[−][src]Struct libosu::Beatmap
Represents a single beatmap.
Fields
version: u32
The osu! file format being used
audio_filename: String
The name of the audio file to use, relative to the beatmap file.
audio_leadin: u32
The amount of time (in milliseconds) added before the audio file begins playing. Useful for audio files that begin immediately.
preview_time: u32
When (in milliseconds) the audio file should begin playing when selected in the song selection menu.
countdown: bool
Whether or not to show the countdown
sample_set: SampleSet
The default sample set for hit objects which don't have a custom override.
stack_leniency: f64
Leniency for stacked objects.
mode: Mode
The game mode (standard, taiko, catch the beat, mania).
letterbox_in_breaks: bool
Whether or not to show black borders during breaks.
widescreen_storyboard: bool
TODO: unknown field
difficulty: Difficulty
An instance of the difficulty settings.
bookmarks: Vec<i32>
Bookmarks in the editor
distance_spacing: f64
The last setting used for distance spacing.
beat_divisor: u8
The last setting used for beat divisor
grid_size: u8
The last setting used for grid size
timeline_zoom: f64
The last setting used for timeline zoom
title: String
The title of the song (ASCII only).
title_unicode: String
The title of the song (UTF-8).
artist: String
The artist of the song (ASCII only).
artist_unicode: String
The artist of the song (UTF-8).
creator: String
The creator of the mapset.
difficulty_name: String
The name of the difficulty.
source: String
Optional source.
Optional tags.
beatmap_id: i32
The beatmap ID on Bancho.
beatmap_set_id: i32
The beatmap set ID on Bancho.
colors: Vec<Color>
Overridden combo colors.
hit_objects: Vec<HitObject>
The set of hit objects.
timing_points: Vec<TimingPoint>
The set of timing points.
Implementations
impl Beatmap
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pub fn double_iter(&self) -> DoubleIter<'_>
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Iterate both hit objects and timing points
pub fn get_hitobject_end_time(&self, ho: &HitObject) -> TimeLocation
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Computes the end time of the given hitobject
pub fn get_slider_duration(&self, ho: &HitObject) -> Option<f64>
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Returns the slider duration for a given slider
pub fn get_slider_velocity_at_time(&self, time: TimeLocation) -> f64
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Returns the slider velocity at the given time
pub fn get_bpm_at_time(&self, time: TimeLocation) -> Option<f64>
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Returns the BPM at the given time
impl Beatmap
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pub fn locate_timing_point(
&self,
time: impl Into<TimeLocation>
) -> Option<TimingPoint>
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&self,
time: impl Into<TimeLocation>
) -> Option<TimingPoint>
Returns the timing point associated with the timing section to which the given time belongs.
pub fn locate_hitobject(
&self,
time: impl Into<TimeLocation>
) -> Option<HitObject>
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&self,
time: impl Into<TimeLocation>
) -> Option<HitObject>
Returns the hitobject located at the given time.
impl Beatmap
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pub fn from_osz(input: impl AsRef<str>) -> Result<Beatmap, Error>
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Creates a Beatmap from the *.osz format
pub fn as_osz(&self) -> Result<String, Error>
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Serializes this Beatmap into the *.osz format.
Trait Implementations
impl Clone for Beatmap
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impl Debug for Beatmap
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impl Default for Beatmap
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impl PartialEq<Beatmap> for Beatmap
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impl Serialize for Beatmap
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impl StructuralPartialEq for Beatmap
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Auto Trait Implementations
impl RefUnwindSafe for Beatmap
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impl Send for Beatmap
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impl Sync for Beatmap
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impl Unpin for Beatmap
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impl UnwindSafe for Beatmap
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,