pub trait PersistentMemory: BaseMemory {
// Required methods
fn load_from_store<'life0, 'life1, 'async_trait>(
&'life0 mut self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn save_to_store<'life0, 'life1, 'async_trait>(
&'life0 mut self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn delete_session<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn session_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, MemoryError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn current_session_id(&self) -> Option<String>;
fn set_session_id(&mut self, session_id: String);
}Expand description
Persistent Memory Trait
Extends BaseMemory with persistence capabilities. Implementations can save/load memory state to external storage.
§Design
- Framework provides trait and algorithms
- Business layer provides storage implementation
§Example
ⓘ
use lc_memory::{MongoPersistentMemory, PersistentMemory};
let mut memory = MongoPersistentMemory::new(config);
memory.load_from_store("session_123").await?;
memory.save_context(&inputs, &outputs).await?;
memory.save_to_store("session_123").await?;Required Methods§
Sourcefn load_from_store<'life0, 'life1, 'async_trait>(
&'life0 mut self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load_from_store<'life0, 'life1, 'async_trait>(
&'life0 mut self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Sourcefn save_to_store<'life0, 'life1, 'async_trait>(
&'life0 mut self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save_to_store<'life0, 'life1, 'async_trait>(
&'life0 mut self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Save current memory state to persistent storage
Called after each conversation turn to persist the updated state.
§Arguments
session_id- Unique identifier for the conversation session
Sourcefn delete_session<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete_session<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), MemoryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Sourcefn session_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, MemoryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn session_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, MemoryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Sourcefn current_session_id(&self) -> Option<String>
fn current_session_id(&self) -> Option<String>
Get current session ID
P0-2: 从内部字段读取真实会话 ID(而非恒返回 None 的伪实现)。
返回 Option<String> 避免暴露内部锁的借用生命周期。
Sourcefn set_session_id(&mut self, session_id: String)
fn set_session_id(&mut self, session_id: String)
Set session ID
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".