pub fn render_required_source_assets(
host: HostAdapter,
mode: IntegrationMode,
) -> Vec<RenderedAsset>Expand description
Subset of render_source_assets required for the given mode.
Modes that pin only a few of a host’s source files (Codex
manual-skill, launcher-wrapper) trim the list so absent files don’t
trigger spurious “missing scaffold” errors.