Structs§
- Surface
- Defines a surface that can be rendered on to.
- Surface
Builder - The API to use for building surfaces from a graphical instance.
- Swapchain
- Swapchain
Builder
Enums§
- Color
Format - ColorFormat for the surface. A format descriptor that describes the channels present in a texture or view, how they are laid out, what size they are, and how the elements of the channels are interpreted (integer, float, etc.)