1use crate::buffer::MetalBuffer;
2use crate::draw_quad::DrawQuad;
3use crate::error;
4use crate::error::FilterChainError;
5use crate::filter_pass::FilterPass;
6use crate::graphics_pipeline::MetalGraphicsPipeline;
7use crate::luts::LutTexture;
8use crate::options::{FilterChainOptionsMetal, FrameOptionsMetal};
9use crate::samplers::SamplerSet;
10use crate::texture::{get_texture_size, InputTexture, MetalTextureRef, OwnedTexture};
11use librashader_common::map::FastHashMap;
12use librashader_common::{ImageFormat, Size, Viewport};
13use librashader_presets::context::VideoDriver;
14use librashader_presets::{ShaderFeatures, ShaderPreset};
15use librashader_reflect::back::msl::MslVersion;
16use librashader_reflect::back::targets::MSL;
17use librashader_reflect::back::{CompileReflectShader, CompileShader};
18use librashader_reflect::front::SpirvCompilation;
19use librashader_reflect::reflect::cross::SpirvCross;
20use librashader_reflect::reflect::presets::{CompilePresetTarget, ShaderPassArtifact};
21use librashader_reflect::reflect::semantics::ShaderSemantics;
22use librashader_reflect::reflect::ReflectShader;
23use librashader_runtime::binding::BindingUtil;
24use librashader_runtime::framebuffer::{FramebufferInit, FramebufferPool};
25use librashader_runtime::image::{ImageError, LoadedTexture, UVDirection, BGRA8};
26use librashader_runtime::quad::QuadType;
27use librashader_runtime::render_target::RenderTarget;
28use librashader_runtime::scaling::ScaleFramebuffer;
29use librashader_runtime::uniforms::UniformStorage;
30use objc2::rc::Retained;
31use objc2::runtime::ProtocolObject;
32use objc2_foundation::NSString;
33use objc2_metal::{
34 MTLCommandBuffer, MTLCommandEncoder, MTLCommandQueue, MTLDevice, MTLLoadAction, MTLPixelFormat,
35 MTLRenderPassDescriptor, MTLResource, MTLStoreAction, MTLTexture,
36};
37use rayon::prelude::*;
38use std::collections::VecDeque;
39use std::fmt::{Debug, Formatter};
40use std::path::Path;
41
42mod compile {
43 use super::*;
44 use librashader_pack::{PassResource, TextureResource};
45
46 #[cfg(feature = "nightly")]
47 pub type ShaderPassMeta =
48 ShaderPassArtifact<impl CompileReflectShader<MSL, SpirvCompilation, SpirvCross> + Send>;
49
50 #[cfg(not(feature = "nightly"))]
51 pub type ShaderPassMeta =
52 ShaderPassArtifact<Box<dyn CompileReflectShader<MSL, SpirvCompilation, SpirvCross> + Send>>;
53
54 #[cfg_attr(feature = "nightly", define_opaque(ShaderPassMeta))]
55 pub fn compile_passes(
56 shaders: Vec<PassResource>,
57 textures: &[TextureResource],
58 ) -> Result<(Vec<ShaderPassMeta>, ShaderSemantics), FilterChainError> {
59 let (passes, semantics) = MSL::compile_preset_passes::<
60 SpirvCompilation,
61 SpirvCross,
62 FilterChainError,
63 >(shaders, textures.iter().map(|t| &t.meta))?;
64 Ok((passes, semantics))
65 }
66}
67
68use compile::{compile_passes, ShaderPassMeta};
69use librashader_pack::{ShaderPresetPack, TextureResource};
70use librashader_runtime::parameters::RuntimeParameters;
71
72pub struct FilterChainMetal {
74 pub(crate) common: FilterCommon,
75 passes: Box<[FilterPass]>,
76 output_framebuffers: FramebufferPool<OwnedTexture>,
77 feedback_framebuffers: FramebufferPool<OwnedTexture>,
78 history_framebuffers: VecDeque<OwnedTexture>,
79 prev_frame_history_buffer: OwnedTexture,
87 disable_mipmaps: bool,
88 default_options: FrameOptionsMetal,
89 draw_last_pass_feedback: bool,
90}
91
