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use gfx_hal::{
device::Device,
image::Extent,
};
use super::{
gpu::Gpu,
render_pass::RenderPass,
surface::Surface,
};
#[derive(Debug)]
pub struct Framebuffer<RenderBackend: gfx_hal::Backend> {
frame_buffer: RenderBackend::Framebuffer,
}
impl<RenderBackend: gfx_hal::Backend> Framebuffer<RenderBackend> {
pub fn destroy(self, gpu: &super::gpu::Gpu<RenderBackend>) {
unsafe {
gpu
.internal_logical_device()
.destroy_framebuffer(self.frame_buffer);
}
}
}
impl<RenderBackend: gfx_hal::Backend> Framebuffer<RenderBackend> {
pub(super) fn internal_frame_buffer(&self) -> &RenderBackend::Framebuffer {
return &self.frame_buffer;
}
}
pub struct FramebufferBuilder {}
impl FramebufferBuilder {
pub fn new() -> Self {
return Self {};
}
pub fn build<RenderBackend: gfx_hal::Backend>(
self,
gpu: &mut Gpu<RenderBackend>,
render_pass: &RenderPass<RenderBackend>,
surface: &Surface<RenderBackend>,
) -> Framebuffer<RenderBackend> {
let (width, height) = surface.size().expect("A surface without a swapchain cannot be used in a framebeen configured with a swapchain");
let image = surface
.internal_frame_buffer_attachment()
.expect("A surface without a swapchain cannot be used in a frame.");
let frame_buffer = unsafe {
gpu
.internal_logical_device()
.create_framebuffer(
render_pass.internal_render_pass(),
vec![image].into_iter(),
Extent {
width,
height,
depth: 1,
},
)
.expect("Failed to create a framebuffer")
};
return Framebuffer { frame_buffer };
}
}