Enum libpobsd::models::game_status::Status
source · pub enum Status {
Unknown,
DoesNotRun,
Launches,
MajorBugs,
MediumImpact,
MinorBugs,
Completable,
Perfect,
}
Expand description
Represents the status of a game
Variants§
Unknown
Status not provided.
DoesNotRun
Doesn’t run.
Launches
Game launches (not enough information to comment meaningfully on status beyond launching the game)
MajorBugs
Major bugs: potentially game-breaking, making finishing the game impossible or a chore; noticeably degrading the enjoyment compared to running the game on other platforms.
MediumImpact
Medium-impact bugs: noticeable, but not game-breaking.
MinorBugs
Minor bugs: barely noticeable, or not relevant to core game.
Completable
Completable: game can be played through until the credits roll, without major bugs (category 2); doesn’t (necessarily) include optional side content, DLC, optional multiplayer, achievements etc.
Perfect
100%: the complete game including optional content like DLC, side quests, multiplayer can be enjoyed.
Trait Implementations§
source§impl AsRef<Status> for GameStatus
impl AsRef<Status> for GameStatus
source§impl<'de> Deserialize<'de> for Status
impl<'de> Deserialize<'de> for Status
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Into<GameStatus> for Status
impl Into<GameStatus> for Status
source§fn into(self) -> GameStatus
fn into(self) -> GameStatus
Converts this type into the (usually inferred) input type.
source§impl Into<Status> for GameStatus
impl Into<Status> for GameStatus
source§impl Ord for Status
impl Ord for Status
source§impl PartialEq for Status
impl PartialEq for Status
source§impl PartialOrd for Status
impl PartialOrd for Status
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Eq for Status
impl StructuralPartialEq for Status
Auto Trait Implementations§
impl Freeze for Status
impl RefUnwindSafe for Status
impl Send for Status
impl Sync for Status
impl Unpin for Status
impl UnwindSafe for Status
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more