Available on crate feature
preprocess only.Expand description
Loading and preprocessing of ‘slang’ shader source files.
This module contains facilities and types for resolving #include directives in .slang
into a single compilation unit. #pragma directives are also parsed and resolved as
ShaderParameter structs.
The resulting ShaderSource can then be passed into a
reflection target for reflection and compilation into the target shader format.
Structs§
- Shader
Parameter - A user tweakable parameter for the shader as declared in source.
- Shader
Source - The source file for a single shader pass.
Enums§
- Preprocess
Error - Error type for source preprocessing.