92impl Debug for FilterChainMetal {
93 fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
94 f.write_fmt(format_args!("FilterChainMetal"))
95 }
96}
97
98pub(crate) struct FilterCommon {
99 pub output_textures: Box<[Option<InputTexture>]>,
100 pub feedback_textures: Box<[Option<InputTexture>]>,
101 pub history_textures: Box<[Option<InputTexture>]>,
102 pub luts: FastHashMap<usize, LutTexture>,
103 pub samplers: SamplerSet,
104 pub config: RuntimeParameters,
105 pub(crate) draw_quad: DrawQuad,
106 device: Retained<ProtocolObject<dyn MTLDevice>>,
107}
108
109impl FilterChainMetal {
110 pub fn load_from_path(
112 path: impl AsRef<Path>,
113 features: ShaderFeatures,
114 queue: &ProtocolObject<dyn MTLCommandQueue>,
115 options: Option<&FilterChainOptionsMetal>,
116 ) -> error::Result<FilterChainMetal> {
117 let preset =
119 ShaderPreset::try_parse_with_driver_context(path, features, VideoDriver::Metal)?;
120 Self::load_from_preset(preset, queue, options)
121 }
122
123 pub fn load_from_preset(
125 preset: ShaderPreset,
126 queue: &ProtocolObject<dyn MTLCommandQueue>,
127 options: Option<&FilterChainOptionsMetal>,
128 ) -> error::Result<FilterChainMetal> {
129 let preset = ShaderPresetPack::load_from_preset::<FilterChainError>(preset)?;
130 Self::load_from_pack(preset, queue, options)
131 }
132
133 pub fn load_from_pack(
135 preset: ShaderPresetPack,
136 queue: &ProtocolObject<dyn MTLCommandQueue>,
137 options: Option<&FilterChainOptionsMetal>,
138 ) -> error::Result<FilterChainMetal> {
139 let cmd = queue
140 .commandBuffer()
141 .ok_or(FilterChainError::FailedToCreateCommandBuffer)?;
142
143 let filter_chain =
144 Self::load_from_pack_deferred_internal(preset, queue.device(), &cmd, options)?;
145
146 cmd.commit();
147 cmd.waitUntilCompleted();
148
149 Ok(filter_chain)
150 }
151
152 fn load_luts(
153 device: &ProtocolObject<dyn MTLDevice>,
154 cmd: &ProtocolObject<dyn MTLCommandBuffer>,
155 textures: Vec<TextureResource>,
156 ) -> error::Result<FastHashMap<usize, LutTexture>> {
157 let mut luts = FastHashMap::default();
158
159 let mipmapper = cmd
160 .blitCommandEncoder()
161 .ok_or(FilterChainError::FailedToCreateCommandBuffer)?;
162
163 let textures = textures
164 .into_par_iter()
165 .map(|texture| LoadedTexture::<BGRA8>::from_texture(texture, UVDirection::TopLeft))
166 .collect::<Result<Vec<LoadedTexture<BGRA8>>, ImageError>>()?;
167 for (index, LoadedTexture { meta, image }) in textures.into_iter().enumerate() {
168 let texture = LutTexture::new(device, image, &meta, &mipmapper)?;
169 luts.insert(index, texture);
170 }
171
172 mipmapper.endEncoding();
173 Ok(luts)
174 }
175
176 fn init_passes(
177 device: &Retained<ProtocolObject<dyn MTLDevice>>,
178 passes: Vec<ShaderPassMeta>,
179 semantics: &ShaderSemantics,
180 ) -> error::Result<Box<[FilterPass]>> {
181 let filters: Vec<error::Result<FilterPass>> = passes
183 .into_iter()
184 .enumerate()
185 .map(|(index, (config, mut reflect))| {
186 let reflection = reflect.reflect(index, semantics)?;
187 let msl = reflect.compile(Some(MslVersion::new(2, 0, 0)))?;
188
189 let ubo_size = reflection.ubo.as_ref().map_or(0, |ubo| ubo.size as usize);
190 let push_size = reflection
191 .push_constant
192 .as_ref()
193 .map_or(0, |push| push.size);
194
195 let uniform_storage = UniformStorage::new_with_storage(
196 MetalBuffer::new(&device, ubo_size, "ubo")?,
197 MetalBuffer::new(&device, push_size as usize, "pcb")?,
