pub unsafe extern "C" fn Leap_Screen_intersect1(
this: *const Leap_Screen,
position: *const Leap_Vector,
direction: *const Leap_Vector,
normalize: bool,
clampRatio: f32,
) -> Leap_Vector
pub unsafe extern "C" fn Leap_Screen_intersect1(
this: *const Leap_Screen,
position: *const Leap_Vector,
direction: *const Leap_Vector,
normalize: bool,
clampRatio: f32,
) -> Leap_Vector