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//! `NcChannel*`
// -----------------------------------------------------------------------------
// - The channel components are u8 instead of u32.
// Because of type enforcing, some runtime checks are now unnecessary.
//
// - None of the functions can't fail now. The original checks for dirty bits
// have been substitued by mask cleaning (bitwise and)
//
// - These functions were deemed unnecessary to implement:
// - `channel_set_rgb_clipped()`
// - `channels_set_fg_rgb8_clipped()`
// - `channels_set_bg_rgb8_clipped()`
// -----------------------------------------------------------------------------
//
// functions manually reimplemented: 44
// ------------------------------------------
// (X) wont: 3
// (+) done: 36 / 0
// (#) test: 21
// (W) wrap: 41
// ------------------------------------------
//W# channel_alpha
//W# channel_b
//W# channel_default_p
//W# channel_g
//W# channel_palindex_p
//W# channel_r
//W# channel_rgb8
//W# channel_set
//W# channel_set_alpha
//W# channel_set_default
//W# channel_set_not_default // not in the original C API
//W# channel_set_rgb8
// X channel_set_rgb_clipped // not needed
//W# channels_bchannel
//W+ channels_bg_alpha
//W+ channels_bg_default_p
//W# channels_bg_palindex_p
//W+ channels_bg_rgb
//W+ channels_bg_rgb8
//W# channels_combine
//W# channels_fchannel
//W+ channels_fg_alpha
//W+ channels_fg_default_p
//W# channels_fg_palindex_p
//W+ channels_fg_rgb
//W+ channels_fg_rgb8
//W# channels_set_bchannel
//W+ channels_set_bg_alpha
//W+ channels_set_bg_default
//W channels_set_bg_not_default // not in the original C API
//W# channels_set_bg_palindex
//W+ channels_set_bg_rgb
//W+ channels_set_bg_rgb8
// X channels_set_bg_rgb8_clipped // not needed
//W channels_set_default // not in the original C API
//W# channels_set_fchannel
//W+ channels_set_fg_alpha
//W+ channels_set_fg_default
//W channels_set_fg_not_default // not in the original C API
//W# channels_set_fg_palindex
//W+ channels_set_fg_rgb
//W+ channels_set_fg_rgb8
// X channels_set_fg_rgb8_clipped // not needed
//W channels_set_not_default // not in the original C API
#[allow(unused_imports)] // for doc comments
use crate::{NcCell, NcRgba};
#[cfg(test)]
mod test;
mod methods;
pub(crate) mod reimplemented;
pub use methods::{NcChannelApi, NcChannelsApi};
// NcChannel
//
/// 32 bits of context-dependent info containing [`NcRgb`] + [`NcAlpha`] + extra
/// (alias of `u32`).
///
/// It is:
/// - a 24-bit [`NcRgb`] value
/// - plus 8 bits divided in:
/// - 2 bits of [`NcAlpha`]
/// - 6 bits of context-dependent info
///
/// The context details are documented in [`NcChannels`]
///
/// ## Diagram
///
/// ```txt
/// ~~AA~~~~ RRRRRRRR GGGGGGGG BBBBBBBB
/// ```
/// `type in C: channel (uint32_t)`
///
/// # See also
/// - [`NcRgb`]
/// - [`NcRgba`]
///
///[`NcAlpha`]: crate::NcAlpha
pub type NcChannel = u32;
// NcChannels
//
/// 64 bits containing a foreground and background [`NcChannel`] (alias of `u64`).
///
/// At render time, both 24-bit [`NcRgb`] values are quantized down to terminal
/// capabilities, if necessary. There's a clear path to 10-bit support should
/// we one day need it.
///
/// ## Default Color
///
/// The "default color" is best explained by [color(3NCURSES)][0] and
/// [default_colors(3NCURSES)][1]. Ours is the same concept.