198 );
199
200 let uniform_bindings = reflection.meta.create_binding_map(|param| param.offset());
201
202 let render_pass_format: MTLPixelFormat =
203 if let Some(format) = config.meta.get_format_override() {
204 format.into()
205 } else {
206 config.data.format.into()
207 };
208
209 let graphics_pipeline = MetalGraphicsPipeline::new(
210 &device,
211 &msl,
212 if render_pass_format == MTLPixelFormat(0) {
213 MTLPixelFormat::RGBA8Unorm
214 } else {
215 render_pass_format
216 },
217 )?;
218
219 Ok(FilterPass {
220 reflection,
221 uniform_storage,
222 uniform_bindings,
223 source: config.data,
224 meta: config.meta,
225 graphics_pipeline,
226 })
227 })
228 .collect();
229 let filters: error::Result<Vec<FilterPass>> = filters.into_iter().collect();
231 let filters = filters?;
232 Ok(filters.into_boxed_slice())
233 }
234
235 fn push_history(
236 &mut self,
237 cmd: &ProtocolObject<dyn MTLCommandBuffer>,
238 input: &ProtocolObject<dyn MTLTexture>,
239 ) -> error::Result<()> {
240 let Some(mut back) = self.history_framebuffers.pop_back() else {
242 return Ok(());
243 };
244
245 std::mem::swap(&mut back, &mut self.prev_frame_history_buffer);
247 self.history_framebuffers.push_front(back);
248
249 let back = &mut self.prev_frame_history_buffer;
252 let mipmapper = cmd
253 .blitCommandEncoder()
254 .ok_or(FilterChainError::FailedToCreateCommandBuffer)?;
255 if back.texture.height() != input.height()
256 || back.texture.width() != input.width()
257 || input.pixelFormat() != back.texture.pixelFormat()
258 {
259 let size = Size {
260 width: input.width() as u32,
261 height: input.height() as u32,
262 };
263
264 let _old_back = std::mem::replace(
265 back,
266 OwnedTexture::new(&self.common.device, size, 1, input.pixelFormat())?,
267 );
268 }
269
270 back.copy_from(&mipmapper, input)?;
271 mipmapper.endEncoding();
272 Ok(())
273 }
274
275 pub fn load_from_preset_deferred(
283 preset: ShaderPreset,
284 queue: &ProtocolObject<dyn MTLCommandQueue>,
285 cmd: &ProtocolObject<dyn MTLCommandBuffer>,
286 options: Option<&FilterChainOptionsMetal>,
287 ) -> error::Result<FilterChainMetal> {
288 let preset = ShaderPresetPack::load_from_preset::<FilterChainError>(preset)?;
289 Self::load_from_pack_deferred(preset, queue, cmd, options)
290 }
291
292 pub fn load_from_pack_deferred(
300 preset: ShaderPresetPack,
301 queue: &ProtocolObject<dyn MTLCommandQueue>,
302 cmd: &ProtocolObject<dyn MTLCommandBuffer>,
303 options: Option<&FilterChainOptionsMetal>,
304 ) -> error::Result<FilterChainMetal> {
305 Self::load_from_pack_deferred_internal(preset, queue.device(), &cmd, options)
306 }
307
308 fn load_from_pack_deferred_internal(
316 preset: ShaderPresetPack,
317 device: Retained<ProtocolObject<dyn MTLDevice>>,
318 cmd: &ProtocolObject<dyn MTLCommandBuffer>,
319 options: Option<&FilterChainOptionsMetal>,
320 ) -> error::Result<FilterChainMetal> {
321 let config = RuntimeParameters::new(&preset);
322 let (passes, semantics) = compile_passes(preset.passes, &preset.textures)?;
323
324 let filters = Self::init_passes(&device, passes, &semantics)?;
325
326 let samplers = SamplerSet::new(&device)?;
327 let luts = FilterChainMetal::load_luts(&device, &cmd, preset.textures)?;
328 let framebuffer_gen = || {
329 Ok::<_, error::FilterChainError>(OwnedTexture::new(
330 &device,
331 Size::new(1, 1),
332 1,
333 ImageFormat::R8G8B8A8Unorm.into(),
334 )?)
