1use bitvec::prelude::*; 2 3pub type IdRep = BitVec<u8, Msb0>; 4pub type IdSRep = BitSlice<u8, Msb0>; 5pub type BVRep = BitVec<u8, Msb0>; 6pub type BSRep = BitSlice<u8, Msb0>; 7pub type U8VRep = Vec<u8>; 8pub type U8SRep = [u8];