[−][src]Struct l3d::load::MeshDescriptor
Fields
vertices: Vec<[f32; 4]>
normals: Vec<[f32; 3]>
uvs: Vec<[f32; 2]>
tangents: Vec<[f32; 4]>
material_ids: Vec<i32>
materials: Option<MaterialList>
Mesh descriptors do not have a material list when they are part of a scene
meshes: Vec<VertexMesh>
skeleton: Option<SkeletonDescriptor>
bounds: AABB
name: String
Implementations
impl MeshDescriptor
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pub fn new_indexed(
indices: Vec<[u32; 3]>,
original_vertices: Vec<[f32; 4]>,
original_normals: Vec<[f32; 3]>,
original_uvs: Vec<[f32; 2]>,
skeleton: Option<SkeletonDescriptor>,
material_ids: Vec<i32>,
materials: Option<MaterialList>,
name: Option<String>
) -> Self
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indices: Vec<[u32; 3]>,
original_vertices: Vec<[f32; 4]>,
original_normals: Vec<[f32; 3]>,
original_uvs: Vec<[f32; 2]>,
skeleton: Option<SkeletonDescriptor>,
material_ids: Vec<i32>,
materials: Option<MaterialList>,
name: Option<String>
) -> Self
pub fn new(
vertices: Vec<[f32; 4]>,
normals: Vec<[f32; 3]>,
uvs: Vec<[f32; 2]>,
skeleton: Option<SkeletonDescriptor>,
material_ids: Vec<i32>,
materials: Option<MaterialList>,
name: Option<String>
) -> Self
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vertices: Vec<[f32; 4]>,
normals: Vec<[f32; 3]>,
uvs: Vec<[f32; 2]>,
skeleton: Option<SkeletonDescriptor>,
material_ids: Vec<i32>,
materials: Option<MaterialList>,
name: Option<String>
) -> Self
pub fn scale(&self, scaling: f32) -> Self
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pub fn len(&self) -> usize
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pub fn empty() -> Self
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pub fn buffer_size(&self) -> usize
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Number of bytes required to store vertices, normals, uvs and tangents
pub fn as_bytes(&self) -> &[u8]
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Trait Implementations
impl Bounds for MeshDescriptor
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impl Clone for MeshDescriptor
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pub fn clone(&self) -> MeshDescriptor
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for MeshDescriptor
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impl Default for MeshDescriptor
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impl Display for MeshDescriptor
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Auto Trait Implementations
impl RefUnwindSafe for MeshDescriptor
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impl Send for MeshDescriptor
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impl Sync for MeshDescriptor
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impl Unpin for MeshDescriptor
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impl UnwindSafe for MeshDescriptor
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,