[][src]Struct libeyelink_sys::MouseMotionEvent

#[repr(C)]pub struct MouseMotionEvent {
    pub type_: byte,
    pub which: byte,
    pub state: byte,
    pub x: UINT16,
    pub y: UINT16,
    pub xrel: UINT16,
    pub yrel: UINT16,
}

@ingroup display \brief Mouse motion event structure (For future)

Fields

type_: byte

< MOUSE_MOTION_INPUT_EVENT

which: byte

< The mouse device index

state: byte

< The current button state

x: UINT16

< The X/Y coordinates of the mouse

y: UINT16

< The X/Y coordinates of the mouse

xrel: UINT16

< The relative motion in the X direction

yrel: UINT16

< The relative motion in the Y direction

Trait Implementations

impl Clone for MouseMotionEvent[src]

impl Copy for MouseMotionEvent[src]

impl Debug for MouseMotionEvent[src]

impl Default for MouseMotionEvent[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.