[−][src]Trait legion_systems::schedule::Runnable
Trait describing a schedulable type. This is implemented by System
Required methods
fn name(&self) -> &SystemId
Gets the name of the system.
fn reads(&self) -> (&[ResourceTypeId], &[ComponentTypeId])
Gets the resources and component types read by the system.
fn writes(&self) -> (&[ResourceTypeId], &[ComponentTypeId])
Gets the resources and component types written by the system.
fn prepare(&mut self, world: &World)
Prepares the system for execution against a world.
fn accesses_archetypes(&self) -> &ArchetypeAccess
Gets the set of archetypes the system will access when run, as determined when the system was last prepared.
unsafe fn run_unsafe(&mut self, world: &World, resources: &Resources)
Runs the system.
Safety
The shared references to world and resources may result in
unsound mutable aliasing if other code is accessing the same components or
resources as this system. Prefer to use run
when possible.
fn command_buffer_mut(&self, world: WorldId) -> Option<RefMut<CommandBuffer>>
Gets the system's command buffer.
Provided methods
Loading content...Implementors
impl<R, Q, F> Runnable for System<R, Q, F> where
R: ResourceSet,
Q: QuerySet,
F: SystemFn<Resources = <R as ResourceSet>::PreparedResources, Queries = Q>,
[src]
R: ResourceSet,
Q: QuerySet,
F: SystemFn<Resources = <R as ResourceSet>::PreparedResources, Queries = Q>,