[−][src]Function landon::export_blender_data
pub fn export_blender_data(
blender_files: &Vec<String>
) -> Result<String, String>
Write the meshes and armatures from a vector of Blender filenames to stdout.
You'll typically use something like
ⓘThis example is not tested
blender_mesh::parse_meshes_from_blender_stdout blender_armature::parse_meshes_from_blender_stdout
to parse the exported data into the data structures that you need.