335 };
336 let input_gen = || None;
337 let framebuffer_init = FramebufferInit::new(
338 filters.iter().map(|f| &f.reflection.meta),
339 &framebuffer_gen,
340 &input_gen,
341 );
342 let (output_framebuffers, output_textures) = framebuffer_init.init_output_framebuffers()?;
343 let (feedback_framebuffers, feedback_textures) = framebuffer_init.init_feedback_framebuffers()?;
346 let (history_framebuffers, history_textures) = framebuffer_init.init_history()?;
349
350 let history_buffer = framebuffer_gen()?;
351
352 let draw_quad = DrawQuad::new(&device)?;
353 Ok(FilterChainMetal {
354 draw_last_pass_feedback: framebuffer_init.uses_final_pass_as_feedback(),
355 common: FilterCommon {
356 luts,
357 samplers,
358 config,
359 draw_quad,
360 device,
361 output_textures,
362 feedback_textures,
363 history_textures,
364 },
365 passes: filters,
366 output_framebuffers,
367 feedback_framebuffers,
368 history_framebuffers,
369 prev_frame_history_buffer: history_buffer,
370 disable_mipmaps: options.map(|f| f.force_no_mipmaps).unwrap_or(false),
371 default_options: Default::default(),
372 })
373 }
374
375 pub fn frame(
379 &mut self,
380 input: &ProtocolObject<dyn MTLTexture>,
381 viewport: &Viewport<MetalTextureRef>,
382 cmd: &ProtocolObject<dyn MTLCommandBuffer>,
383 frame_count: usize,
384 options: Option<&FrameOptionsMetal>,
385 ) -> error::Result<()> {
386 let max = std::cmp::min(self.passes.len(), self.common.config.passes_enabled());
387 if let Some(options) = &options {
388 let clear_desc = MTLRenderPassDescriptor::new();
389 if options.clear_history {
390 for (index, history) in self.history_framebuffers.iter().enumerate() {
391 unsafe {
392 let ca = clear_desc
393 .colorAttachments()
394 .objectAtIndexedSubscript(index);
395 ca.setTexture(Some(&history.texture));
396 ca.setLoadAction(MTLLoadAction::Clear);
397 ca.setStoreAction(MTLStoreAction::Store);
398 }
399 }
400
401 let clearpass = cmd
402 .renderCommandEncoderWithDescriptor(&clear_desc)
403 .ok_or(FilterChainError::FailedToCreateCommandBuffer)?;
404 clearpass.endEncoding();
405 }
406 }
407
408 self.push_history(&cmd, &input)?;
409
410 let passes = &mut self.passes[0..max];
411 if passes.is_empty() {
412 return Ok(());
413 }
414
415 let filter = passes[0].meta.filter;
416 let wrap_mode = passes[0].meta.wrap_mode;
417
418 for (texture, image) in self
420 .common
421 .history_textures
422 .iter_mut()
423 .zip(self.history_framebuffers.iter())
424 {
425 *texture = Some(image.as_input(filter, wrap_mode)?);
426 }
427
428 let original = InputTexture {
429 texture: input
430 .newTextureViewWithPixelFormat(input.pixelFormat())
431 .ok_or(FilterChainError::FailedToCreateTexture)?,
432 wrap_mode,
433 filter_mode: filter,
434 mip_filter: filter,
435 };
436
437 let mut source = original.try_clone()?;
438
439 source
440 .texture
441 .setLabel(Some(&*NSString::from_str("librashader_sourcetex")));
