[][src]Struct licoricedev::models::game::UserGame

pub struct UserGame {
    pub full_id: String,
    pub game_id: String,
    pub fen: String,
    pub color: String,
    pub has_moved: bool,
    pub last_move: String,
    pub variant: Variant,
    pub speed: String,
    pub perf: PerfType,
    pub rated: bool,
    pub opponent: LightUser,
    pub is_my_turn: bool,
    pub seconds_left: u32,
}

Game information from one of the player's perspective

Fields

full_id: Stringgame_id: Stringfen: Stringcolor: Stringhas_moved: boollast_move: Stringvariant: Variantspeed: Stringperf: PerfTyperated: boolopponent: LightUseris_my_turn: boolseconds_left: u32

Trait Implementations

impl Clone for UserGame[src]

impl Debug for UserGame[src]

impl<'de> Deserialize<'de> for UserGame[src]

impl Serialize for UserGame[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.