pub type RigidBodyParent = Option<Option<Weak<Mutex<Node<Box<dyn GameObject>>>>>>;

Aliased Type§

enum RigidBodyParent {
    None,
    Some(Option<Weak<Mutex<RawMutex, Node<Box<dyn GameObject>>>>>),
}

Variants§

§1.0.0

None

No value.

§1.0.0

Some(Option<Weak<Mutex<RawMutex, Node<Box<dyn GameObject>>>>>)

Some value of type T.