Expand description

Uniform binding helpers.

Structs

A uniform binder that always returns None, and does not do any binding of uniforms. All uniform data is thus written into the backing buffer storage.
A helper to bind uniform variables to UBO or Push Constant Buffers.

Traits

A trait for a binder that binds the given value and context into the uniform for a shader pass.
A scalar value that is valid as a uniform member
A trait to access the raw pointer to a backing uniform storage.