librashader_reflect/back/
glsl.rs1use crate::back::targets::GLSL;
2use crate::back::{CompileReflectShader, CompilerBackend, FromCompilation};
3use crate::error::ShaderReflectError;
4use crate::front::SpirvCompilation;
5use crate::reflect::cross::{CompiledProgram, SpirvCross};
6
7pub use spirv_cross2::compile::glsl::GlslVersion;
9
10use crate::reflect::cross::glsl::GlslReflect;
11
12pub struct CrossGlslContext {
14 pub sampler_bindings: Vec<(String, u32)>,
16 pub artifact: CompiledProgram<spirv_cross2::targets::Glsl>,
18}
19
20#[cfg(not(feature = "stable"))]
21impl FromCompilation<SpirvCompilation, SpirvCross> for GLSL {
22 type Target = GLSL;
23 type Options = GlslVersion;
24 type Context = CrossGlslContext;
25 type Output = impl CompileReflectShader<Self::Target, SpirvCompilation, SpirvCross>;
26
27 fn from_compilation(
28 compile: SpirvCompilation,
29 ) -> Result<CompilerBackend<Self::Output>, ShaderReflectError> {
30 Ok(CompilerBackend {
31 backend: GlslReflect::try_from(&compile)?,
32 })
33 }
34}
35
36#[cfg(feature = "stable")]
37impl FromCompilation<SpirvCompilation, SpirvCross> for GLSL {
38 type Target = GLSL;
39 type Options = GlslVersion;
40 type Context = CrossGlslContext;
41 type Output = Box<dyn CompileReflectShader<Self::Target, SpirvCompilation, SpirvCross> + Send>;
42
43 fn from_compilation(
44 compile: SpirvCompilation,
45 ) -> Result<CompilerBackend<Self::Output>, ShaderReflectError> {
46 Ok(CompilerBackend {
47 backend: Box::new(GlslReflect::try_from(&compile)?),
48 })
49 }
50}