Module librashader_runtime::uniforms
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Uniform binding helpers.
Structs§
- A uniform binder that always returns
None, and does not do any binding of uniforms. All uniform data is thus written into the backing buffer storage. - A helper to bind uniform variables to UBO or Push Constant Buffers.
Traits§
- A trait for a binder that binds the given value and context into the uniform for a shader pass.
- A scalar value that is valid as a uniform member
- A trait to access the raw pointer to a backing uniform storage.