pub unsafe fn CreateFrictionJoint(
world: Pin<&mut b2World>,
bodyA: *mut b2Body,
bodyB: *mut b2Body,
collideConnected: bool,
localAnchorA: b2Vec2,
localAnchorB: b2Vec2,
maxForce: f32,
maxTorque: f32,
) -> *mut b2FrictionJoint