pub trait LeastSquaresSvdDivideConquer_: Scalar {
    fn least_squares(
        a_layout: MatrixLayout,
        a: &mut [Self],
        b: &mut [Self]
    ) -> Result<LeastSquaresOutput<Self>>; fn least_squares_nrhs(
        a_layout: MatrixLayout,
        a: &mut [Self],
        b_layout: MatrixLayout,
        b: &mut [Self]
    ) -> Result<LeastSquaresOutput<Self>>; }
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Wraps *gelsd

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