1use crate::render::{CommonFrameOptions, RenderTest};
2use anyhow::anyhow;
3use image::RgbaImage;
4use librashader::runtime::wgpu::*;
5use librashader::runtime::{Size, Viewport};
6use librashader_runtime::image::{Image, UVDirection};
7use std::io::{Cursor, Write};
8use std::ops::DerefMut;
9use std::path::Path;
10use std::sync::Arc;
11use wgpu::{Adapter, Device, Instance, Queue, TexelCopyBufferInfo, Texture};
12use wgpu_types::{
13 BufferAddress, BufferDescriptor, BufferUsages, CommandEncoderDescriptor, Maintain,
14 TexelCopyBufferLayout, TextureDescriptor, TextureDimension, TextureFormat, TextureUsages,
15};
16
17use librashader::presets::ShaderPreset;
18use librashader::runtime::{FilterChainParameters, RuntimeParameters};
19use parking_lot::Mutex;
20
21pub struct Wgpu {
22 _instance: Instance,
23 _adapter: Adapter,
24 device: Arc<Device>,
25 queue: Arc<Queue>,
26 image: Image,
27 texture: Arc<Texture>,
28}
29
30struct BufferDimensions {
31 height: usize,
32 unpadded_bytes_per_row: usize,
33 padded_bytes_per_row: usize,
34}
35
36impl BufferDimensions {
37 fn new(width: usize, height: usize) -> Self {
38 let bytes_per_pixel = std::mem::size_of::<u32>();
39 let unpadded_bytes_per_row = width * bytes_per_pixel;
40 let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize;
41 let padded_bytes_per_row_padding = (align - unpadded_bytes_per_row % align) % align;
42 let padded_bytes_per_row = unpadded_bytes_per_row + padded_bytes_per_row_padding;
43 Self {
44 height,
45 unpadded_bytes_per_row,
46 padded_bytes_per_row,
47 }
48 }
49}
50
51impl RenderTest for Wgpu {
52 fn new(path: &Path) -> anyhow::Result<Self>
53 where
54 Self: Sized,
55 {
56 Wgpu::new(path)
57 }
58
59 fn image_size(&self) -> Size<u32> {
60 self.image.size
61 }
62
63 fn render_with_preset_and_params(
64 &mut self,
65 preset: ShaderPreset,
66 frame_count: usize,
67 output_size: Option<Size<u32>>,
68 param_setter: Option<&dyn Fn(&RuntimeParameters)>,
69 frame_options: Option<CommonFrameOptions>,
70 ) -> anyhow::Result<image::RgbaImage> {
71 let mut chain = FilterChain::load_from_preset(
72 preset,
73 &self.device,
74 &self.queue,
75 Some(&FilterChainOptions {
76 force_no_mipmaps: false,
77 enable_cache: true,
78 adapter_info: None,
79 }),
80 )?;
81 if let Some(setter) = param_setter {
82 setter(&chain.parameters());
83 }
84 let mut cmd = self
85 .device
86 .create_command_encoder(&CommandEncoderDescriptor { label: None });
87
88 let output_tex = self.device.create_texture(&TextureDescriptor {
89 label: None,
90 size: output_size.map_or(self.texture.size(), |size| size.into()),
91 mip_level_count: 1,
92 sample_count: 1,
93 dimension: TextureDimension::D2,
94 format: TextureFormat::Rgba8Unorm,
95 usage: TextureUsages::RENDER_ATTACHMENT | TextureUsages::COPY_SRC,
96 view_formats: &[wgpu::TextureFormat::Rgba8Unorm],
97 });
98
99 let buffer_dimensions =
100 BufferDimensions::new(output_tex.width() as usize, output_tex.height() as usize);
101 let output_buf = Arc::new(self.device.create_buffer(&BufferDescriptor {
102 label: None,
103 size: (buffer_dimensions.padded_bytes_per_row * buffer_dimensions.height)
104 as BufferAddress, usage: BufferUsages::COPY_DST | BufferUsages::MAP_READ,
106 mapped_at_creation: false,
107 }));
108
109 let view = output_tex.create_view(&wgpu::TextureViewDescriptor::default());
110 let output = WgpuOutputView::new_from_raw(
111 &view,
112 output_tex.size().into(),
113 TextureFormat::Rgba8Unorm,
114 );
115
116 let viewport = Viewport::new_render_target_sized_origin(output, None)?;
117 let options = frame_options.map(|options| FrameOptions {
118 clear_history: options.clear_history,
119 frame_direction: options.frame_direction,
120 rotation: options.rotation,
121 total_subframes: options.total_subframes,
122 current_subframe: options.current_subframe,
123 aspect_ratio: options.aspect_ratio,
124 frametime_delta: options.frametime_delta,
125 frames_per_second: options.frames_per_second,
126 });
127
128 for frame in 0..=frame_count {
129 chain.frame(&self.texture, &viewport, &mut cmd, frame, options.as_ref())?;
130 }
131
132 cmd.copy_texture_to_buffer(
133 output_tex.as_image_copy(),
134 TexelCopyBufferInfo {
135 buffer: &output_buf,
136 layout: TexelCopyBufferLayout {
137 offset: 0,
138 bytes_per_row: Some(buffer_dimensions.padded_bytes_per_row as u32),
139 rows_per_image: None,
140 },
141 },
142 output_tex.size(),
143 );
144
145 let si = self.queue.submit([cmd.finish()]);
146 self.device.poll(Maintain::WaitForSubmissionIndex(si));
147
148 let capturable = Arc::clone(&output_buf);
149
150 let pixels = Arc::new(Mutex::new(Vec::new()));
151
152 let pixels_async = Arc::clone(&pixels);
153 output_buf
154 .slice(..)
