leetcode_rust/
find_peak_element.rs1#![allow(dead_code)]
2
3pub fn find_peak_element(nums: Vec<i32>) -> i32 {
5 let mut left = 0;
6 let mut right = nums.len() - 1;
7 if nums.len() < 2 {
8 return 0;
9 }
10 while left < right {
11 let mid = (right + left) / 2;
12 if mid > 0 && mid + 1 < nums.len() {
13 if nums[mid] > nums[mid - 1] && nums[mid] > nums[mid + 1] {
14 return mid as i32;
15 }
16 if nums[mid] < nums[mid - 1] {
17 right = mid - 1;
18 } else {
19 left = mid + 1;
20 }
21 } else if mid == 0 && nums[0] > nums[1] {
22 return mid as i32;
23 } else if mid == nums.len() - 1 && nums[mid - 1] < nums[mid] {
24 return mid as i32;
25 } else {
26 left = mid + 1;
27 }
28 }
29
30 return left as i32;
31}
32
33#[cfg(test)]
34mod tests {
35 use super::*;
36
37 #[test]
38 fn test1() {
39 assert_eq!(find_peak_element(vec![2, 1, 2]), 0);
40 assert_eq!(find_peak_element(vec![2, 1]), 0);
41 assert_eq!(find_peak_element(vec![1, 2]), 1);
42 assert_eq!(find_peak_element(vec![1, 2, 3]), 2);
43 assert_eq!(find_peak_element(vec![1, 2, 3, 1]), 2);
44 assert_eq!(find_peak_element(vec![1, 2, 1, 3, 5, 6, 4]), 5);
45 }
46}