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pub trait RingBuffer<T> {
fn current(&self) -> &T;
fn current_mut(&mut self) -> &mut T;
fn next(&mut self);
fn current_index(&self) -> usize;
}
impl<T, const SIZE: usize> RingBuffer<T> for InlineRingBuffer<T, SIZE> {
fn current(&self) -> &T {
&self.items[self.index]
}
fn current_mut(&mut self) -> &mut T {
&mut self.items[self.index]
}
fn next(&mut self) {
self.index += 1;
if self.index >= SIZE {
self.index = 0
}
}
fn current_index(&self) -> usize {
self.index
}
}
pub struct InlineRingBuffer<T, const SIZE: usize> {
items: [T; SIZE],
index: usize,
}
impl<T, const SIZE: usize> InlineRingBuffer<T, SIZE>
where
T: Copy,
T: Default,
{
pub fn new() -> Self {
Self {
items: [T::default(); SIZE],
index: 0,
}
}
pub fn items(&self) -> &[T; SIZE] {
&self.items
}
pub fn items_mut(&mut self) -> &mut [T; SIZE] {
&mut self.items
}
}
pub struct BoxRingBuffer<T> {
items: Box<[T]>,
index: usize,
}
impl<T> BoxRingBuffer<T>
where
T: Copy,
T: Default,
{
pub fn new(size: usize) -> Self {
Self {
items: vec![T::default(); size].into_boxed_slice(),
index: 0,
}
}
}
impl<T> BoxRingBuffer<T> {
pub fn from_vec(items: Vec<T>) -> Self {
Self {
items: items.into_boxed_slice(),
index: 0,
}
}
pub fn items(&self) -> &[T] {
&self.items
}
pub fn items_mut(&mut self) -> &mut [T] {
&mut self.items
}
}
impl<T> From<Vec<T>> for BoxRingBuffer<T> {
fn from(value: Vec<T>) -> Self {
BoxRingBuffer::from_vec(value)
}
}
impl<T> RingBuffer<T> for BoxRingBuffer<T> {
fn current(&self) -> &T {
&self.items[self.index]
}
fn current_mut(&mut self) -> &mut T {
&mut self.items[self.index]
}
fn next(&mut self) {
self.index += 1;
if self.index >= self.items.len() {
self.index = 0
}
}
fn current_index(&self) -> usize {
self.index
}
}