pub unsafe fn CreateWeldJoint(
world: Pin<&mut b2World>,
bodyA: *mut b2Body,
bodyB: *mut b2Body,
collideConnected: bool,
localAnchorA: b2Vec2,
localAnchorB: b2Vec2,
referenceAngle: f32,
stiffness: f32,
damping: f32,
) -> *mut b2WeldJoint