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use super::Distance;
pub const SINK_STATE: u32 = 0u32;
pub struct DFA {
transitions: Vec<[u32; 256]>,
distances: Vec<Distance>,
initial_state: u32,
}
impl DFA {
pub fn initial_state(&self) -> u32 {
self.initial_state
}
pub fn eval<B: AsRef<[u8]>>(&self, text: B) -> Distance {
let mut state = self.initial_state();
for &b in text.as_ref() {
state = self.transition(state, b);
}
self.distance(state)
}
pub fn distance(&self, state_id: u32) -> Distance {
self.distances[state_id as usize]
}
pub fn num_states(&self) -> usize {
self.transitions.len()
}
pub fn transition(&self, from_state_id: u32, b: u8) -> u32 {
self.transitions[from_state_id as usize][b as usize]
}
}
#[cfg(feature = "fst_automaton")]
use fst;
#[cfg(feature = "fst_automaton")]
impl fst::Automaton for DFA {
type State = u32;
fn start(&self) -> u32 {
self.initial_state()
}
fn is_match(&self, state: &u32) -> bool {
match self.distance(*state) {
Distance::Exact(d) => true,
Distance::AtLeast(_) => false,
}
}
fn can_match(&self, state: &u32) -> bool {
*state != SINK_STATE
}
fn accept(&self, state: &u32, byte: u8) -> u32 {
self.transition(*state, byte)
}
}
fn fill(dest: &mut [u32], val: u32) {
for d in dest {
*d = val;
}
}
pub struct Utf8DFAStateBuilder<'a> {
dfa_builder: &'a mut Utf8DFABuilder,
state_id: u32,
default_successor: [u32; 4],
}
impl<'a> Utf8DFAStateBuilder<'a> {
fn add_transition_id(&mut self, from_state_id: u32, b: u8, to_state_id: u32) {
self.dfa_builder.transitions[from_state_id as usize][b as usize] = to_state_id;
}
pub fn add_transition(&mut self, chr: char, to_state_id: u32) {
let mut buffer = [0u8; 4];
let bytes: &[u8] = chr.encode_utf8(&mut buffer).as_bytes();
let mut from_state_id_decoded = self.state_id;
for (i, b) in bytes[..bytes.len() - 1].iter().cloned().enumerate() {
let remaining_num_bytes = bytes.len() - i as usize - 1 as usize;
let default_successor = self.default_successor[remaining_num_bytes];
let mut intermediary_state_id: u32 =
self.dfa_builder.transitions[from_state_id_decoded as usize][b as usize];
if intermediary_state_id == default_successor {
intermediary_state_id = self.dfa_builder.allocate();
fill(
&mut self.dfa_builder.transitions[intermediary_state_id as usize],
self.default_successor[remaining_num_bytes - 1],
);
}
self.add_transition_id(from_state_id_decoded, b, intermediary_state_id);
from_state_id_decoded = intermediary_state_id;
}
let to_state_id_decoded = self.dfa_builder
.get_or_allocate(Utf8StateId::original(to_state_id));
self.add_transition_id(
from_state_id_decoded,
bytes[bytes.len() - 1],
to_state_id_decoded,
);
}
}
pub struct Utf8DFABuilder {
index: Vec<Option<u32>>,
distances: Vec<Distance>,
transitions: Vec<[u32; 256]>,
initial_state: u32,
num_states: u32,
max_num_states: u32,
}
#[derive(Eq, PartialEq, Hash, Clone, Copy)]
struct Utf8StateId(u32);
impl Utf8StateId {
pub fn original(state_id: u32) -> Utf8StateId {
Utf8StateId::predecessor(state_id, 0u8)
}
pub fn predecessor(state_id: u32, num_steps: u8) -> Utf8StateId {
Utf8StateId(state_id * 4u32 + u32::from(num_steps))
}
}
impl Utf8DFABuilder {
pub fn with_max_num_states(max_num_states: usize) -> Utf8DFABuilder {
Utf8DFABuilder {
index: vec![None; max_num_states * 4 + 3],
distances: Vec::with_capacity(100),
transitions: Vec::with_capacity(100),
initial_state: 0u32,
num_states: 0u32,
max_num_states: max_num_states as u32,
}
}
fn allocate(&mut self) -> u32 {
let new_state = self.num_states;
self.num_states += 1;
self.distances
.resize(new_state as usize + 1, Distance::AtLeast(255));
self.transitions.resize(new_state as usize + 1, [0u32; 256]);
new_state
}
fn get_or_allocate(&mut self, state: Utf8StateId) -> u32 {
let state_bucket = state.0 as usize;
if let Some(state) = self.index[state_bucket] {
return state;
}
let new_state = self.allocate();
self.index[state_bucket] = Some(new_state);
new_state
}
pub fn set_initial_state(&mut self, initial_state: u32) {
let state_id_decoded = self.get_or_allocate(Utf8StateId::original(initial_state));
self.initial_state = state_id_decoded
}
pub fn add_state(
&mut self,
state: u32,
distance: Distance,
default_successor_orig: u32,
) -> Utf8DFAStateBuilder {
assert!(
state < self.max_num_states,
"State id is larger than max_num_states"
);
let state_id = self.get_or_allocate(Utf8StateId::original(state));
self.distances[state_id as usize] = distance;
let default_successor_id =
self.get_or_allocate(Utf8StateId::original(default_successor_orig));
let mut predecessor_states = [default_successor_id; 4];
{
for num_bytes in 1..4 {
let predecessor_state =
Utf8StateId::predecessor(default_successor_orig, num_bytes as u8);
let predecessor_state_id = self.get_or_allocate(predecessor_state);
predecessor_states[num_bytes] = predecessor_state_id;
let succ = predecessor_states[num_bytes - 1];
fill(&mut self.transitions[predecessor_state_id as usize], succ);
}
}
{
let transitions = &mut self.transitions[state_id as usize];
fill(&mut transitions[0..192], predecessor_states[0]);
fill(&mut transitions[192..224], predecessor_states[1]);
fill(&mut transitions[224..240], predecessor_states[2]);
fill(&mut transitions[240..256], predecessor_states[3]);
}
Utf8DFAStateBuilder {
dfa_builder: self,
state_id,
default_successor: predecessor_states,
}
}
pub fn build(self) -> DFA {
DFA {
transitions: self.transitions,
distances: self.distances,
initial_state: self.initial_state,
}
}
}
#[cfg(test)]
mod tests {
use super::Distance;
use super::Utf8DFABuilder;
#[test]
fn test_utf8_dfa_builder() {
let mut dfa_builder = Utf8DFABuilder::with_max_num_states(2);
dfa_builder.add_state(0, Distance::Exact(1u8), 1);
dfa_builder.add_state(1, Distance::Exact(0u8), 0);
dfa_builder.set_initial_state(1u32);
let dfa = dfa_builder.build();
let parity_num_letters = |s: &str| dfa.eval(s).to_u8();
assert_eq!(parity_num_letters("abcdef"), 0u8);
assert_eq!(parity_num_letters("a"), 1u8);
assert_eq!(parity_num_letters("aあ"), 0u8);
assert_eq!(parity_num_letters("❤"), 1u8);
assert_eq!(parity_num_letters("❤❤"), 0u8);
assert_eq!(parity_num_letters("❤a"), 0u8);
assert_eq!(parity_num_letters("あ"), 1u8);
assert_eq!(parity_num_letters("ああ"), 0u8);
}
}