1use crate::render::{CommonFrameOptions, RenderTest};
2use anyhow::anyhow;
3use image::RgbaImage;
4use librashader::runtime::wgpu::*;
5use librashader::runtime::{Size, Viewport};
6use librashader_runtime::image::{Image, UVDirection};
7use std::io::{Cursor, Write};
8use std::ops::DerefMut;
9use std::path::Path;
10use std::sync::Arc;
11use wgpu::{Adapter, Device, Instance, Queue, TexelCopyBufferInfo, Texture};
12use wgpu_types::{
13 BufferAddress, BufferDescriptor, BufferUsages, CommandEncoderDescriptor, TexelCopyBufferLayout,
14 TextureDescriptor, TextureDimension, TextureFormat, TextureUsages,
15};
16
17use librashader::presets::ShaderPreset;
18use librashader::runtime::{FilterChainParameters, RuntimeParameters};
19use parking_lot::Mutex;
20
21pub struct Wgpu {
22 _instance: Instance,
23 _adapter: Adapter,
24 device: Arc<Device>,
25 queue: Arc<Queue>,
26 image: Image,
27 texture: Arc<Texture>,
28}
29
30struct BufferDimensions {
31 height: usize,
32 unpadded_bytes_per_row: usize,
33 padded_bytes_per_row: usize,
34}
35
36impl BufferDimensions {
37 fn new(width: usize, height: usize) -> Self {
38 let bytes_per_pixel = std::mem::size_of::<u32>();
39 let unpadded_bytes_per_row = width * bytes_per_pixel;
40 let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize;
41 let padded_bytes_per_row_padding = (align - unpadded_bytes_per_row % align) % align;
42 let padded_bytes_per_row = unpadded_bytes_per_row + padded_bytes_per_row_padding;
43 Self {
44 height,
45 unpadded_bytes_per_row,
46 padded_bytes_per_row,
47 }
48 }
49}
50
51impl RenderTest for Wgpu {
52 fn new(path: &Path) -> anyhow::Result<Self>
53 where
54 Self: Sized,
55 {
56 Wgpu::new(path)
57 }
58
59 fn image_size(&self) -> Size<u32> {
60 self.image.size
61 }
62
63 fn render_with_preset_and_params(
64 &mut self,
65 preset: ShaderPreset,
66 frame_count: usize,
67 output_size: Option<Size<u32>>,
68 param_setter: Option<&dyn Fn(&RuntimeParameters)>,
69 frame_options: Option<CommonFrameOptions>,
70 ) -> anyhow::Result<image::RgbaImage> {
71 let mut chain = FilterChain::load_from_preset(
72 preset,
73 &self.device,
74 &self.queue,
75 Some(&FilterChainOptions {
76 force_no_mipmaps: false,
77 enable_cache: true,
78 adapter_info: None,
79 }),
80 )?;
81 if let Some(setter) = param_setter {
82 setter(&chain.parameters());
83 }
84 let mut cmd = self
85 .device
86 .create_command_encoder(&CommandEncoderDescriptor { label: None });
87
88 let output_tex = self.device.create_texture(&TextureDescriptor {
89 label: None,
90 size: output_size.map_or(self.texture.size(), |size| size.into()),
91 mip_level_count: 1,
92 sample_count: 1,
93 dimension: TextureDimension::D2,
94 format: TextureFormat::Rgba8Unorm,
95 usage: TextureUsages::RENDER_ATTACHMENT | TextureUsages::COPY_SRC,
96 view_formats: &[wgpu::TextureFormat::Rgba8Unorm],
97 });
98
99 let buffer_dimensions =
100 BufferDimensions::new(output_tex.width() as usize, output_tex.height() as usize);
101 let output_buf = Arc::new(self.device.create_buffer(&BufferDescriptor {
102 label: None,
103 size: (buffer_dimensions.padded_bytes_per_row * buffer_dimensions.height)
104 as BufferAddress, usage: BufferUsages::COPY_DST | BufferUsages::MAP_READ,
106 mapped_at_creation: false,
107 }));
108
109 let view = output_tex.create_view(&wgpu::TextureViewDescriptor::default());
110 let output = WgpuOutputView::new_from_raw(
111 &view,
112 output_tex.size().into(),
113 TextureFormat::Rgba8Unorm,
114 );
115
116 let viewport = Viewport::new_render_target_sized_origin(output, None)?;
117 let options = frame_options.map(|options| FrameOptions {
118 clear_history: options.clear_history,
119 frame_direction: options.frame_direction,
120 rotation: options.rotation,
121 total_subframes: options.total_subframes,
122 current_subframe: options.current_subframe,
123 aspect_ratio: options.aspect_ratio,
124 frametime_delta: options.frametime_delta,
125 frames_per_second: options.frames_per_second,
126 });
127
128 for frame in 0..=frame_count {
129 chain.frame(&self.texture, &viewport, &mut cmd, frame, options.as_ref())?;
130 }
131
132 cmd.copy_texture_to_buffer(
133 output_tex.as_image_copy(),
134 TexelCopyBufferInfo {
135 buffer: &output_buf,
136 layout: TexelCopyBufferLayout {
137 offset: 0,
138 bytes_per_row: Some(buffer_dimensions.padded_bytes_per_row as u32),
139 rows_per_image: None,
140 },
141 },
142 output_tex.size(),
143 );
144
145 let si = self.queue.submit([cmd.finish()]);
146 self.device
147 .poll(wgpu::PollType::WaitForSubmissionIndex(si))?;
148
149 let capturable = Arc::clone(&output_buf);
150
151 let pixels = Arc::new(Mutex::new(Vec::new()));
152
153 let pixels_async = Arc::clone(&pixels);
154 output_buf
155 .slice(..)
