Expand description

Uniform binding helpers.

Structs§

  • A uniform binder that always returns None, and does not do any binding of uniforms. All uniform data is thus written into the backing buffer storage.
  • A helper to bind uniform variables to UBO or Push Constant Buffers.

Traits§

  • A trait for a binder that binds the given value and context into the uniform for a shader pass.
  • A scalar value that is valid as a uniform member
  • A trait to access the raw pointer to a backing uniform storage.