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//! Standard/minimal main loop implementation based on poll(). // This file is part of the PulseAudio Rust language binding. // // Copyright (c) 2017 Lyndon Brown // // This library is free software; you can redistribute it and/or modify it under the terms of the // GNU Lesser General Public License as published by the Free Software Foundation; either version // 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without // even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License along with this library; // if not, see <http://www.gnu.org/licenses/>. //! # Overview //! //! This 'standard' (minimal) main loop implementation is based on the poll() system call. It //! supports the functions defined in the main loop abstraction ([`::mainloop::api`]) and very //! little else. //! //! This implementation is thread safe as long as you access the main loop object from a single //! thread only. //! //! # Usage //! //! A [`Mainloop`] is created using [`Mainloop::new`]. To get access to the main loop abstraction, //! [`Mainloop::get_api`] is used. //! //! Destruction of the [`Mainloop`] object is done automatically when the object falls out of scope. //! (Rust's `Drop` trait has been implemented and takes care of it). //! //! # Iteration //! //! The main loop is designed around the concept of iterations. Each iteration consists of three //! steps that repeat during the application's entire lifetime: //! //! * Prepare - Build a list of file descriptors that need to be monitored and calculate the next //! timeout. //! * Poll - Execute the actual poll() system call. //! * Dispatch - Dispatch any events that have fired. //! //! When using the main loop, the application can either execute each iteration, one at a time, //! using [`Mainloop::iterate`], or let the library iterate automatically using [`Mainloop::run`]. //! //! # Threads //! //! The main loop functions are designed to be thread safe, but the objects are not. What this means //! is that multiple main loops can be used, but only one object per thread. //! //! # Example //! //! An example program using the standard mainloop: //! //! ```rust //! extern crate libpulse_binding as pulse; //! //! use std::sync::atomic; //! use std::rc::Rc; //! use std::cell::RefCell; //! use pulse::mainloop::standard::Mainloop; //! use pulse::context::Context; //! use pulse::stream::Stream; //! use pulse::proplist::Proplist; //! use pulse::mainloop::standard::InterateResult; //! use pulse::def::Retval; //! //! fn main() { //! let spec = pulse::sample::Spec { //! format: pulse::sample::SAMPLE_S16NE, //! channels: 2, //! rate: 44100, //! }; //! assert!(spec.is_valid()); //! //! let mut proplist = Proplist::new().unwrap(); //! proplist.sets(pulse::proplist::properties::APPLICATION_NAME, "FooApp") //! .unwrap(); //! //! let mut mainloop = Rc::new(RefCell::new(Mainloop::new() //! .expect("Failed to create mainloop"))); //! //! let mut context = Rc::new(RefCell::new(Context::new_with_proplist( //! mainloop.borrow().get_api(), //! "FooAppContext", //! &proplist //! ).expect("Failed to create new context"))); //! //! context.borrow_mut().connect(None, pulse::context::flags::NOFLAGS, None) //! .expect("Failed to connect context"); //! //! // Wait for context to be ready //! loop { //! match mainloop.borrow_mut().iterate(false) { //! InterateResult::Quit(_) | //! InterateResult::Err(_) => { //! eprintln!("iterate state was not success, quitting..."); //! return; //! }, //! InterateResult::Success(_) => {}, //! } //! match context.borrow().get_state() { //! pulse::context::State::Ready => { break; }, //! pulse::context::State::Failed | //! pulse::context::State::Terminated => { //! eprintln!("context state failed/terminated, quitting..."); //! return; //! }, //! _ => {}, //! } //! } //! //! let mut stream = Rc::new(RefCell::new(Stream::new( //! &mut context.borrow_mut(), //! "Music", //! &spec, //! None //! ).expect("Failed to create new stream"))); //! //! stream.borrow_mut().connect_playback(None, None, pulse::stream::flags::START_CORKED, //! None, None).expect("Failed to connect playback"); //! //! // Wait for stream to be ready //! loop { //! match mainloop.borrow_mut().iterate(false) { //! InterateResult::Quit(_) | //! InterateResult::Err(_) => { //! eprintln!