pub type Dwg_Object_MOTIONPATH = _dwg_object_MOTIONPATH;Expand description
Class MOTIONPATH (varies) Maybe all the Camera paths are under ACAD_NAMEDPATH, but there’s also ACAD_MOTION
Aliased Type§
#[repr(C)]pub struct Dwg_Object_MOTIONPATH {
pub parent: *mut _dwg_object_object,
pub class_version: u16,
pub camera_path: *mut _dwg_object_ref,
pub target_path: *mut _dwg_object_ref,
pub viewtable: *mut _dwg_object_ref,
pub frames: u16,
pub frame_rate: u16,
pub corner_decel: u8,
}Fields§
§parent: *mut _dwg_object_object§class_version: u16< DXF 90, default: 1
camera_path: *mut _dwg_object_ref< DXF 340
target_path: *mut _dwg_object_ref< DXF 340
viewtable: *mut _dwg_object_ref< DXF 340
frames: u16< DXF 90 number of frames? default 30
frame_rate: u16< DXF 90 per second, default 30
corner_decel: u8< DXF 290