librashader_runtime_wgpu/
error.rs

1//! wgpu shader runtime errors.
2use librashader_preprocess::PreprocessError;
3use librashader_presets::ParsePresetError;
4use librashader_reflect::error::{ShaderCompileError, ShaderReflectError};
5use librashader_runtime::image::ImageError;
6use thiserror::Error;
7
8/// Cumulative error type for wgpu filter chains.
9#[derive(Error, Debug)]
10#[non_exhaustive]
11pub enum FilterChainError {
12    #[error("shader preset parse error")]
13    ShaderPresetError(#[from] ParsePresetError),
14    #[error("shader preprocess error")]
15    ShaderPreprocessError(#[from] PreprocessError),
16    #[error("shader compile error")]
17    ShaderCompileError(#[from] ShaderCompileError),
18    #[error("shader reflect error")]
19    ShaderReflectError(#[from] ShaderReflectError),
20    #[error("lut loading error")]
21    LutLoadError(#[from] ImageError),
22    #[error("poll error: {0}")]
23    PollError(#[from] wgpu::PollError),
24    #[error("unreachable")]
25    Infallible(#[from] std::convert::Infallible),
26}
27
28/// Result type for wgpu filter chains.
29pub type Result<T> = std::result::Result<T, FilterChainError>;