Module lambda_platform::gfx::assembler
source · Expand description
Primitive assembly for the graphics pipeline.
Structs
PrimitiveAssembler for used for describing how Vertex Shaders should
construct primitives. Each constructed Primitive Assembler should be alive
for as long as the shader module that created it is.
PrimitiveAssemblerBuilder for preparing PrimitiveAssemblers to use in the
lambda-platform Rendering pipeline.
Attributes for a vertex.
A struct element descriptor.