Module librashader_runtime::uniforms
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Uniform binding helpers.
Structs
A uniform binder that always returns
None, and does not do any binding of uniforms.
All uniform data is thus written into the backing buffer storage.A helper to bind uniform variables to UBO or Push Constant Buffers.
Traits
A trait for a binder that binds the given value and context into the uniform for a shader pass.
A scalar value that is valid as a uniform member
A trait to access the raw pointer to a backing uniform storage.