Struct layout2d::ui_screen::UiScreen [] [src]

pub struct UiScreen<T: Clone> {
    pub root: NodeRef<Rect<T>>,
}

UI screen

Fields

Root node of the UI tree

Methods

impl<T: Clone> UiScreen<T>
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Creates a new UiScreen

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Changes the default orientation for the root element from row to column

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Converts the UI into a vertex buffer

Trait Implementations

impl<T: Debug + Clone> Debug for UiScreen<T>
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Formats the value using the given formatter.