Struct let_engine::objects::physics::joints::RopeJointBuilder
source · pub struct RopeJointBuilder(pub RopeJoint);Expand description
Create rope joints using the builder pattern.
A rope joint, limits the maximum distance between two bodies.
Tuple Fields§
§0: RopeJointImplementations§
source§impl RopeJointBuilder
impl RopeJointBuilder
sourcepub fn new() -> Self
pub fn new() -> Self
Creates a new builder for rope joints.
This axis is expressed in the local-space of both rigid-bodies.
sourcepub fn contacts_enabled(self, enabled: bool) -> Self
pub fn contacts_enabled(self, enabled: bool) -> Self
Sets whether contacts between the attached rigid-bodies are enabled.
sourcepub fn local_anchor1(self, anchor1: Vec2) -> Self
pub fn local_anchor1(self, anchor1: Vec2) -> Self
Sets the joint’s anchor, expressed in the local-space of the first rigid-body.
sourcepub fn local_anchor2(self, anchor2: Vec2) -> Self
pub fn local_anchor2(self, anchor2: Vec2) -> Self
Sets the joint’s anchor, expressed in the local-space of the second rigid-body.
sourcepub fn local_axis1(self, axis1: Vec2) -> Self
pub fn local_axis1(self, axis1: Vec2) -> Self
Sets the principal axis of the joint, expressed in the local-space of the first rigid-body.
sourcepub fn local_axis2(self, axis2: Vec2) -> Self
pub fn local_axis2(self, axis2: Vec2) -> Self
Sets the principal axis of the joint, expressed in the local-space of the second rigid-body.
sourcepub fn motor_model(self, model: MotorModel) -> Self
pub fn motor_model(self, model: MotorModel) -> Self
Set the spring-like model used by the motor to reach the desired target velocity and position.
sourcepub fn motor_velocity(self, target_vel: Real, factor: Real) -> Self
pub fn motor_velocity(self, target_vel: Real, factor: Real) -> Self
Sets the target velocity this motor needs to reach.
sourcepub fn motor_position(
self,
target_pos: Real,
stiffness: Real,
damping: Real
) -> Self
pub fn motor_position( self, target_pos: Real, stiffness: Real, damping: Real ) -> Self
Sets the target angle this motor needs to reach.
sourcepub fn set_motor(
self,
target_pos: Real,
target_vel: Real,
stiffness: Real,
damping: Real
) -> Self
pub fn set_motor( self, target_pos: Real, target_vel: Real, stiffness: Real, damping: Real ) -> Self
Configure both the target angle and target velocity of the motor.
sourcepub fn motor_max_force(self, max_force: Real) -> Self
pub fn motor_max_force(self, max_force: Real) -> Self
Sets the maximum force the motor can deliver.
Trait Implementations§
source§impl Clone for RopeJointBuilder
impl Clone for RopeJointBuilder
source§fn clone(&self) -> RopeJointBuilder
fn clone(&self) -> RopeJointBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for RopeJointBuilder
impl Debug for RopeJointBuilder
source§impl Default for RopeJointBuilder
impl Default for RopeJointBuilder
source§impl From<RopeJointBuilder> for GenericJoint
impl From<RopeJointBuilder> for GenericJoint
source§fn from(val: RopeJointBuilder) -> Self
fn from(val: RopeJointBuilder) -> Self
source§impl PartialEq for RopeJointBuilder
impl PartialEq for RopeJointBuilder
source§fn eq(&self, other: &RopeJointBuilder) -> bool
fn eq(&self, other: &RopeJointBuilder) -> bool
self and other values to be equal, and is used
by ==.impl Copy for RopeJointBuilder
impl StructuralPartialEq for RopeJointBuilder
Auto Trait Implementations§
impl RefUnwindSafe for RopeJointBuilder
impl Send for RopeJointBuilder
impl Sync for RopeJointBuilder
impl Unpin for RopeJointBuilder
impl UnwindSafe for RopeJointBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
impl<R, P> ReadPrimitive<R> for Pwhere R: Read + ReadEndian<P>, P: Default,
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian().§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
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superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self to the equivalent element of its superset.