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#![allow(dead_code)]
pub fn three_sum(nums: Vec<i32>) -> Vec<Vec<i32>> {
if nums.len() < 3 {
return vec![];
}
let mut nums = nums;
nums.sort();
let mut res = vec![];
let mut j = nums.len() - 1;
while j >= 2 {
let mut i = 0;
let mut k = j - 1;
while i < k {
let sum = nums[i] + nums[k];
if sum + nums[j] < 0 {
i += 1;
} else if sum + nums[j] > 0 {
k -= 1;
} else {
res.push(vec![nums[i], nums[k], nums[j]]);
loop {
i += 1;
if i >= k || nums[i - 1] != nums[i] {
break;
}
}
loop {
k -= 1;
if i >= k || nums[k + 1] != nums[k] {
break;
}
}
}
}
loop {
j -= 1;
if j < 2 || nums[j + 1] != nums[j] {
break;
}
}
}
res
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test1() {
let res = three_sum(vec![-1, 0, 1, 2, -1, -4]);
assert_eq!(res, vec![vec![-1, -1, 2], vec![-1, 0, 1]]);
let res = three_sum(vec![0, 1, 2, 3]);
let right: Vec<Vec<i32>> = vec![];
assert_eq!(res, right);
let res = three_sum(vec![0, 0, 0]);
assert_eq!(res, vec![vec![0, 0, 0]]);
let res = three_sum(vec![-4, -2, -2, -2, 0, 1, 2, 2, 2, 3, 3, 4, 4, 6, 6]);
assert_eq!(
res,
vec![
vec![-4, -2, 6],
vec![-4, 0, 4],
vec![-2, -2, 4],
vec![-4, 1, 3],
vec![-4, 2, 2],
vec![-2, 0, 2]
]
);
}
}