Static loadorder_ffi::LIBLO_METHOD_TIMESTAMP
[−]
[src]
#[no_mangle]pub static LIBLO_METHOD_TIMESTAMP: c_uint=
LoadOrderMethod::Timestamp as c_uint
The game handle is using the timestamp-based load order system. Morrowind, Oblivion, Fallout 3 and Fallout: New Vegas all use this system.