("iterate state was not success, quitting..."); //! return; //! }, //! InterateResult::Success(_) => {}, //! } //! match stream.borrow().get_state() { //! pulse::stream::State::Ready => { break; }, //! pulse::stream::State::Failed | //! pulse::stream::State::Terminated => { //! eprintln!("stream state failed/terminated, quitting..."); //! return; //! }, //! _ => {}, //! } //! } //! //! // Our main loop //! # let mut count = 0; // For automatic unit tests, we'll spin a few times //! let drained = Rc::new(atomic::AtomicBool::new(false)); //! loop { //! match mainloop.borrow_mut().iterate(false) { //! InterateResult::Quit(_) | //! InterateResult::Err(_) => { //! eprintln!("iterate state was not success, quitting..."); //! return; //! }, //! InterateResult::Success(_) => {}, //! } //! //! // Write some data with stream.write() //! //! if stream.borrow().is_corked().unwrap() { //! stream.borrow_mut().uncork(None); //! } //! //! // Wait for our data to be played //! let _o = { //! let drain_state_ref = Rc::clone(&drained); //! stream.borrow_mut().drain(Some(Box::new(move |_success: bool| { //! drain_state_ref.store(true, atomic::Ordering::Relaxed); //! }))) //! }; //! while !drained.compare_and_swap(true, false, atomic::Ordering::Relaxed) { //! match mainloop.borrow_mut().iterate(false) { //! InterateResult::Quit(_) | //! InterateResult::Err(_) => { //! eprintln!("iterate state was not success, quitting..."); //! return; //! }, //! InterateResult::Success(_) => {}, //! } //! } //! //! // Remember to break out of the loop once done writing all data (or whatever). //! # //! # // Hack: Stop test getting stuck in infinite loop! //! # count += 1; //! # if count == 3 { //! # break; //! # } //! } //! //! // Clean shutdown //! mainloop.borrow_mut().quit(Retval(0)); // uncertain whether this is necessary //! stream.borrow_mut().disconnect().unwrap(); //! } //! ``` //! //! [`::mainloop::api`]: ../api/index.html //! [`Mainloop`]: struct.Mainloop.html //! [`Mainloop::new`]: struct.Mainloop.html#method.new //! [`Mainloop::get_api`]: struct.Mainloop.html#method.get_api //! [`Mainloop::iterate`]: struct.Mainloop.html#method.iterate //! [`Mainloop::run`]: struct.Mainloop.html#method.run use std; use capi; use std::os::raw::{c_ulong, c_void}; use std::rc::Rc; use std::ptr::null_mut; use libc::pollfd; use error::PAErr; pub use capi::pa_mainloop as MainloopInternal; impl super::api::MainloopInternalType for MainloopInternal {} /// Generic prototype of a poll() like function pub type PollFn = extern "C" fn(ufds: *mut pollfd, nfds: c_ulong, timeout: i32, userdata: *mut c_void) -> i32; /// Return type for [`Mainloop::iterate`](struct.Mainloop.html#method.iterate). #[derive(Debug, Copy, Clone, PartialEq, Eq)] pub enum InterateResult { /// Success, with number of sources dispatched Success(u32), /// Quit was called, with quit's retval Quit(::def::Retval), /// An error occurred, with error value Err(PAErr), } impl InterateResult { /// Returns `true` if the result is a `Success` value. #[inline] pub fn is_success(&self) -> bool { match *self { InterateResult::Success(_) => true, _ => false, } } /// Returns `true` if the result is a `Quit` value. #[inline] pub fn is_quit(&self) -> bool { match *self { InterateResult::Quit(_) => true, _ => false, } } /// Returns `true` if the result is an `Error` value. #[inline] pub fn is_error(&self) -> bool { match *self { InterateResult::Err(_) => true, _ => false, } } } /// This acts as a safe interface to the internal PA Mainloop. /// /// The mainloop object pointers are further enclosed here in a ref counted wrapper, allowing this /// outer wrapper to have clean methods for creating event objects, which can cleanly pass a copy of /// the inner ref counted mainloop object to them. Giving this to events serves two purposes, /// firstly because they need the API pointer, secondly, it ensures that event objects do not /// outlive the mainloop object. pub struct Mainloop { /// The ref-counted inner data pub _inner: Rc<super::api::MainloopInner<MainloopInternal>>, } impl super::api::Mainloop for Mainloop { type MI = super::api::MainloopInner<MainloopInternal>; fn inner(&self) -> Rc<super::api::MainloopInner<MainloopInternal>> { self._inner.clone() } } impl super::api::MainloopInner<MainloopInternal> { fn drop_actual(&mut self) { unsafe { capi::pa_mainloop_free(self.ptr) }; self.ptr = null_mut::<MainloopInternal>(); self.api = null_mut::<::mainloop::api::MainloopApi>(); } } impl Mainloop { /// Allocate a new main loop object pub fn new() -> Option<Self> { let ptr = unsafe { capi::pa_mainloop_new() }; if ptr.is_null() { return None; } let api_ptr = unsafe { capi::pa_mainloop_get_api(ptr) }; assert!