Struct libosu::Difficulty[][src]

pub struct Difficulty {
    pub hp_drain_rate: f32,
    pub circle_size: f32,
    pub overall_difficulty: f32,
    pub approach_rate: f32,
    pub slider_multiplier: f32,
}

Difficulty settings defined by the map.

Fields

HP Drain Rate

The wiki doesn't have a solid definition of this field yet.

Circle Size

This is a value between 0 and 10 representing how big circles should appear on screen. The radius in osu!pixels is defined by the formula 32 * (1 - 0.7 * (CircleSize - 5) / 5), alternatively written 54.4 - 4.48 * CircleSize.

In osu!mania, this actually defines the number of columns (keys).

Overall Difficulty

Approach Rate

Slider Multiplier

Trait Implementations

impl Debug for Difficulty
[src]

Formats the value using the given formatter. Read more

impl Default for Difficulty
[src]

Returns the "default value" for a type. Read more

Auto Trait Implementations

impl Send for Difficulty

impl Sync for Difficulty