156 .map_async(wgpu::MapMode::Read, move |r| {
157 if r.is_ok() {
158 let buffer = capturable.slice(..).get_mapped_range();
159 let mut pixels = pixels_async.lock();
160 pixels.resize(buffer.len(), 0);
161
162 let mut cursor = Cursor::new(pixels.deref_mut());
163 for chunk in buffer.chunks(buffer_dimensions.padded_bytes_per_row) {
164 cursor
165 .write_all(&chunk[..buffer_dimensions.unpadded_bytes_per_row])
166 .unwrap()
167 }
168
169 cursor.into_inner();
170 }
171 capturable.unmap();
172 });
173
174 self.device.poll(wgpu::PollType::Wait)?;
175
176 if pixels.lock().len() == 0 {
177 return Err(anyhow!("failed to copy pixels from buffer"));
178 }
179
180 let image = RgbaImage::from_raw(
181 output_tex.width(),
182 output_tex.height(),
183 pixels.lock().to_vec(),
184 )
185 .ok_or(anyhow!("Unable to create image from data"))?;
186
187 Ok(image)
188 }
189}
190
191impl Wgpu {
192 pub fn new(image: &Path) -> anyhow::Result<Self> {
193 pollster::block_on(async {
194 let instance = wgpu::Instance::default();
195 let adapter = instance
196 .request_adapter(&wgpu::RequestAdapterOptions {
197 power_preference: wgpu::PowerPreference::default(),
198 compatible_surface: None,
199 force_fallback_adapter: false,
200 })
201 .await?;
202
203 let (device, queue) = adapter
204 .request_device(&wgpu::DeviceDescriptor {
205 required_features: wgpu::Features::ADDRESS_MODE_CLAMP_TO_BORDER
206 | wgpu::Features::PIPELINE_CACHE
207 | wgpu::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
208 | wgpu::Features::FLOAT32_FILTERABLE,
209 required_limits: wgpu::Limits::default(),
210 label: None,
211 memory_hints: Default::default(),
212 ..Default::default()
213 })
214 .await?;
215 let (image, texture) = Self::load_image(&device, &queue, image)?;
216
217 Ok(Self {
218 _instance: instance,
219 _adapter: adapter,
220 device: Arc::new(device),
221 queue: Arc::new(queue),
222 image,
223 texture: Arc::new(texture),
224 })
225 })
226 }
227
228 fn load_image(device: &Device, queue: &Queue, path: &Path) -> anyhow::Result<(Image, Texture)> {
229 let image = Image::load(path, UVDirection::TopLeft)?;
230 let texture = device.create_texture(&TextureDescriptor {
231 size: image.size.into(),
232 mip_level_count: 1,
233 sample_count: 1,
234 dimension: TextureDimension::D2,
235 usage: TextureUsages::TEXTURE_BINDING | TextureUsages::COPY_DST,
236 format: wgpu::TextureFormat::Rgba8Unorm,
237 view_formats: &[wgpu::TextureFormat::Rgba8Unorm],
238 label: None,
239 });
240
241 queue.write_texture(
242 wgpu::TexelCopyTextureInfo {
243 texture: &texture,
244 mip_level: 0,
245 origin: wgpu::Origin3d::ZERO,
246 aspect: wgpu::TextureAspect::All,
247 },
248 &image.bytes,
249 wgpu::TexelCopyBufferLayout {
250 offset: 0,
251 bytes_per_row: Some(4 * image.size.width),
252 rows_per_image: None,
253 },
254 image.size.into(),
255 );
256
257 let si = queue.submit([]);
258
259 device.poll(wgpu::PollType::WaitForSubmissionIndex(si))?;
260
261 Ok((image, texture))
262 }
263}