Crate kurinji

Source

Structs§

  • Data structure to hold bindings.
  • Resource to access all Kurinji APIs
  • Adds input mapping (via code or json/ron) to an App
  • Event that is fired when action is active. This depends on what event phase is set to the action by default it will be OnProgress.
  • Event that gets fired at the beginning of an action
  • Event that gets fired at the end of an action
  • Event that gets fired during an action

Enums§