pub fn grid(
inp: &VipsImage,
tile_height: i32,
across: i32,
down: i32,
) -> Result<VipsImage>Expand description
VipsGrid (grid), grid an image
inp: &VipsImage -> Input image
tile_height: i32 -> Chop into tiles this high
min: 1, max: 10000000, default: 128
across: i32 -> Number of tiles across
min: 1, max: 10000000, default: 1
down: i32 -> Number of tiles down
min: 1, max: 10000000, default: 1
returns VipsImage - Output image