Expand description
Bindings around the platform’s dynamic library loading primitives with greatly improved memory safety.
Using this library allows the loading of dynamic libraries, also known as shared libraries, and the use of the functions and static variables they contain.
The libloading crate exposes a cross-platform interface to load a library and make use of its
contents, but little is done to hide the differences in behaviour between platforms.
The API documentation strives to document such differences as much as possible.
Platform-specific APIs are also available in the os module. These APIs are more
flexible, but less safe.
§Installation
Add the libloading library to your dependencies in Cargo.toml:
[dependencies]
libloading = "0.8"§Usage
In your code, run the following:
fn call_dynamic() -> Result<u32, Box<dyn std::error::Error>> {
unsafe {
let lib = libloading::Library::new("/path/to/liblibrary.so")?;
let func: libloading::Symbol<unsafe extern "C" fn() -> u32> = lib.get(b"my_func")?;
Ok(func())
}
}The compiler will ensure that the loaded function will not outlive the Library from which it comes,
preventing the most common memory-safety issues.
Modules§
- changelog
- The change log.
- os
- Unsafe but flexible platform-specific bindings to dynamic library loading facilities.
Structs§
- Library
Unix or Windows or libloading_docs - A loaded dynamic library.
- Symbol
Unix or Windows or libloading_docs - Symbol from a library.
Enums§
- Error
- Errors.
Traits§
- AsFilename
- This trait is implemented for types that can be used as a filename when loading new
Libraryinstances. - AsSymbol
Name - This trait is implemented for types
Libraryimplementations can use to look up symbols.
Functions§
- library_
filename std - Converts a library name to a filename generally appropriate for use on the system.