(!api_ptr.is_null()); Some( Self { _inner: Rc::new( super::api::MainloopInner::<MainloopInternal> { ptr: ptr, api: unsafe { std::mem::transmute(api_ptr) }, dropfn: super::api::MainloopInner::<MainloopInternal>::drop_actual, } ), } ) } /// Prepare for a single iteration of the main loop. /// /// Returns `Err` on error or exit request. /// /// `timeout` specifies a maximum timeout for the subsequent poll, or `None` for blocking /// behaviour. Only positive values should be provided, negative values will have the same /// effect as `None`. pub fn prepare(&mut self, timeout: Option<i32>) -> Result<(), PAErr> { let t: i32 = match timeout { Some(t) => t , None => -1, }; match unsafe { capi::pa_mainloop_prepare((*self._inner).ptr, t) } { 0 => Ok(()), e => Err(PAErr(e)), } } /// Execute the previously prepared poll. pub fn poll(&mut self) -> Result<u32, PAErr> { match unsafe { capi::pa_mainloop_poll((*self._inner).ptr) } { e if e >= 0 => Ok(e as u32), e => Err(PAErr(e)), } } /// Dispatch timeout, IO and deferred events from the previously executed poll. On success /// returns the number of source dispatched. pub fn dispatch(&mut self) -> Result<u32, PAErr> { match unsafe { capi::pa_mainloop_dispatch((*self._inner).ptr) } { e if e >= 0 => Ok(e as u32), e => Err(PAErr(e)), } } /// Return the return value as specified with the main loop's [`quit`](#method.quit) routine. pub fn get_retval(&self) -> ::def::Retval { ::def::Retval(unsafe { capi::pa_mainloop_get_retval((*self._inner).ptr) }) } /// Run a single iteration of the main loop. /// /// This is a convenience function for [`prepare`](#method.prepare), [`poll`](#method.poll) /// and [`dispatch`](#method.dispatch). /// /// If `block` is `true`, block for events if none are queued. /// /// Returns an [`InterateResult`](enum.InterateResult.html) variant: /// /// * On success, returns `InterateResult::Success` containing the number of sources dispatched /// in this iteration. /// * If exit was requested, returns `InterateResult::Quit` containing quit's retval. /// * On error, returns `InterateResult::Err` containing error value. pub fn iterate(&mut self, block: bool) -> InterateResult { let mut retval: i32 = 0; match unsafe { capi::pa_mainloop_iterate((*self._inner).ptr, block as i32, &mut retval) } { r if r >= 0 => InterateResult::Success(r as u32), -2 => InterateResult::Quit(::def::Retval(retval)), e => InterateResult::Err(PAErr(e)), } } /// Run unlimited iterations of the main loop object until the main loop's /// [`quit`](#method.quit) routine is called. /// /// On success, returns `Ok` containing quit's return value. On error returns `Err` containing a /// tuple of the error value and quit's return value. pub fn run(&mut self) -> Result<::def::Retval, (PAErr, ::def::Retval)> { let mut retval: i32 = 0; match unsafe { capi::pa_mainloop_run((*self._inner).ptr, &mut retval) } { r if r >= 0 => Ok(::def::Retval(retval)), r => Err((PAErr(r), ::def::Retval(retval))), } } /// Return the abstract main loop abstraction layer vtable for this main loop. /// /// No need to free the API as it is owned by the loop and is destroyed when the loop is freed. /// /// Talking to PA directly with C requires fetching this pointer explicitly via this function. /// This is actually unnecessary through this binding. The pointer is retrieved automatically /// upon Mainloop creation, stored internally, and automatically obtained from it by functions /// that need it. pub fn get_api<'a>(&self) -> &'a mut ::mainloop::api::MainloopApi { let ptr = (*self._inner).api; assert_eq!(false, ptr.is_null()); unsafe { &mut *ptr } } /// Shutdown the main loop with the specified return value pub fn quit(&mut self, retval: ::def::Retval) { unsafe { capi::pa_mainloop_quit((*self._inner).ptr, retval.0); } } /// Interrupt a running poll (for threaded systems) pub fn wakeup(&mut self) { unsafe { capi::pa_mainloop_wakeup((*self._inner).ptr); } } /// Change the poll() implementation pub fn set_poll_func(&mut self, poll_cb: (PollFn, *mut c_void)) { unsafe { capi::pa_mainloop_set_poll_func((*self._inner).ptr, Some(poll_cb.0), poll_cb.1); } } }