pub struct SquareDiagonalShape<E = Undirected> { /* private fields */ }
Expand description
Shape for lattice graph with Square and Diagonal Edge.
Implementations§
Trait Implementations§
Source§impl<E: Clone> Clone for SquareDiagonalShape<E>
impl<E: Clone> Clone for SquareDiagonalShape<E>
Source§fn clone(&self) -> SquareDiagonalShape<E>
fn clone(&self) -> SquareDiagonalShape<E>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<E: Debug> Debug for SquareDiagonalShape<E>
impl<E: Debug> Debug for SquareDiagonalShape<E>
Source§impl<E: Hash> Hash for SquareDiagonalShape<E>
impl<E: Hash> Hash for SquareDiagonalShape<E>
Source§impl<E: PartialEq> PartialEq for SquareDiagonalShape<E>
impl<E: PartialEq> PartialEq for SquareDiagonalShape<E>
Source§impl Shape for SquareDiagonalShape
impl Shape for SquareDiagonalShape
Source§type Axis = SquareDiagonalAxis
type Axis = SquareDiagonalAxis
Axis of the lattice.
Source§type Coordinate = SquareOffset
type Coordinate = SquareOffset
Coordinate of the lattice graph.
Source§type OffsetConvertError = ()
type OffsetConvertError = ()
Error to return when
to_offset
fails.
Should set Infallible
when the graph is looped and never to fail.Source§type CoordinateMoveError = ()
type CoordinateMoveError = ()
Error to return when
move_coord
fails.
Should set Infallible
when the graph is looped and never to fail.Source§fn horizontal(&self) -> usize
fn horizontal(&self) -> usize
Horizontal node count.
Source§fn to_offset(
&self,
coord: Self::Coordinate,
) -> Result<Offset, Self::OffsetConvertError>
fn to_offset( &self, coord: Self::Coordinate, ) -> Result<Offset, Self::OffsetConvertError>
Convert coordinate to
Offset
.Source§unsafe fn to_offset_unchecked(&self, coord: Self::Coordinate) -> Offset
unsafe fn to_offset_unchecked(&self, coord: Self::Coordinate) -> Offset
Convert coordinate to Offset without a check.
Source§fn offset_to_coordinate(&self, offset: Offset) -> Self::Coordinate
fn offset_to_coordinate(&self, offset: Offset) -> Self::Coordinate
Convert coordinate from
Offset
.Source§fn move_coord(
&self,
coord: Self::Coordinate,
dir: DirectedSquareDiagonalAxis,
) -> Result<Self::Coordinate, Self::CoordinateMoveError>
fn move_coord( &self, coord: Self::Coordinate, dir: DirectedSquareDiagonalAxis, ) -> Result<Self::Coordinate, Self::CoordinateMoveError>
Move coordinates to the next coordinate in the direction.
Coordinate should be a valid coordinate and should be checked before using
move_coord
.
This is because the target coordinate might be valid even thought the souce coord is invalid,
and some code validate the direction by moveing the coord.Source§fn node_count(&self) -> usize
fn node_count(&self) -> usize
Node count.
Source§fn index_to_coordinate(&self, index: usize) -> Self::Coordinate
fn index_to_coordinate(&self, index: usize) -> Self::Coordinate
Convert coordinate from index.
Source§fn index_to_offset(&self, index: usize) -> Offset
fn index_to_offset(&self, index: usize) -> Offset
Convert index to offset.
Source§fn offset_to_index(&self, o: Offset) -> usize
fn offset_to_index(&self, o: Offset) -> usize
Covert offset to index.
Source§fn horizontal_edge_size(&self, _axis: Self::Axis) -> usize
fn horizontal_edge_size(&self, _axis: Self::Axis) -> usize
👎Deprecated
Edge count of horizontal. May differ by the axis info.
Source§fn vertical_edge_size(&self, _axis: Self::Axis) -> usize
fn vertical_edge_size(&self, _axis: Self::Axis) -> usize
👎Deprecated
Edge count of vertical. May differ by the axis info.
Source§unsafe fn move_coord_unchecked(
&self,
coord: Self::Coordinate,
dir: <Self::Axis as Axis>::Direction,
) -> Self::Coordinate
unsafe fn move_coord_unchecked( &self, coord: Self::Coordinate, dir: <Self::Axis as Axis>::Direction, ) -> Self::Coordinate
Move coordinates to the next coordinate in the direction.
Caller should be sure that the source and the target coord is valid coord.
Source§fn is_neighbor(&self, a: Self::Coordinate, b: Self::Coordinate) -> bool
fn is_neighbor(&self, a: Self::Coordinate, b: Self::Coordinate) -> bool
Check whether two coordinate is in neighbor.
Source§fn get_direction(
&self,
source: Self::Coordinate,
target: Self::Coordinate,
) -> Option<<Self::Axis as Axis>::Direction>
fn get_direction( &self, source: Self::Coordinate, target: Self::Coordinate, ) -> Option<<Self::Axis as Axis>::Direction>
Get direction if two coordiante is in neighbor.
