementations§
§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata
) -> <T as Pointee>::Metadata
fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata
) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
§impl<F, W, T, D> Deserialize<With<T, W>, D> for Fwhere
W: DeserializeWith<F, T, D>,
D: Fallible + ?Sized,
F: ?Sized,
impl<F, W, T, D> Deserialize<With<T, W>, D> for Fwhere
W: DeserializeWith<F, T, D>,
D: Fallible + ?Sized,
F: ?Sized,
§fn deserialize(
&self,
deserializer: &mut D
) -> Result<With<T, W>, <D as Fallible>::Error>
fn deserialize(
&self,
deserializer: &mut D
) -> Result<With<T, W>, <D as Fallible>::Error>
Deserializes using the given deserializer