442
443 let passes_len = passes.len();
444 let options = options.unwrap_or(&self.default_options);
445
446 for index in 0..passes_len {
448 if self.feedback_framebuffers.contains(index) {
449 std::mem::swap(&mut self.output_framebuffers[index], &mut self.feedback_framebuffers[index]);
450 }
451 }
452
453 let source_size: Size<u32> = get_texture_size(&source.texture).into();
454 let viewport_size = get_texture_size(viewport.output);
455 let original_size: Size<u32> = get_texture_size(&original.texture).into();
456
457 let scale_context = self.common.device.clone();
461
462 OwnedTexture::scale_feedback_framebuffers_with_context(
464 source_size,
465 viewport_size,
466 original_size,
467 &mut self.feedback_framebuffers,
468 passes,
469 &scale_context,
470 |index, pass, feedback| {
471 self.common.feedback_textures[index] =
472 Some(feedback.as_input(pass.meta.filter, pass.meta.wrap_mode)?);
473 Ok(())
474 },
475 )?;
476
477 OwnedTexture::scale_output_framebuffers_with_context(
478 source_size,
479 viewport_size,
480 original_size,
481 &mut self.output_framebuffers,
482 passes,
483 &scale_context,
484 |index, pass, target, size| {
485 source.filter_mode = pass.meta.filter;
486 source.wrap_mode = pass.meta.wrap_mode;
487 source.mip_filter = pass.meta.filter;
488
489 if index != passes_len - 1 {
490 let out = RenderTarget::identity(target.texture.as_ref())?;
491 pass.draw(
492 &cmd,
493 index,
494 &self.common,
495 pass.meta.get_frame_count(frame_count),
496 options,
497 viewport,
498 &original,
499 &source,
500 &out,
501 None,
502 QuadType::Offscreen,
503 )?;
504
505 if target.max_miplevels > 1 && !self.disable_mipmaps {
506 target.generate_mipmaps(&cmd)?;
507 }
508
509 self.common.output_textures[index] =
510 Some(target.as_input(pass.meta.filter, pass.meta.wrap_mode)?);
511 source = self.common.output_textures[index]
512 .as_ref()
513 .map(InputTexture::try_clone)
514 .unwrap()?;
515 return Ok(());
516 }
517
518 if !pass
519 .graphics_pipeline
520 .has_format(viewport.output.pixelFormat())
521 {
522 pass.graphics_pipeline
524 .recompile(&self.common.device, viewport.output.pixelFormat())?;
525 }
526
527 let output_size_override = if self.draw_last_pass_feedback {
534 let out = RenderTarget::viewport_with_output(target.texture.as_ref(), viewport);
535 pass.draw(
536 &cmd,
537 index,
538 &self.common,
539 pass.meta.get_frame_count(frame_count),
540 options,
541 viewport,
542 &original,
543 &source,
544 &out,
545 None,
546 QuadType::Final,
547 )?;
548 Some(size)
549 } else {
550 None
551 };
552
553 let out = RenderTarget::viewport(viewport);
554 pass.draw(
555 &cmd,
556 index,
557 &self.common,
558 pass.meta.get_frame_count(frame_count),
559 options,
560 viewport,
561 &original,
562 &source,
563 &out,
564 output_size_override,
565 QuadType::Final,
566 )?;
567 Ok(())
568 },
569 )?;
570
571 Ok(())
572 }
573}