#[repr(C)]
pub struct bpf_object_skeleton { pub sz: usize, pub name: *const c_char, pub data: *const c_void, pub data_sz: usize, pub obj: *mut *mut bpf_object, pub map_cnt: c_int, pub map_skel_sz: c_int, pub maps: *mut bpf_map_skeleton, pub prog_cnt: c_int, pub prog_skel_sz: c_int, pub progs: *mut bpf_prog_skeleton, }

Fields§

§sz: usize§name: *const c_char§data: *const c_void§data_sz: usize§obj: *mut *mut bpf_object§map_cnt: c_int§map_skel_sz: c_int§maps: *mut bpf_map_skeleton§prog_cnt: c_int§prog_skel_sz: c_int§progs: *mut bpf_prog_skeleton

Trait Implementations§

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Performs the conversion.