Source§impl Shape for SquareDiagonalShape<Directed>
impl Shape for SquareDiagonalShape<Directed>
Source§type Axis = DirectedSquareDiagonalAxis
type Axis = DirectedSquareDiagonalAxis
Axis of the lattice.
Source§type Coordinate = SquareOffset
type Coordinate = SquareOffset
Coordinate of the lattice graph.
Source§type OffsetConvertError = ()
type OffsetConvertError = ()
Error to return when
to_offset
fails.
Should set Infallible
when the graph is looped and never to fail.Source§type CoordinateMoveError = ()
type CoordinateMoveError = ()
Error to return when
move_coord
fails.
Should set Infallible
when the graph is looped and never to fail.Source§fn horizontal(&self) -> usize
fn horizontal(&self) -> usize
Horizontal node count.
Source§fn to_offset(
&self,
coord: Self::Coordinate,
) -> Result<Offset, Self::OffsetConvertError>
fn to_offset( &self, coord: Self::Coordinate, ) -> Result<Offset, Self::OffsetConvertError>
Convert coordinate to
Offset
.Source§unsafe fn to_offset_unchecked(&self, coord: Self::Coordinate) -> Offset
unsafe fn to_offset_unchecked(&self, coord: Self::Coordinate) -> Offset
Convert coordinate to Offset without a check.
Source§fn offset_to_coordinate(&self, offset: Offset) -> Self::Coordinate
fn offset_to_coordinate(&self, offset: Offset) -> Self::Coordinate
Convert coordinate from
Offset
.Source§fn move_coord(
&self,
coord: Self::Coordinate,
dir: DirectedSquareDiagonalAxis,
) -> Result<Self::Coordinate, Self::CoordinateMoveError>
fn move_coord( &self, coord: Self::Coordinate, dir: DirectedSquareDiagonalAxis, ) -> Result<Self::Coordinate, Self::CoordinateMoveError>
Move coordinates to the next coordinate in the direction.
Coordinate should be a valid coordinate and should be checked before using
move_coord
.
This is because the target coordinate might be valid even thought the souce coord is invalid,
and some code validate the direction by moveing the coord.Source§fn node_count(&self) -> usize
fn node_count(&self) -> usize
Node count.
Source§fn index_to_coordinate(&self, index: usize) -> Self::Coordinate
fn index_to_coordinate(&self, index: usize) -> Self::Coordinate
Convert coordinate from index.
Source§fn index_to_offset(&self, index: usize) -> Offset
fn index_to_offset(&self, index: usize) -> Offset
Convert index to offset.
Source§fn offset_to_index(&self, o: Offset) -> usize
fn offset_to_index(&self, o: Offset) -> usize
Covert offset to index.
Source§fn horizontal_edge_size(&self, _axis: Self::Axis) -> usize
fn horizontal_edge_size(&self, _axis: Self::Axis) -> usize
👎Deprecated
Edge count of horizontal. May differ by the axis info.
Source§fn vertical_edge_size(&self, _axis: Self::Axis) -> usize
fn vertical_edge_size(&self, _axis: Self::Axis) -> usize
👎Deprecated
Edge count of vertical. May differ by the axis info.
Source§unsafe fn move_coord_unchecked(
&self,
coord: Self::Coordinate,
dir: <Self::Axis as Axis>::Direction,
) -> Self::Coordinate
unsafe fn move_coord_unchecked( &self, coord: Self::Coordinate, dir: <Self::Axis as Axis>::Direction, ) -> Self::Coordinate
Move coordinates to the next coordinate in the direction.
Caller should be sure that the source and the target coord is valid coord.
Source§fn is_neighbor(&self, a: Self::Coordinate, b: Self::Coordinate) -> bool
fn is_neighbor(&self, a: Self::Coordinate, b: Self::Coordinate) -> bool
Check whether two coordinate is in neighbor.
Source§fn get_direction(
&self,
source: Self::Coordinate,
target: Self::Coordinate,
) -> Option<<Self::Axis as Axis>::Direction>
fn get_direction( &self, source: Self::Coordinate, target: Self::Coordinate, ) -> Option<<Self::Axis as Axis>::Direction>
Get direction if two coordiante is in neighbor.
impl<E: Copy> Copy for SquareDiagonalShape<E>
impl<E: Eq> Eq for SquareDiagonalShape<E>
impl<E> StructuralPartialEq for SquareDiagonalShape<E>
Auto Trait Implementations§
impl<E> Freeze for SquareDiagonalShape<E>
impl<E> RefUnwindSafe for SquareDiagonalShape<E>where
E: RefUnwindSafe,
impl<E> Send for SquareDiagonalShape<E>where
E: Send,
impl<E> Sync for SquareDiagonalShape<E>where
E: Sync,
impl<E> Unpin for SquareDiagonalShape<E>where
E: Unpin,
impl<E> UnwindSafe for SquareDiagonalShape<E>where
E: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> ConstOrValue<T> for T
impl<T> ConstOrValue<T> for T
Source§const IS_CONST_WRAP: bool = false
const IS_CONST_WRAP: bool = false
get wheter the type is const generic wrapper.
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.