[][src]Struct libevent::Oneshot

pub struct Oneshot;

A specialized event-type which represents a one-time event that cleans itself up after execution.

Implementations

impl Oneshot[src]

pub fn new(timeout: Duration) -> Event<Inactive<Oneshot>>[src]

Trait Implementations

impl Debug for Oneshot[src]

Auto Trait Implementations

impl RefUnwindSafe for Oneshot

impl Send for Oneshot

impl Sync for Oneshot

impl Unpin for Oneshot

impl UnwindSafe for Oneshot

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.