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use crate::config::{Config, ScratchPad};
use crate::layouts::Layout;
use crate::models::Mode;
use crate::models::Screen;
use crate::models::Tag;
use crate::models::Window;
use crate::models::Workspace;
use crate::models::{FocusManager, LayoutManager};
use crate::{DisplayAction, DisplayServer, Manager};
use serde::{Deserialize, Serialize};
use std::collections::{HashMap, VecDeque};
use std::os::raw::c_ulong;
#[derive(Serialize, Deserialize, Debug)]
pub struct State<C> {
pub screens: Vec<Screen>,
pub windows: Vec<Window>,
pub workspaces: Vec<Workspace>,
pub focus_manager: FocusManager,
pub layout_manager: LayoutManager,
pub mode: Mode,
pub config: C,
pub layouts: Vec<Layout>,
pub scratchpads: Vec<ScratchPad>,
pub active_scratchpads: HashMap<String, Option<u32>>,
pub actions: VecDeque<DisplayAction>,
pub frame_rate_limitor: c_ulong,
pub tags: Vec<Tag>,
}
impl<C> State<C>
where
C: Config,
{
pub(crate) fn new(config: C) -> Self {
let layout_manager = LayoutManager::new(&config);
let mut tags: Vec<Tag> = config
.create_list_of_tags()
.iter()
.map(|s| Tag::new(s, layout_manager.new_layout()))
.collect();
tags.push(Tag {
id: "NSP".to_owned(),
hidden: true,
..Tag::default()
});
Self {
focus_manager: FocusManager::new(&config),
layout_manager,
scratchpads: config.create_list_of_scratchpads(),
layouts: config.layouts(),
screens: Default::default(),
windows: Default::default(),
workspaces: Default::default(),
mode: Default::default(),
active_scratchpads: Default::default(),
actions: Default::default(),
frame_rate_limitor: Default::default(),
tags,
config,
}
}
}
impl<C, SERVER> Manager<C, SERVER>
where
C: Config,
SERVER: DisplayServer,
{
pub fn restore_state(&mut self, state: &State<C>) {
for workspace in &mut self.state.workspaces {
if let Some(old_workspace) = state.workspaces.iter().find(|w| w.id == workspace.id) {
workspace.layout = old_workspace.layout;
workspace.margin_multiplier = old_workspace.margin_multiplier;
}
}
for tag in &mut self.state.tags {
if let Some(old_tag) = state.tags.iter().find(|t| t.id == tag.id) {
tag.hidden = old_tag.hidden;
tag.layout = old_tag.layout;
tag.layout_rotation = old_tag.layout_rotation;
tag.flipped_vertical = old_tag.flipped_vertical;
tag.flipped_horizontal = old_tag.flipped_horizontal;
tag.main_width_percentage = old_tag.main_width_percentage;
}
}
let mut ordered = vec![];
let mut had_strut = false;
state.windows.iter().for_each(|old| {
if let Some((index, window)) = self
.state
.windows
.clone()
.iter_mut()
.enumerate()
.find(|w| w.1.handle == old.handle)
{
had_strut = old.strut.is_some() || had_strut;
window.set_floating(old.floating());
window.set_floating_offsets(old.get_floating_offsets());
window.apply_margin_multiplier(old.margin_multiplier);
window.pid = old.pid;
window.normal = old.normal;
if self.state.tags.eq(&state.tags) {
window.tags = old.tags.clone();
} else {
old.tags.iter().for_each(|t| {
let manager_tags = &self.state.tags.clone();
if let Some(tag_index) = &state.tags.clone().iter().position(|o| &o.id == t)
{
window.clear_tags();
if tag_index < &(manager_tags.len() - 1) || t == "NSP" {
window.tag(&manager_tags[*tag_index].id);
} else if let Some(tag) = manager_tags.first() {
window.tag(&tag.id);
}
}
});
}
window.strut = old.strut;
window.set_states(old.states());
ordered.push(window.clone());
self.state.windows.remove(index);
}
});
if had_strut {
self.update_static();
}
self.state.windows.append(&mut ordered);
for (scratchpad, id) in &state.active_scratchpads {
self.state
.active_scratchpads
.insert(scratchpad.clone(), *id);
}
}
}