CreateWeldJoint

Function CreateWeldJoint 

Source
pub unsafe fn CreateWeldJoint(
    world: Pin<&mut b2World>,
    bodyA: *mut b2Body,
    bodyB: *mut b2Body,
    collideConnected: bool,
    localAnchorA: b2Vec2,
    localAnchorB: b2Vec2,
    referenceAngle: f32,
    stiffness: f32,
    damping: f32,
) -> *mut b2WeldJoint