librashader_runtime_vk/
error.rs

1//! Vulkan shader runtime errors.
2use gpu_allocator::AllocationError;
3use librashader_preprocess::PreprocessError;
4use librashader_presets::ParsePresetError;
5use librashader_reflect::error::{ShaderCompileError, ShaderReflectError};
6use librashader_runtime::image::ImageError;
7use thiserror::Error;
8
9/// Cumulative error type for Vulkan filter chains.
10#[derive(Error, Debug)]
11#[non_exhaustive]
12pub enum FilterChainError {
13    #[error("a vulkan handle that is required to be not null is null")]
14    HandleIsNull,
15    #[error("shader preset parse error")]
16    ShaderPresetError(#[from] ParsePresetError),
17    #[error("shader preprocess error")]
18    ShaderPreprocessError(#[from] PreprocessError),
19    #[error("shader compile error")]
20    ShaderCompileError(#[from] ShaderCompileError),
21    #[error("shader reflect error")]
22    ShaderReflectError(#[from] ShaderReflectError),
23    #[error("lut loading error")]
24    LutLoadError(#[from] ImageError),
25    #[error("vulkan error")]
26    VulkanResult(#[from] ash::vk::Result),
27    #[error("could not find a valid vulkan memory type")]
28    VulkanMemoryError(u32),
29    #[error("could not allocate gpu memory")]
30    AllocationError(#[from] AllocationError),
31    #[error("allocation is already freed")]
32    AllocationDoesNotExist,
33    #[error("unreachable")]
34    Infallible(#[from] std::convert::Infallible),
35}
36
37/// Result type for Vulkan filter chains.
38pub type Result<T> = std::result::Result<T, FilterChainError>;