///
/// [0]: https://manpages.debian.org/stretch/ncurses-doc/color.3ncurses.en.html
/// [1]: https://manpages.debian.org/stretch/ncurses-doc/default_colors.3ncurses.en.html
///
/// **Until the "not default color" bit is set, any color you load will be ignored.**
///
/// ## Diagram
///
/// ```txt
/// ~~AA~~~~|RRRRRRRR|GGGGGGGG|BBBBBBBB║~~AA~~~~|RRRRRRRR|GGGGGGGG|BBBBBBBB
/// ↑↑↑↑↑↑↑↑↑↑↑↑ foreground ↑↑↑↑↑↑↑↑↑↑↑║↑↑↑↑↑↑↑↑↑↑↑↑ background ↑↑↑↑↑↑↑↑↑↑↑
/// ```
///
/// Detailed info (specially on the context-dependent bits on each
/// [`NcChannel`]'s 4th byte):
///
/// ```txt
/// ~foreground channel~
/// reserved, must be 0 ↓bits view↓ ↓hex mask↓
/// 0·······|········|········|········║········|········|········|········ = 8·······|········
///
/// NcChannels::FG_DEFAULT_MASK: foreground is NOT "default color"
/// ·1······|········|········|········║········|········|········|········ = 4·······|········
///
/// NcChannels::FG_ALPHA_MASK: foreground alpha (2bits)
/// ··11····|········|········|········║········|········|········|········ = 3·······|········
///
/// NcChannels::FG_PALETTE: foreground uses palette index
/// ····1···|········|········|········║········|········|········|········ = ·8······|········
///
/// NcChannels::NOBACKGROUND_MASK: glyph is entirely foreground
/// ·····1··|········|········|········║········|········|········|········ = ·4······|········
///
/// reserved, must be 0
/// ······00|········|········|········║········|········|········|········ = ·3······|········
///
/// NcChannels::FG_RGB_MASK: foreground in 3x8 RGB (rrggbb)
/// ········|11111111|11111111|11111111║········|········|········|········ = ··FFFFFF|········
/// ```
/// ```txt
/// ~background channel~
/// reserved, must be 0 ↓bits view↓ ↓hex mask↓
/// ········|········|········|········║0·······|········|········|········ = ········|8·······
///
/// NcChannels::BGDEFAULT_MASK: background is NOT "default color"
/// ········|········|········|········║·1······|········|········|········ = ········|4·······
///
/// NcChannels::BG_ALPHA_MASK: background alpha (2 bits)
/// ········|········|········|········║··11····|········|········|········ = ········|3·······
///
/// NcChannels::BG_PALETTE: background uses palette index
/// ········|········|········|········║····1···|········|········|········ = ········|·8······
///
/// reserved, must be 0
/// ········|········|········|········║·····000|········|········|········ = ········|·7······
///
/// NcChannels::BG_RGB_MASK: background in 3x8 RGB (rrggbb)
/// ········|········|········|········║········|11111111|11111111|11111111 = ········|··FFFFFF
/// ```
/// `type in C: channels (uint64_t)`
///
/// ## `NcChannels` Mask Flags
///
/// - [`NcChannels::BG_DEFAULT_MASK`][NcChannels#associatedconstant.BGDEFAULT_MASK]
/// - [`NcChannels::BG_ALPHA_MASK`][NcChannels#associatedconstant.BG_ALPHA_MASK]
/// - [`NcChannels::BG_PALETTE`][NcChannels#associatedconstant.BG_PALETTE]
/// - [`NcChannels::BG_RGB_MASK`][NcChannels#associatedconstant.BG_RGB_MASK]
/// - [`NcChannels::FG_DEFAULT_MASK`][NcChannels#associatedconstant.FGDEFAULT_MASK]
/// - [`NcChannels::FG_ALPHA_MASK`][NcChannels#associatedconstant.FG_ALPHA_MASK]
/// - [`NcChannels::FG_PALETTE`][NcChannels#associatedconstant.FG_PALETTE]
/// - [`NcChannels::FG_RGB_MASK`][NcChannels#associatedconstant.FG_RGB_MASK]
///
pub type NcChannels = u64;
// NcRgb
//
/// 24 bits broken into 3x 8bpp channels (alias of `u32`).
///
/// Unlike with [`NcChannel`], operations involving [`NcRgb`] ignores the last
/// 4th byte (the alpha component).
///
/// ## Diagram
///
/// ```txt
/// -------- RRRRRRRR GGGGGGGG BBBBBBBB
/// ```
/// `type in C: no data type`
///
/// See also: [`NcRgba`] and [`NcChannel`] types.
pub type NcRgb = u32;
// NcComponent
//
/// 8 bits representing an R/G/B color component or an alpha channel component
/// (alias of `u8`).
///
/// ## Diagram
///
/// ```txt
/// CCCCCCCC (1 Byte)
/// ```
/// `type in C: no data type`
pub type NcComponent = u8;
pub(crate) mod constants {
#[allow(unused_imports)]
use crate::{NcAlpha, NcChannel, NcChannels};
/// If this bit is set, we are *not* using the default background color
///
/// Note: This is equivalent to
/// [`NcChannel::DEFAULT_MASK`][NcChannel#associatedconstant.DEFAULT_MASK]
///
/// See the detailed diagram at [`NcChannels`]
pub const NC_BGDEFAULT_MASK: u32 = crate::bindings::ffi::NC_BGDEFAULT_MASK;
/// Extract these bits to get the (background) [`NcAlpha`] mask.
///
/// Note: This is equivalent to
/// [`NcChannel::ALPHA_MASK`][NcChannel#associatedconstant.ALPHA_MASK]
///
/// See the detailed diagram at [`NcChannels`]
pub const NC_BG_ALPHA_MASK: u32 = crate::bindings::ffi::NC_BG_ALPHA_MASK;
/// If this bit *and* [`NC_BGDEFAULT_MASK`] are set, we're using a
/// palette-indexed background color
///
/// Note: This is equivalent to
/// [`NcChannel::PALETTE_MASK`][NcChannel#associatedconstant.PALETTE_MASK]
///
/// See the detailed diagram at [`NcChannels`]
pub const NC_BG_PALETTE: u32 = crate::bindings::ffi::NC_BG_PALETTE;
/// Extract these bits to get the background [`NcRgb`][crate::NcRgb] value
///
/// Note: This is equivalent to
/// [`NcChannel::RGB_MASK`][NcChannel#associatedconstant.RGB_MASK]
///
/// See the detailed diagram at [`NcChannels`]
pub const NC_BG_RGB_MASK: u32 = crate::bindings::ffi::NC_BG_RGB_MASK;
/// Does this glyph completely obscure the background?
///
/// If so, there's no need to emit a background when rasterizing,
/// a small optimization. These are also used to track regions into which
/// we must not cellblit.
pub const NC_NOBACKGROUND_MASK: u64 = crate::bindings::ffi::NC_NOBACKGROUND_MASK as u64;
}
