lc_langgraph/compiled/
invoke.rs1use super::graph::CompiledGraph;
5use super::types::{ExecutionStep, GraphExecution, GraphInvocation, ParallelBranch};
6use crate::errors::{GraphError, GraphResult};
7use crate::node::NodeConfig;
8use crate::state::StateSchema;
9use crate::END;
10use std::collections::HashMap;
11
12impl<S: StateSchema> CompiledGraph<S> {
13 pub async fn invoke(&self, input: S) -> GraphResult<GraphInvocation<S>> {
14 let mut state = input;
15 let mut current_node = self.entry_point.clone();
16 let mut steps: Vec<ExecutionStep> = Vec::new();
17 let mut recursion_count = 0;
18
19 if let Some(ref checkpointer) = self.checkpointer {
20 let checkpoint_id = checkpointer.lock().await.save(&state).await?;
21 steps.push(ExecutionStep::checkpoint(
22 checkpoint_id,
23 current_node.clone(),
24 ));
25 }
26
27 while current_node != END && recursion_count < self.recursion_limit {
28 if self.interrupt_before.contains(¤t_node) {
29 return Err(GraphError::ExecutionInterrupted(current_node.clone()));
30 }
31
32 let fan_out_targets = self.find_fan_out_targets(¤t_node).await;
34 if let Some(targets) = fan_out_targets {
35 recursion_count += 1;
36 let mut parallel_branches: Vec<ParallelBranch<S>> = Vec::new();
37
38 let branch_results = self.execute_parallel_branches(&targets, &state).await?;
39 for (name, inv) in branch_results {
40 parallel_branches.push(ParallelBranch {
41 name: name.clone(),
42 final_state: inv.final_state.clone(),
43 steps: inv.steps.clone(),
44 });
45 steps.push(ExecutionStep::ParallelNode {
46 branch: name,
47 metadata: HashMap::new(),
48 });
49 }
50
51 let merge_target = self.find_fan_in_target(&targets).await;
52 if let Some(merge_node) = merge_target {
53 state = self.merge_parallel_states(¶llel_branches)?;
54 current_node = merge_node;
55 } else {
56 state = self.merge_parallel_states(¶llel_branches)?;
57 current_node = END.to_string();
58 }
59
60 if let Some(ref checkpointer) = self.checkpointer {
61 let checkpoint_id = checkpointer.lock().await.save(&state).await?;
62 steps.push(ExecutionStep::checkpoint(
63 checkpoint_id,
64 current_node.clone(),
65 ));
66 }
67 continue;
68 }
69
70 recursion_count += 1;
71
72 let node = self.get_node(¤t_node).await?;
73
74 let config = NodeConfig {
75 recursion_limit: self.recursion_limit,
76 debug: false,
77 metadata: HashMap::new(),
78 };
79
80 let update = node.execute(&state, Some(config)).await?;
81
82 if let Some(new_state) = update.update {
83 state = self.default_reducer.reduce(&state, &new_state);
84 }
85
86 steps.push(ExecutionStep::node(
87 current_node.clone(),
88 update.metadata.clone(),
89 ));
90
91 if self.interrupt_after.contains(¤t_node) {
92 return Err(GraphError::ExecutionInterrupted(format!(
93 "after_{}",
94 current_node
95 )));
96 }
97
98 let next_node = self.find_next_node(¤t_node, &state).await?;
99
100 if let Some(ref checkpointer) = self.checkpointer {
101 let checkpoint_id = checkpointer.lock().await.save(&state).await?;
102 steps.push(ExecutionStep::checkpoint(checkpoint_id, next_node.clone()));
103 }
104
105 current_node = next_node;
106 }
107
108 if recursion_count >= self.recursion_limit {
109 return Err(GraphError::RecursionLimitReached(self.recursion_limit));
110 }
111
112 Ok(GraphInvocation {
113 final_state: state,
114 steps,
115 recursion_count,
116 })
117 }
118
119 pub async fn invoke_with_execution(
120 &self,
121 execution: GraphExecution<S>,
122 ) -> GraphResult<GraphInvocation<S>> {
123 let mut state = execution.state;
124 let mut current_node = if execution.interrupted_at.starts_with("after_") {
125 self.find_next_node(&execution.current_node, &state).await?
126 } else {
127 execution.current_node
128 };
129 let mut steps = execution.steps;
130 let mut recursion_count = execution.recursion_count;
131 let first_node = current_node.clone();
132
133 while current_node != END && recursion_count < self.recursion_limit {
134 if current_node != first_node && self.interrupt_before.contains(¤t_node) {
135 return Err(GraphError::ExecutionInterrupted(current_node.clone()));
136 }
137
138 recursion_count += 1;
139
140 let node = self.get_node(¤t_node).await?;
141
142 let config = NodeConfig {
143 recursion_limit: self.recursion_limit,
144 debug: false,
145 metadata: HashMap::new(),
146 };
147
148 let update = node.execute(&state, Some(config)).await?;
149
150 if let Some(new_state) = update.update {
151 state = self.default_reducer.reduce(&state, &new_state);
152 }
153
154 steps.push(ExecutionStep::node(
155 current_node.clone(),
156 update.metadata.clone(),
157 ));
158
159 if self.interrupt_after.contains(¤t_node) {
160 return Err(GraphError::ExecutionInterrupted(format!(
161 "after_{}",
162 current_node
163 )));
164 }
165
166 let next_node = self.find_next_node(¤t_node, &state).await?;
167
168 if let Some(ref checkpointer) = self.checkpointer {
169 let checkpoint_id = checkpointer.lock().await.save(&state).await?;
170 steps.push(ExecutionStep::checkpoint(checkpoint_id, next_node.clone()));
171 }
172
173 current_node = next_node;
174 }
175
176 if recursion_count >= self.recursion_limit {
177 return Err(GraphError::RecursionLimitReached(self.recursion_limit));
178 }
179
180 Ok(GraphInvocation {
181 final_state: state,
182 steps,
183 recursion_count,
184 })
185 }
186
187 pub async fn resume(&self, execution: GraphExecution<S>) -> GraphResult<GraphInvocation<S>> {
188 self.invoke_with_execution(execution).await
189 }
190
191 pub async fn invoke_from_node(
192 &self,
193 start_node: String,
194 input: S,
195 ) -> GraphResult<GraphInvocation<S>> {
196 let mut state = input;
197 let mut current_node = start_node;
198 let mut steps: Vec<ExecutionStep> = Vec::new();
199 let mut recursion_count = 0;
200
201 while current_node != END && recursion_count < self.recursion_limit {
202 if self.interrupt_before.contains(¤t_node) {
203 return Err(GraphError::ExecutionInterrupted(current_node.clone()));
204 }
205
206 recursion_count += 1;
207
208 let node = self.get_node(¤t_node).await?;
209
210 let config = NodeConfig {
211 recursion_limit: self.recursion_limit,
212 debug: false,
213 metadata: HashMap::new(),
214 };
215
216 let update = node.execute(&state, Some(config)).await?;
217
218 if let Some(new_state) = update.update {
219 state = self.default_reducer.reduce(&state, &new_state);
220 }
221
222 steps.push(ExecutionStep::node(
223 current_node.clone(),
224 update.metadata.clone(),
225 ));
226
227 if self.interrupt_after.contains(¤t_node) {
228 return Err(GraphError::ExecutionInterrupted(format!(
229 "after_{}",
230 current_node
231 )));
232 }
233
234 current_node = self.find_next_node(¤t_node, &state).await?;
235 }
236
237 Ok(GraphInvocation {
238 final_state: state,
239 steps,
240 recursion_count,
241 })
242 }
243}