155 .map_async(wgpu::MapMode::Read, move |r| {
156 if r.is_ok() {
157 let buffer = capturable.slice(..).get_mapped_range();
158 let mut pixels = pixels_async.lock();
159 pixels.resize(buffer.len(), 0);
160
161 let mut cursor = Cursor::new(pixels.deref_mut());
162 for chunk in buffer.chunks(buffer_dimensions.padded_bytes_per_row) {
163 cursor
164 .write_all(&chunk[..buffer_dimensions.unpadded_bytes_per_row])
165 .unwrap()
166 }
167
168 cursor.into_inner();
169 }
170 capturable.unmap();
171 });
172
173 self.device.poll(Maintain::Wait);
174
175 if pixels.lock().len() == 0 {
176 return Err(anyhow!("failed to copy pixels from buffer"));
177 }
178
179 let image = RgbaImage::from_raw(
180 output_tex.width(),
181 output_tex.height(),
182 pixels.lock().to_vec(),
183 )
184 .ok_or(anyhow!("Unable to create image from data"))?;
185
186 Ok(image)
187 }
188}
189
190impl Wgpu {
191 pub fn new(image: &Path) -> anyhow::Result<Self> {
192 pollster::block_on(async {
193 let instance = wgpu::Instance::default();
194 let adapter = instance
195 .request_adapter(&wgpu::RequestAdapterOptions {
196 power_preference: wgpu::PowerPreference::default(),
197 compatible_surface: None,
198 force_fallback_adapter: false,
199 })
200 .await
201 .ok_or(anyhow!("Couldn't request WGPU adapter"))?;
202
203 let (device, queue) = adapter
204 .request_device(
205 &wgpu::DeviceDescriptor {
206 required_features: wgpu::Features::ADDRESS_MODE_CLAMP_TO_BORDER
207 | wgpu::Features::PIPELINE_CACHE
208 | wgpu::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
209 | wgpu::Features::FLOAT32_FILTERABLE,
210 required_limits: wgpu::Limits::default(),
211 label: None,
212 memory_hints: Default::default(),
213 },
214 None,
215 )
216 .await?;
217 let (image, texture) = Self::load_image(&device, &queue, image)?;
218
219 Ok(Self {
220 _instance: instance,
221 _adapter: adapter,
222 device: Arc::new(device),
223 queue: Arc::new(queue),
224 image: image,
225 texture: Arc::new(texture),
226 })
227 })
228 }
229
230 fn load_image(device: &Device, queue: &Queue, path: &Path) -> anyhow::Result<(Image, Texture)> {
231 let image = Image::load(path, UVDirection::TopLeft)?;
232 let texture = device.create_texture(&TextureDescriptor {
233 size: image.size.into(),
234 mip_level_count: 1,
235 sample_count: 1,
236 dimension: TextureDimension::D2,
237 usage: TextureUsages::TEXTURE_BINDING | TextureUsages::COPY_DST,
238 format: wgpu::TextureFormat::Rgba8Unorm,
239 view_formats: &[wgpu::TextureFormat::Rgba8Unorm],
240 label: None,
241 });
242
243 queue.write_texture(
244 wgpu::TexelCopyTextureInfo {
245 texture: &texture,
246 mip_level: 0,
247 origin: wgpu::Origin3d::ZERO,
248 aspect: wgpu::TextureAspect::All,
249 },
250 &image.bytes,
251 wgpu::TexelCopyBufferLayout {
252 offset: 0,
253 bytes_per_row: Some(4 * image.size.width),
254 rows_per_image: None,
255 },
256 image.size.into(),
257 );
258
259 let si = queue.submit([]);
260
261 device.poll(Maintain::WaitForSubmissionIndex(si));
262
263 Ok((image, texture))
264 }
265}